Player Matchup

Pele
Pele
BlackMafia3405
Pele
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 70L
1,487 Elo+
Party 3
Fenrir
Fenrir
Kreex96
Fenrir
Level 106
God Stats
1W - 0L
1,732 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
KryymaX
Amaterasu
Level 23
God Stats
7W - 3L
1,474 SR
Queue Stats
21W - 16L
1,498 Elo+
Party 3
Rama
Rama
MockingBird9669
Rama
Level 88
God Stats
12W - 8L
1,446 SR
Queue Stats
71W - 51L
1,486 Elo+
Party 3
Anubis
Anubis
carpinleiro
Anubis
Level 129
God Stats
18W - 23L
1,471 SR
Queue Stats
659W - 700L
1,420 Elo+
Solo
Team Averages
Level 95
1,525 SR
1,478 Elo+

VS

Team Averages
Level 87
1,501 SR
1,433 Elo+
Cthulhu
Cthulhu
Helminthes
Cthulhu
Level 125
God Stats
5W - 17L
1,255 SR
Queue Stats
350W - 332L
1,463 Elo+
Party 1
Guan Yu
Guan Yu
TruckerGodX
Guan Yu
Level 48
God Stats
1W - 2L
1,391 SR
Queue Stats
52W - 58L
1,405 Elo+
Party 2
Scylla
Scylla
ZpaceAge
Scylla
Level 107
God Stats
9W - 14L
1,462 SR
Queue Stats
290W - 278L
1,416 Elo+
Solo
Loki
Loki
rewind13244
Loki
Level 28
God Stats
6W - 11L
1,585 SR
Queue Stats
35W - 47L
1,416 Elo+
Party 2
Chaac
Chaac
stivpikken
Chaac
Level 128
God Stats
5W - 3L
1,812 SR
Queue Stats
836W - 879L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
4,112
822
1,047
2,462
533
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Kreex96
Fenrir
6
2 / 0 / 1
3,891
778
570
3,163
980
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
KryymaX
Amaterasu
7
3 / 1 / 0
4,481
896
2,504
3,159
1,194
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 0 / 2
3,707
741
1,626
1,475
286
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
6
1 / 1 / 2
3,836
767
1,016
1,248
454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Helminthes
Cthulhu
1
0 / 0 / 0
2,478
496
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Guan Yu
TruckerGodX
Guan Yu
5
1 / 3 / 0
3,336
667
1,885
3,231
1,368
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
ZpaceAge
Scylla
5
1 / 1 / 1
3,382
676
707
1,607
358
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 2 / 1
3,161
632
1,058
2,606
321
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
3
0 / 2 / 0
2,764
553
1,639
2,185
384
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
2
2
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Cthulhu
Helminthes
Cthulhu
0
0
0
0
W
Fenrir
Kreex96
Fenrir
2
0
1
2.5
W
Amaterasu
KryymaX
Amaterasu
3
1
0
3
W
1
0
2
2
L
Guan Yu
TruckerGodX
Guan Yu
1
3
0
0.33
L
Scylla
ZpaceAge
Scylla
1
1
1
1.5
W
Anubis
1
1
2
2
L
0
2
1
0.25
L
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,763
Damage
5,289
11,507
Taken
9,629
3,447
Mitigated
2,431
5,742
Healing
2,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,047
290
0
1,253
2,462
533
0
104
2,358
0
17,409
L
Cthulhu
Helminthes
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
Kreex96
Fenrir
570
270
217
1,116
3,163
980
0
0
3,163
0
8,901
W
Amaterasu
KryymaX
Amaterasu
2,504
1,208
0
2,038
3,159
1,194
481
185
2,777
0
12,816
W
1,626
1,542
0
750
1,475
286
0
0
1,475
0
13,230
L
Guan Yu
TruckerGodX
Guan Yu
1,885
820
196
798
3,231
1,368
0
0
3,025
0
9,390
L
Scylla
ZpaceAge
Scylla
707
216
0
250
1,607
358
0
434
1,173
9,168
0
W
Anubis
1,016
329
0
368
1,248
454
195
418
830
11,572
0
L
1,058
296
84
739
2,606
321
0
582
2,024
0
8,568
L
Chaac
1,639
275
0
477
2,185
384
0
0
2,185
0
6,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,027
Gold Earned
15,121
143
Minions Killed
54
0
Camps Cleared
0
491,555
Distance Traveled
353,280
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,112
822
32
6
0
118,387
2
L
Cthulhu
2,478
496
0
0
0
2,565
0
W
Fenrir
3,891
778
19
4
0
96,785
1
W
Amaterasu
4,481
896
28
6
0
108,045
3
W
Rama
3,707
741
33
7
0
79,441
0
L
Guan Yu
3,336
667
15
3
0
83,299
0
L
Scylla
3,382
676
14
3
0
88,845
2
W
Anubis
3,836
767
31
6
0
88,897
2
L
Loki
3,161
632
14
3
0
114,801
0
L
Chaac
2,764
553
11
2
0
63,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role