Player Matchup

Rama
Rama
Flemco95
Rama
Level 26
God Stats
3W - 2L
1,517 SR
Queue Stats
87W - 102L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
Gerard091100
Sun Wukong
Level 18
God Stats
2W - 1L
1,286 SR
Queue Stats
51W - 40L
1,341 Elo+
Party 1
Anubis
Anubis
micaelcrack
Anubis
Level 66
God Stats
95W - 64L
1,537 SR
Queue Stats
109W - 88L
1,344 Elo+
Party 1
Team Averages
Level 37
1,447 SR
1,354 Elo+

VS

Team Averages
Level 25
1,493 SR
1,257 Elo+
Ymir
Ymir
Avenged Terror
Ymir
Level 65
God Stats
3W - 2L
1,480 SR
Queue Stats
64W - 73L
1,364 Elo+
Party 2
Danzaburou
Danzaburou
DAFFYDIQ
Danzaburou
Level 4
God Stats
8W - 9L
1,500 SR
Queue Stats
22W - 19L
1,213 Elo+
Party 2
Zeus
Zeus
яweeeerrf
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
8
2 / 0 / 3
4,905
981
1,884
2,287
679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Gerard091100
Sun Wukong
6
0 / 0 / 6
4,278
856
805
1,065
346
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Anubis
9
6 / 0 / 2
5,515
1,103
3,934
1,765
590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,737
747
1,115
5,054
1,999
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
DAFFYDIQ
Danzaburou
5
0 / 5 / 0
3,565
713
1,449
4,402
927
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 1 / 0
3,405
681
0
616
90
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
8
Kills
0
0
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Danzaburou
DAFFYDIQ
Danzaburou
0
5
0
0
W
Rama
2
0
3
3.5
W
Sun Wukong
Gerard091100
Sun Wukong
0
0
6
3
W
Anubis
6
0
2
7
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,623
Damage
2,564
5,117
Taken
10,072
1,615
Mitigated
3,016
1,697
Healing
478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,115
165
111
271
5,054
1,999
0
1,602
3,452
7,856
0
L
Danzaburou
DAFFYDIQ
Danzaburou
1,449
530
0
96
4,402
927
0
1,967
2,435
0
5,885
W
Rama
1,884
1,270
270
441
2,287
679
895
769
1,518
0
11,746
W
Sun Wukong
Gerard091100
Sun Wukong
805
0
0
278
1,065
346
0
274
791
0
8,072
W
Anubis
3,934
261
0
708
1,765
590
220
104
1,661
15,432
0
L
0
0
0
0
616
90
0
389
227
1,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,698
Gold Earned
10,707
68
Minions Killed
29
0
Camps Cleared
0
234,333
Distance Traveled
169,236
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,737
747
14
3
0
88,659
0
L
Danzaburou
3,565
713
12
2
0
69,242
0
W
Rama
4,905
981
21
4
0
82,489
1
W
Sun Wukong
4,278
856
15
3
0
73,433
0
W
Anubis
5,515
1,103
32
6
0
78,411
0
L
Zeus
3,405
681
3
1
0
11,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role