Player Matchup

Ra
Ra
Elizabeth095
Ra
Level 27
God Stats
13W - 19L
1,475 SR
Queue Stats
41W - 62L
1,306 Elo+
Party 1
Set
Set
GiftWrapper
Set
Level 80
God Stats
6W - 3L
1,613 SR
Queue Stats
55W - 74L
1,350 Elo+
Party 1
Jormungandr
Jormungandr
NonameLuvchyld
Jormungandr
Level 23
God Stats
25W - 24L
1,480 SR
Queue Stats
34W - 52L
1,331 Elo+
Party 1
Neith
Neith
RainbowXplosion
Neith
Level 38
God Stats
10W - 15L
1,653 SR
Queue Stats
34W - 54L
1,345 Elo+
Party 1
Sobek
Sobek
Reerrzhaz
Sobek
Level 28
God Stats
3W - 2L
1,578 SR
Queue Stats
42W - 64L
1,297 Elo+
Party 1
Team Averages
Level 39
1,560 SR
1,326 Elo+

VS

Team Averages
Level 65
1,568 SR
1,437 Elo+
Nemesis
Nemesis
Aeradox
Nemesis
Level 18
God Stats
0W - 1L
1,469 SR
Queue Stats
24W - 14L
1,527 Elo+
Party 2
Fenrir
Fenrir
Royal Steele
Fenrir
Level 63
God Stats
19W - 21L
1,493 SR
Queue Stats
101W - 114L
1,388 Elo+
Party 3
Persephone
Persephone
VigorousChow
Persephone
Level 89
God Stats
4W - 1L
1,830 SR
Queue Stats
111W - 132L
1,482 Elo+
Party 2
Cabrakan
Cabrakan
VigorousKong
Cabrakan
Level 140
God Stats
6W - 10L
1,601 SR
Queue Stats
269W - 257L
1,526 Elo+
Party 2
Bastet
Bastet
wadadada
Bastet
Level 17
God Stats
0W - 3L
1,446 SR
Queue Stats
2W - 5L
1,262 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,771
754
714
1,449
483
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
3,549
710
0
2,859
644
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
NonameLuvchyld
Jormungandr
5
0 / 0 / 0
3,248
650
637
2,152
851
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 0 / 0
3,348
670
1,213
1,067
228
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Reerrzhaz
Sobek
5
0 / 0 / 1
3,360
672
486
1,608
690
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aeradox
Nemesis
4
0 / 0 / 0
3,035
607
446
1,756
511
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
1
0 / 0 / 0
2,548
510
90
1,069
99
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
VigorousChow
Persephone
6
1 / 2 / 0
3,465
693
1,439
2,292
523
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
VigorousKong
Cabrakan
5
0 / 0 / 0
3,518
704
340
3,293
1,479
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
wadadada
Bastet
1
0 / 0 / 0
2,441
488
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aeradox
Nemesis
0
0
0
0
W
1
1
0
1
W
0
0
0
0
W
Jormungandr
NonameLuvchyld
Jormungandr
0
0
0
0
W
1
0
0
1
W
Sobek
Reerrzhaz
Sobek
0
0
1
0.5
L
Fenrir
0
0
0
0
L
Persephone
VigorousChow
Persephone
1
2
0
0.5
L
Cabrakan
VigorousKong
Cabrakan
0
0
0
0
L
Bastet
wadadada
Bastet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,050
Damage
2,315
9,135
Taken
8,410
2,896
Mitigated
2,612
4,356
Healing
4,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aeradox
Nemesis
446
0
0
498
1,756
511
0
462
1,119
0
5,521
W
714
138
41
420
1,449
483
190
1,244
205
11,419
0
W
0
0
0
1,599
2,859
644
0
0
2,859
0
13,265
W
Jormungandr
NonameLuvchyld
Jormungandr
637
235
0
1,011
2,152
851
35
0
2,052
7,628
0
W
1,213
775
0
635
1,067
228
589
311
756
0
10,854
W
Sobek
Reerrzhaz
Sobek
486
35
0
650
1,608
690
186
224
1,384
3,910
0
L
Fenrir
90
0
0
610
1,069
99
0
58
1,011
0
1,932
L
Persephone
VigorousChow
Persephone
1,439
90
0
632
2,292
523
0
1,029
1,263
10,695
0
L
Cabrakan
VigorousKong
Cabrakan
340
222
0
2,262
3,293
1,479
0
113
3,180
15,128
0
L
Bastet
wadadada
Bastet
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,276
Gold Earned
15,007
95
Minions Killed
70
0
Camps Cleared
0
441,255
Distance Traveled
287,000
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,035
607
11
2
0
95,909
0
W
Ra
3,771
754
25
5
0
84,517
2
W
Set
3,549
710
29
6
0
111,640
1
W
Jormungandr
3,248
650
12
2
0
78,075
1
W
Neith
3,348
670
23
5
0
76,598
1
W
Sobek
3,360
672
6
1
0
90,425
2
L
Fenrir
2,548
510
4
1
0
28,713
0
L
Persephone
3,465
693
19
4
0
78,372
0
L
Cabrakan
3,518
704
36
7
0
70,028
0
L
Bastet
2,441
488
0
0
0
13,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role