Player Matchup

Fenrir
Fenrir
Exality28
Fenrir
Level 14
God Stats
0W - 1L
1,531 SR
Queue Stats
0W - 3L
1,214 Elo+
Solo
Hercules
Hercules
WarlordXull
Hercules
Level 24
God Stats
5W - 13L
1,280 SR
Queue Stats
129W - 159L
1,422 Elo+
Solo
Olorun
Olorun
WiLd aNiMaL 520
Olorun
Level 23
God Stats
2W - 2L
1,625 SR
Queue Stats
3W - 3L
1,456 Elo+
Solo
Team Averages
Level 20
1,479 SR
1,364 Elo+

VS

Team Averages
Level 62
1,511 SR
1,393 Elo+
Danzaburou
Danzaburou
VX Woody
Danzaburou
Level 89
God Stats
12W - 5L
1,680 SR
Queue Stats
121W - 116L
1,478 Elo+
Solo
Poseidon
Poseidon
Wickison
Poseidon
Level 90
God Stats
40W - 31L
1,495 SR
Queue Stats
135W - 154L
1,393 Elo+
Party 1
Neith
Neith
uhhlu
Neith
Level 6
God Stats
20W - 34L
1,357 SR
Queue Stats
23W - 34L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Exality28
Fenrir
11
5 / 7 / 1
7,752
705
5,851
10,078
3,255
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
WarlordXull
Hercules
9
3 / 5 / 4
7,526
684
2,962
10,021
7,548
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
4 / 4 / 7
8,178
743
7,482
10,802
3,241
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
VX Woody
Danzaburou
14
14 / 2 / 0
10,423
948
15,554
9,312
3,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Wickison
Poseidon
10
2 / 5 / 7
7,835
712
3,229
5,417
1,311
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
uhhlu
Neith
9
0 / 5 / 7
7,034
639
2,163
5,668
1,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
12
Kills
16
16
Deaths
12
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Exality28
Fenrir
5
7
1
0.79
W
Danzaburou
VX Woody
Danzaburou
14
2
0
7
L
Hercules
WarlordXull
Hercules
3
5
4
1
L
4
4
7
1.88
W
Poseidon
Wickison
Poseidon
2
5
7
1.1
W
Neith
uhhlu
Neith
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,295
Damage
20,946
30,901
Taken
20,397
14,044
Mitigated
6,282
6,021
Healing
2,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Exality28
Fenrir
5,851
803
0
616
10,078
3,255
0
1,989
8,089
0
15,213
W
Danzaburou
VX Woody
Danzaburou
15,554
8,522
0
1,249
9,312
3,307
797
3,344
5,968
0
38,661
L
Hercules
WarlordXull
Hercules
2,962
421
0
1,653
10,021
7,548
16
446
9,575
0
12,875
L
7,482
3,972
182
3,570
10,802
3,241
527
898
9,904
23,398
0
W
Poseidon
Wickison
Poseidon
3,229
371
159
576
5,417
1,311
259
1,184
4,233
24,198
0
W
Neith
uhhlu
Neith
2,163
592
0
460
5,668
1,664
88
2,982
2,686
0
4,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,456
Gold Earned
25,292
79
Minions Killed
92
0
Camps Cleared
0
507,668
Distance Traveled
515,656
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,752
705
25
2
0
191,374
0
W
Danzaburou
10,423
948
58
5
0
182,261
1
L
Hercules
7,526
684
16
1
0
143,794
0
L
Olorun
8,178
743
38
3
0
172,500
2
W
Poseidon
7,835
712
32
3
0
172,460
1
W
Neith
7,034
639
2
0
0
160,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role