Player Matchup

Cerberus
Cerberus
DARKFIRAEL
Cerberus
Level 40
God Stats
6W - 3L
1,593 SR
Queue Stats
15W - 15L
1,262 Elo+
Party 1
Horus
Horus
DepressedAliens
Horus
Level 108
God Stats
1W - 3L
1,264 SR
Queue Stats
59W - 61L
1,428 Elo+
Party 1
Ah Puch
Ah Puch
Forest_Golem
Ah Puch
Level 59
God Stats
7W - 12L
1,403 SR
Queue Stats
26W - 33L
1,303 Elo+
Party 1
Team Averages
Level 69
1,420 SR
1,331 Elo+

VS

Team Averages
Level 46
1,545 SR
1,295 Elo+
Aphrodite
Aphrodite
WeeklyMello
Aphrodite
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
232W - 241L
1,323 Elo+
Solo
Medusa
Medusa
richpotato747
Medusa
Level 46
God Stats
2W - 2L
1,635 SR
Queue Stats
12W - 17L
1,337 Elo+
Solo
Fenrir
Fenrir
woodydavis
Fenrir
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DARKFIRAEL
Cerberus
13
2 / 4 / 21
11,397
760
6,902
16,203
19,310
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
10 / 3 / 14
11,765
784
12,162
16,907
18,280
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Forest_Golem
Ah Puch
16
12 / 4 / 8
12,253
817
24,661
12,454
4,774
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
WeeklyMello
Aphrodite
12
0 / 8 / 8
8,963
598
8,418
15,799
7,658
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 7 / 3
9,759
651
10,300
14,012
3,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
woodydavis
Fenrir
11
3 / 9 / 3
8,732
582
6,395
19,273
15,156
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
24
Kills
9
11
Deaths
24
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DARKFIRAEL
Cerberus
2
4
21
3.13
W
10
3
14
5.67
W
Ah Puch
Forest_Golem
Ah Puch
12
4
8
4
L
Aphrodite
WeeklyMello
Aphrodite
0
8
8
0.5
L
6
7
3
1.07
L
Fenrir
woodydavis
Fenrir
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,725
Damage
25,113
45,564
Taken
49,084
42,364
Mitigated
26,794
18,143
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DARKFIRAEL
Cerberus
6,902
275
1,161
3,713
16,203
19,310
0
3,088
13,115
29,031
0
W
12,162
6,741
2,220
6,469
16,907
18,280
744
3,840
13,067
0
28,540
W
Ah Puch
Forest_Golem
Ah Puch
24,661
1,135
564
4,016
12,454
4,774
745
1,880
10,574
71,313
0
L
Aphrodite
WeeklyMello
Aphrodite
8,418
500
3,834
6,337
15,799
7,658
325
13,075
2,724
36,633
0
L
10,300
4,109
0
817
14,012
3,980
150
9,977
4,035
0
29,275
L
Fenrir
woodydavis
Fenrir
6,395
1,208
359
1,148
19,273
15,156
72
8,567
10,706
479
15,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,415
Gold Earned
27,454
176
Minions Killed
133
0
Camps Cleared
0
770,071
Distance Traveled
657,327
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,397
760
52
3
0
250,630
1
W
Horus
11,765
784
31
2
0
278,997
0
W
Ah Puch
12,253
817
93
6
0
240,444
3
L
Aphrodite
8,963
598
70
5
0
219,056
1
L
Medusa
9,759
651
42
3
0
227,093
1
L
Fenrir
8,732
582
21
1
0
211,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role