Player Matchup

Arachne
Arachne
Camelonkrasniqi
Arachne
Level 5
God Stats
20W - 15L
1,698 SR
Queue Stats
33W - 32L
1,350 Elo+
Party 2
Cerberus
Cerberus
DarkWolf6666215
Cerberus
Level 5
God Stats
1W - 3L
1,342 SR
Queue Stats
7W - 17L
1,186 Elo+
Party 1
Fenrir
Fenrir
Kimtarnstrom
Fenrir
Level 28
God Stats
36W - 37L
1,518 SR
Queue Stats
66W - 66L
1,450 Elo+
Party 2
Mercury
Mercury
NDez
Mercury
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 78L
1,279 Elo+
Solo
Thor
Thor
YeetGod5138
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 1
Team Averages
Level 13
1,512 SR
1,353 Elo+

VS

Team Averages
Level 24
1,468 SR
1,350 Elo+
Ra
Ra
J3eNaSTen
Ra
Level 41
God Stats
2W - 6L
1,199 SR
Queue Stats
7W - 14L
1,455 Elo+
Party 3
Janus
Janus
billybrandan
Janus
Level 29
God Stats
1W - 2L
1,261 SR
Queue Stats
112W - 121L
1,372 Elo+
Solo
Zeus
Zeus
dazminkus
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
iLikeEdibles
Bakasura
Level 21
God Stats
16W - 14L
1,534 SR
Queue Stats
27W - 27L
1,146 Elo+
Party 3
Odin
Odin
saimis_sinusas
Odin
Level 26
God Stats
2W - 0L
1,849 SR
Queue Stats
50W - 48L
1,274 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 5
8,301
519
5,786
11,514
3,870
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
11
3 / 8 / 6
7,485
468
7,352
13,656
10,355
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
13
8 / 4 / 5
8,160
510
7,653
11,983
4,818
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
NDez
Mercury
7
1 / 3 / 1
6,085
380
1,788
5,769
1,536
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 12 / 6
6,637
415
3,189
12,821
3,829
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 5
9,753
610
12,340
6,110
2,619
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
6 / 2 / 4
9,298
581
8,266
7,827
2,447
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
11
2 / 7 / 6
7,798
487
5,695
7,338
1,875
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
iLikeEdibles
Bakasura
14
6 / 3 / 3
9,199
575
8,601
12,033
4,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
9 / 3 / 1
9,914
620
5,690
8,960
4,373
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
17
Kills
29
30
Deaths
17
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
L
Cerberus
3
8
6
0.75
W
6
2
5
4.25
L
Fenrir
8
4
5
2.63
L
Mercury
NDez
Mercury
1
3
1
0.5
L
1
12
6
0.33
W
6
2
4
4
W
Zeus
2
7
6
0.71
W
Bakasura
iLikeEdibles
Bakasura
6
3
3
2.5
W
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,768
Damage
40,592
55,743
Taken
42,268
24,408
Mitigated
15,929
8,906
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,786
4,152
0
3,165
11,514
3,870
0
7,415
3,722
0
25,382
L
Cerberus
7,352
575
0
2,125
13,656
10,355
575
6,948
6,568
18,308
0
W
12,340
1,275
1,197
1,026
6,110
2,619
1,082
247
5,838
62,580
0
L
Fenrir
7,653
1,363
390
1,501
11,983
4,818
0
7,366
4,617
0
21,891
L
Mercury
NDez
Mercury
1,788
685
0
1,725
5,769
1,536
0
280
5,489
0
18,955
L
3,189
1,640
0
0
12,821
3,829
811
4,693
7,547
0
21,206
W
8,266
283
183
2,399
7,827
2,447
481
1,158
6,569
53,240
0
W
Zeus
5,695
1,863
0
945
7,338
1,875
0
2,208
4,980
21,436
0
W
Bakasura
iLikeEdibles
Bakasura
8,601
5,721
0
2,750
12,033
4,615
2,421
2,026
9,882
0
39,412
W
5,690
2,608
194
870
8,960
4,373
4,292
1,163
7,647
972
30,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,668
Gold Earned
45,962
187
Minions Killed
388
0
Camps Cleared
0
1,298,842
Distance Traveled
1,423,705
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,301
519
53
3
0
307,304
0
L
Cerberus
7,485
468
42
3
0
281,829
0
W
Ra
9,753
610
110
7
0
340,517
0
L
Fenrir
8,160
510
29
2
0
290,114
0
L
Mercury
6,085
380
30
2
0
154,253
0
L
Thor
6,637
415
33
2
0
265,342
1
W
Janus
9,298
581
83
5
0
287,432
1
W
Zeus
7,798
487
42
3
0
182,003
1
W
Bakasura
9,199
575
88
6
0
330,905
0
W
Odin
9,914
620
65
4
0
282,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role