Player Matchup

Medusa
Medusa
IJWTGH4
Medusa
Level 49
God Stats
16W - 13L
1,478 SR
Queue Stats
51W - 52L
1,427 Elo+
Solo
Bellona
Bellona
Karix Sama
Bellona
Level 125
God Stats
11W - 10L
1,468 SR
Queue Stats
163W - 171L
1,437 Elo+
Solo
Horus
Horus
NxT_BerryZz
Horus
Level 105
God Stats
4W - 3L
1,567 SR
Queue Stats
52W - 46L
1,438 Elo+
Party 1
Kuzenbo
Kuzenbo
NxT_ZeNiTZz
Kuzenbo
Level 107
God Stats
1W - 1L
1,266 SR
Queue Stats
10W - 12L
1,443 Elo+
Party 1
Ra
Ra
TyGMedia
Ra
Level 34
God Stats
4W - 7L
1,496 SR
Queue Stats
5W - 11L
1,509 Elo+
Solo
Team Averages
Level 84
1,455 SR
1,451 Elo+

VS

Team Averages
Level 73
1,458 SR
1,436 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Emeran2369
Pele
Level 61
God Stats
40W - 45L
1,431 SR
Queue Stats
74W - 91L
1,406 Elo+
Solo
Ra
Ra
Johanlaferte
Ra
Level 40
God Stats
301W - 305L
1,427 SR
Queue Stats
306W - 319L
1,380 Elo+
Solo
Hera
Hera
black_dude101
Hera
Level 52
God Stats
24W - 40L
1,421 SR
Queue Stats
254W - 275L
1,428 Elo+
Solo
Danzaburou
Danzaburou
supermc94
Danzaburou
Level 66
God Stats
48W - 47L
1,511 SR
Queue Stats
297W - 324L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IJWTGH4
Medusa
13
6 / 1 / 8
8,136
1,356
6,413
4,677
1,654
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Karix Sama
Bellona
12
1 / 0 / 7
6,748
1,125
1,720
5,199
3,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 11
7,456
1,243
7,730
7,460
3,837
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
NxT_ZeNiTZz
Kuzenbo
13
6 / 2 / 6
7,589
1,265
6,222
8,408
5,382
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 7
6,590
1,098
2,113
2,499
859
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

362

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 0 / 0
5,570
928
529
865
390
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

11
2 / 4 / 2
6,744
1,124
4,491
8,025
2,252
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 7 / 2
6,585
1,098
4,763
8,457
3,715
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 4 / 2
6,566
1,094
5,955
4,186
1,338
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
supermc94
Danzaburou
12
0 / 2 / 4
6,632
1,105
7,667
6,158
2,233
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
17
Kills
4
4
Deaths
17
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
L
2
4
2
0.75
W
Medusa
IJWTGH4
Medusa
6
1
8
10
L
1
7
2
0.29
W
Bellona
Karix Sama
Bellona
1
0
7
4.5
W
3
1
11
8.5
W
Kuzenbo
NxT_ZeNiTZz
Kuzenbo
6
2
6
4.5
W
1
0
7
4.5
L
1
4
2
0.5
L
Danzaburou
supermc94
Danzaburou
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,198
Damage
23,405
28,243
Taken
27,691
15,087
Mitigated
9,928
5,691
Healing
1,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
529
33
0
75
865
390
0
221
644
2,204
0
L
4,491
795
99
546
8,025
2,252
0
2,407
5,618
0
11,675
W
Medusa
IJWTGH4
Medusa
6,413
2,878
417
1,247
4,677
1,654
0
2,050
2,602
0
21,115
L
4,763
399
356
405
8,457
3,715
0
2,579
5,878
21,690
0
W
Bellona
Karix Sama
Bellona
1,720
381
0
135
5,199
3,355
0
2,041
3,133
2,954
13,912
W
7,730
3,862
696
982
7,460
3,837
0
3,005
4,430
0
13,865
W
Kuzenbo
NxT_ZeNiTZz
Kuzenbo
6,222
2,395
0
282
8,408
5,382
0
3,054
5,354
13,466
0
W
2,113
81
1,744
188
2,499
859
0
1,022
1,477
8,859
0
L
5,955
926
0
0
4,186
1,338
0
1,393
2,793
17,282
0
L
Danzaburou
supermc94
Danzaburou
7,667
1,628
0
447
6,158
2,233
0
2,110
4,048
0
23,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,519
Gold Earned
32,097
120
Minions Killed
110
3
Camps Cleared
4
623,881
Distance Traveled
457,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,570
928
5
1
0
29,541
0
L
Pele
6,744
1,124
13
2
2
105,814
0
W
Medusa
8,136
1,356
31
5
1
123,329
0
L
Ra
6,585
1,098
35
6
0
114,389
0
W
Bellona
6,748
1,125
46
8
0
125,764
0
W
Horus
7,456
1,243
8
1
0
124,701
0
W
Kuzenbo
7,589
1,265
14
2
2
117,900
0
W
Ra
6,590
1,098
21
4
0
132,187
0
L
Hera
6,566
1,094
24
4
1
94,245
0
L
Danzaburou
6,632
1,105
33
6
1
113,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role