Player Matchup

Hou Yi
Hou Yi
CrazyDoctorMike
Hou Yi
Level 67
God Stats
5W - 4L
1,315 SR
Queue Stats
100W - 136L
1,245 Elo+
Party 1
Loki
Loki
ProgramVeVo
Loki
Level 28
God Stats
9W - 14L
1,527 SR
Queue Stats
21W - 31L
1,236 Elo+
Party 1
Cthulhu
Cthulhu
RELEGENS_R_LIES
Cthulhu
Level 16
God Stats
11W - 17L
1,548 SR
Queue Stats
17W - 25L
1,099 Elo+
Party 1
Team Averages
Level 37
1,463 SR
1,193 Elo+

VS

Team Averages
Level 25
1,486 SR
1,219 Elo+
Guan Yu
Guan Yu
Beastrider213
Guan Yu
Level 10
God Stats
4W - 1L
1,719 SR
Queue Stats
17W - 16L
1,175 Elo+
Party 2
Danzaburou
Danzaburou
Dicewac22
Danzaburou
Level 60
God Stats
4W - 2L
1,239 SR
Queue Stats
112W - 92L
1,301 Elo+
Party 2
Ymir
Ymir
god_of_fire10
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 4
10,907
727
13,448
18,084
6,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 5 / 1
8,686
579
4,324
5,210
1,058
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 7 / 2
9,402
627
8,095
16,370
15,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
3 / 6 / 11
10,547
703
4,585
17,422
9,316
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Dicewac22
Danzaburou
17
16 / 3 / 1
12,716
848
27,839
16,436
6,230
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 0 / 0
7,213
481
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
9
Kills
19
19
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
3
6
11
1.42
L
5
7
4
1
W
Danzaburou
Dicewac22
Danzaburou
16
3
1
5.5
L
1
5
1
0.3
L
3
7
2
0.57
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,867
Damage
32,424
39,664
Taken
33,858
22,765
Mitigated
15,546
4,775
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
4,585
1,457
1,494
2,472
17,422
9,316
398
3,003
14,419
0
19,634
L
13,448
7,472
675
3,177
18,084
6,375
850
0
18,084
0
41,347
W
Danzaburou
Dicewac22
Danzaburou
27,839
16,150
0
5,440
16,436
6,230
3,122
5,140
11,296
0
81,022
L
4,324
1,615
0
338
5,210
1,058
0
19
5,191
0
14,168
L
8,095
734
183
402
16,370
15,332
328
0
16,370
30,840
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,995
Gold Earned
30,476
130
Minions Killed
131
0
Camps Cleared
0
493,078
Distance Traveled
501,877
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,547
703
32
2
0
246,674
0
L
Hou Yi
10,907
727
70
5
0
203,597
2
W
Danzaburou
12,716
848
99
7
0
253,817
0
L
Loki
8,686
579
10
1
0
84,253
0
L
Cthulhu
9,402
627
50
3
0
205,228
0
W
Ymir
7,213
481
0
0
0
1,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role