Player Matchup

Ganesha
Ganesha
GreatWhite69696
Ganesha
Level 29
God Stats
4W - 2L
1,656 SR
Queue Stats
83W - 72L
1,342 Elo+
Solo
Sol
Sol
KOKO-1602-
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,281 Elo+
Solo
Horus
Horus
SinCaraGamer73
Horus
Level 13
God Stats
0W - 2L
1,211 SR
Queue Stats
14W - 23L
1,339 Elo+
Solo
Neith
Neith
Tryhxrd4L
Neith
Level 31
God Stats
11W - 7L
1,704 SR
Queue Stats
42W - 40L
1,450 Elo+
Solo
Arachne
Arachne
o0WESCORE0o
Arachne
Level 28
God Stats
21W - 30L
1,411 SR
Queue Stats
97W - 127L
1,320 Elo+
Solo
Team Averages
Level 21
1,496 SR
1,347 Elo+

VS

Team Averages
Level 16
1,569 SR
1,344 Elo+
Sun Wukong
Sun Wukong
Empty Belly
Sun Wukong
Level 27
God Stats
12W - 7L
1,786 SR
Queue Stats
68W - 67L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
FEARLESS SAMURI
Danzaburou
Level 18
God Stats
10W - 7L
1,500 SR
Queue Stats
38W - 50L
1,365 Elo+
Party 2
Arachne
Arachne
Myhandssticky
Arachne
Level 18
God Stats
5W - 3L
1,616 SR
Queue Stats
17W - 16L
1,350 Elo+
Party 1
Olorun
Olorun
PoptartWith6IQ
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,357 Elo+
Party 1
Ymir
Ymir
iDeaven
Ymir
Level 15
God Stats
5W - 6L
1,441 SR
Queue Stats
48W - 53L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 11
11,076
443
10,668
27,065
31,304
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 9 / 2
8,994
360
5,822
15,613
5,112
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 4 / 4
10,721
429
7,286
15,608
20,380
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Tryhxrd4L
Neith
17
4 / 6 / 3
10,299
412
16,163
18,855
8,632
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
o0WESCORE0o
Arachne
18
6 / 12 / 3
12,936
517
12,680
32,528
14,769
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Empty Belly
Sun Wukong
19
8 / 1 / 12
13,003
520
15,871
17,763
18,024
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
FEARLESS SAMURI
Danzaburou
19
11 / 1 / 8
14,098
564
22,902
12,002
5,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
20
13 / 1 / 13
14,440
578
21,853
19,229
7,901
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 9 / 7
11,733
469
12,052
14,537
6,271
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
iDeaven
Ymir
15
2 / 5 / 8
10,574
423
11,062
22,208
16,795
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
86
17
Kills
38
39
Deaths
17
23
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Empty Belly
Sun Wukong
8
1
12
14
W
Danzaburou
FEARLESS SAMURI
Danzaburou
11
1
8
15
L
0
8
11
0.69
L
1
9
2
0.22
W
Arachne
13
1
13
19.5
W
4
9
7
0.83
L
6
4
4
2
L
Neith
Tryhxrd4L
Neith
4
6
3
0.92
W
Ymir
iDeaven
Ymir
2
5
8
1.2
L
Arachne
o0WESCORE0o
Arachne
6
12
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,619
Damage
83,740
109,669
Taken
85,739
80,197
Mitigated
54,256
24,902
Healing
22,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Empty Belly
Sun Wukong
15,871
2,201
0
7,186
17,763
18,024
2,719
3,854
13,834
0
61,124
W
Danzaburou
FEARLESS SAMURI
Danzaburou
22,902
9,303
0
3,546
12,002
5,265
3,474
2,821
9,181
0
87,402
L
10,668
744
0
1,682
27,065
31,304
233
5,331
21,484
35,504
0
L
5,822
3,848
0
3,484
15,613
5,112
1,407
2,235
13,228
34,548
0
W
Arachne
21,853
16,636
267
9,393
19,229
7,901
905
3,051
16,078
0
104,404
W
12,052
4,040
196
779
14,537
6,271
276
2,096
12,245
41,186
0
L
7,286
3,585
254
2,284
15,608
20,380
417
4,598
10,810
0
28,762
L
Neith
Tryhxrd4L
Neith
16,163
8,062
0
7,581
18,855
8,632
496
2,283
16,547
0
70,385
W
Ymir
iDeaven
Ymir
11,062
1,830
0
1,000
22,208
16,795
1,611
4,668
17,398
40,956
0
L
Arachne
o0WESCORE0o
Arachne
12,680
7,129
0
9,617
32,528
14,769
0
8,667
23,711
0
93,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,026
Gold Earned
63,848
381
Minions Killed
428
0
Camps Cleared
0
1,903,073
Distance Traveled
2,158,959
28
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,003
520
96
4
0
460,325
2
W
Danzaburou
14,098
564
107
4
0
439,309
1
L
Ganesha
11,076
443
10
0
0
415,583
9
L
Sol
8,994
360
68
3
0
352,616
14
W
Arachne
14,440
578
108
4
0
511,290
3
W
Olorun
11,733
469
62
2
0
375,020
0
L
Horus
10,721
429
59
2
0
413,869
0
L
Neith
10,299
412
116
5
0
366,198
5
W
Ymir
10,574
423
55
2
0
373,015
3
L
Arachne
12,936
517
128
5
0
354,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role