Player Matchup

Anhur
Anhur
Euck
Anhur
Level 29
God Stats
6W - 5L
1,502 SR
Queue Stats
37W - 41L
1,333 Elo+
Solo
Fenrir
Fenrir
GoatMan04
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,277 Elo+
Party 3
Nemesis
Nemesis
Jaugusto98
Nemesis
Level 18
God Stats
31W - 22L
1,639 SR
Queue Stats
69W - 81L
1,479 Elo+
Party 2
Nox
Nox
OshuGamer
Nox
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,245 Elo+
Party 3
Freya
Freya
Tauruz220
Freya
Level 17
God Stats
8W - 6L
1,431 SR
Queue Stats
22W - 20L
1,268 Elo+
Party 2
Team Averages
Level 15
1,514 SR
1,321 Elo+

VS

Team Averages
Level 12
1,479 SR
1,373 Elo+
Set
Set
Belphegor420
Set
Level 12
God Stats
2W - 0L
1,520 SR
Queue Stats
3W - 6L
1,271 Elo+
Solo
Ra
Ra
DocXyz
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
FELIPE2015
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
HibachiTrill
Danzaburou
Level 29
God Stats
9W - 3L
1,700 SR
Queue Stats
55W - 47L
1,427 Elo+
Solo
Cthulhu
Cthulhu
KeverBever
Cthulhu
Level 15
God Stats
1W - 1L
1,177 SR
Queue Stats
8W - 7L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Euck
Anhur
20
12 / 6 / 22
16,714
1,194
25,713
21,747
18,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
GoatMan04
Fenrir
20
11 / 15 / 20
15,828
1,131
25,695
31,504
16,073
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Jaugusto98
Nemesis
20
7 / 7 / 13
14,591
1,042
13,916
24,495
13,915
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
0 / 3 / 4
10,732
767
1,961
2,448
789
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Freya
Tauruz220
Freya
20
12 / 4 / 20
15,746
1,125
36,801
21,558
9,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 9 / 15
17,298
1,236
27,400
26,220
24,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ra
18
0 / 12 / 8
11,892
849
1,774
15,613
5,230
19
0 / 12 / 12
12,960
926
4,420
31,878
27,808
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
HibachiTrill
Danzaburou
20
14 / 8 / 13
18,740
1,339
34,306
17,880
6,289
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
KeverBever
Cthulhu
20
7 / 1 / 21
17,079
1,220
22,232
21,585
28,232
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
104
42
Kills
35
35
Deaths
42
79
Assists
69
Player
Kills
Deaths
Assists
KDA
W
14
9
15
2.39
W
Ra
0
12
8
0.33
L
Anhur
Euck
Anhur
12
6
22
3.83
W
0
12
12
0.5
L
Fenrir
GoatMan04
Fenrir
11
15
20
1.4
W
Danzaburou
HibachiTrill
Danzaburou
14
8
13
2.56
L
Nemesis
Jaugusto98
Nemesis
7
7
13
1.93
W
Cthulhu
KeverBever
Cthulhu
7
1
21
17.5
L
0
3
4
0.67
L
Freya
Tauruz220
Freya
12
4
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,086
Damage
90,132
101,752
Taken
113,176
59,052
Mitigated
91,771
7,890
Healing
12,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,400
12,442
0
3,707
26,220
24,212
0
10,016
16,204
0
45,927
W
Ra
1,774
831
20
44
15,613
5,230
0
6,950
8,663
5,102
0
L
Anhur
Euck
Anhur
25,713
14,280
0
0
21,747
18,437
0
6,698
15,049
0
50,397
W
4,420
1,843
0
739
31,878
27,808
0
14,210
16,808
11,017
0
L
Fenrir
GoatMan04
Fenrir
25,695
9,636
0
1,672
31,504
16,073
0
9,312
22,192
0
44,906
W
Danzaburou
HibachiTrill
Danzaburou
34,306
14,577
0
4,159
17,880
6,289
0
3,070
14,810
0
92,571
L
Nemesis
Jaugusto98
Nemesis
13,916
5,819
0
1,048
24,495
13,915
0
4,840
19,655
0
35,509
W
Cthulhu
KeverBever
Cthulhu
22,232
2,374
161
4,138
21,585
28,232
0
4,516
17,069
57,941
0
L
1,961
1,110
0
58
2,448
789
0
344
2,104
3,551
0
L
Freya
Tauruz220
Freya
36,801
13,129
0
5,112
21,558
9,838
0
7,232
14,326
67,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,611
Gold Earned
77,969
239
Minions Killed
250
8
Camps Cleared
8
1,104,216
Distance Traveled
1,177,324
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
17,298
1,236
39
3
2
247,703
0
W
Ra
11,892
849
8
1
0
195,954
3
L
Anhur
16,714
1,194
64
5
1
232,003
0
W
Ymir
12,960
926
22
2
1
196,522
1
L
Fenrir
15,828
1,131
58
4
2
276,613
0
W
Danzaburou
18,740
1,339
122
9
4
247,047
1
L
Nemesis
14,591
1,042
38
3
4
280,863
0
W
Cthulhu
17,079
1,220
59
4
1
290,098
0
L
Nox
10,732
767
2
0
0
43,337
0
L
Freya
15,746
1,125
77
6
1
271,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role