Player Matchup

Ao Kuang
Ao Kuang
Becknaren-Nisse
Ao Kuang
Level 28
God Stats
8W - 12L
1,263 SR
Queue Stats
16W - 31L
1,188 Elo+
Solo
Chaac
Chaac
Don---KeyBalls
Chaac
Level 29
God Stats
8W - 3L
1,633 SR
Queue Stats
35W - 58L
1,203 Elo+
Party 1
Medusa
Medusa
M4TT-J4COB
Medusa
Level 53
God Stats
26W - 20L
1,492 SR
Queue Stats
66W - 85L
1,289 Elo+
Party 1
Team Averages
Level 37
1,462 SR
1,227 Elo+

VS

Team Averages
Level 17
1,437 SR
1,291 Elo+
Bacchus
Bacchus
E1SkiiSkii
Bacchus
Level 26
God Stats
1W - 2L
1,552 SR
Queue Stats
28W - 38L
1,359 Elo+
Solo
Loki
Loki
Kaneusan-Senpai
Loki
Level 16
God Stats
2W - 9L
1,433 SR
Queue Stats
2W - 9L
1,257 Elo+
Party 2
Tsukuyomi
Tsukuyomi
yolo32145
Tsukuyomi
Level 8
God Stats
2W - 8L
1,325 SR
Queue Stats
2W - 9L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
2 / 1 / 7
11,279
627
4,904
10,763
3,647
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 6
11,030
613
7,713
11,993
10,029
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
M4TT-J4COB
Medusa
16
9 / 0 / 4
12,956
720
16,265
7,085
2,713
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
E1SkiiSkii
Bacchus
13
1 / 3 / 2
9,836
546
7,362
13,364
9,864
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 3 / 1
10,283
571
6,180
11,754
4,155
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
yolo32145
Tsukuyomi
12
0 / 7 / 1
9,377
521
6,346
13,142
11,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
3
3
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
2
1
7
5.5
W
2
2
6
2.5
L
Bacchus
E1SkiiSkii
Bacchus
1
3
2
0.67
L
2
3
1
0.83
W
Medusa
M4TT-J4COB
Medusa
9
0
4
11
L
Tsukuyomi
yolo32145
Tsukuyomi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,882
Damage
19,888
29,841
Taken
38,260
16,389
Mitigated
25,045
13,592
Healing
1,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
4,904
1,936
609
5,215
10,763
3,647
121
2,741
8,022
38,897
0
W
7,713
636
0
5,823
11,993
10,029
444
3,193
8,800
0
31,001
L
Bacchus
E1SkiiSkii
Bacchus
7,362
295
0
1,306
13,364
9,864
0
2,552
10,582
31,732
0
L
6,180
1,380
0
294
11,754
4,155
0
1,828
9,626
0
52,575
W
Medusa
M4TT-J4COB
Medusa
16,265
7,229
0
1,945
7,085
2,713
1,819
1,960
5,125
0
91,101
L
Tsukuyomi
yolo32145
Tsukuyomi
6,346
793
0
50
13,142
11,026
0
560
12,332
0
25,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,265
Gold Earned
29,496
216
Minions Killed
158
0
Camps Cleared
0
919,431
Distance Traveled
902,124
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,279
627
60
3
0
304,870
1
W
Chaac
11,030
613
35
2
0
307,029
2
L
Bacchus
9,836
546
20
1
0
303,545
0
L
Loki
10,283
571
82
5
0
307,216
0
W
Medusa
12,956
720
121
7
0
307,532
1
L
Tsukuyomi
9,377
521
56
3
0
291,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role