Player Matchup

Nemesis
Nemesis
Fasted9
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 2
Zeus
Zeus
InfinityCloud243
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,204 Elo+
Party 2
Sun Wukong
Sun Wukong
LsnakeKiller
Sun Wukong
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 54L
1,365 Elo+
Solo
Bakasura
Bakasura
MistroMonsterOG
Bakasura
Level 17
God Stats
8W - 25L
1,279 SR
Queue Stats
31W - 44L
1,260 Elo+
Solo
Medusa
Medusa
lssaRose
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,456 SR
1,366 Elo+

VS

Team Averages
Level 22
1,476 SR
1,256 Elo+
Cerberus
Cerberus
HeyItsBob92
Cerberus
Level 17
God Stats
3W - 1L
1,582 SR
Queue Stats
7W - 8L
1,137 Elo+
Party 1
Rama
Rama
LollipopMM
Rama
Level 28
God Stats
2W - 1L
1,438 SR
Queue Stats
66W - 72L
1,452 Elo+
Solo
Danzaburou
Danzaburou
eliasf
Danzaburou
Level 18
God Stats
4W - 2L
1,640 SR
Queue Stats
15W - 26L
1,242 Elo+
Solo
Mercury
Mercury
pugweed
Mercury
Level 29
God Stats
1W - 2L
1,223 SR
Queue Stats
75W - 102L
1,311 Elo+
Solo
Merlin
Merlin
radwaanmir
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,137 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fasted9
Nemesis
16
1 / 7 / 9
10,673
368
7,242
22,066
8,270
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
16 / 6 / 2
15,154
523
39,424
17,635
5,213
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
LsnakeKiller
Sun Wukong
19
2 / 4 / 8
11,821
408
13,470
30,521
15,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
15
0 / 3 / 3
10,576
365
4,687
11,202
3,403
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
lssaRose
Medusa
9
2 / 1 / 0
9,334
322
2,071
2,514
702
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HeyItsBob92
Cerberus
20
5 / 3 / 10
16,567
571
17,612
31,033
31,709
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 4 / 1
15,484
534
12,742
15,151
5,707
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
eliasf
Danzaburou
17
1 / 6 / 8
12,699
438
9,462
18,862
6,424
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
pugweed
Mercury
20
4 / 6 / 2
15,815
545
6,247
28,186
10,903
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
radwaanmir
Merlin
20
5 / 7 / 8
15,589
538
20,377
16,916
6,017
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
50
21
Kills
21
21
Deaths
26
22
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Fasted9
Nemesis
1
7
9
0.79
W
Cerberus
HeyItsBob92
Cerberus
5
3
10
3.33
L
16
6
2
2.83
W
6
4
1
1.63
L
Sun Wukong
LsnakeKiller
Sun Wukong
2
4
8
1.5
L
Bakasura
0
3
3
0.5
W
Danzaburou
eliasf
Danzaburou
1
6
8
0.83
L
Medusa
lssaRose
Medusa
2
1
0
2
W
Mercury
pugweed
Mercury
4
6
2
0.83
W
Merlin
radwaanmir
Merlin
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,894
Damage
66,440
83,938
Taken
110,148
33,041
Mitigated
60,760
11,626
Healing
34,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Fasted9
Nemesis
7,242
2,425
0
1,439
22,066
8,270
417
10,276
11,790
0
30,148
W
Cerberus
HeyItsBob92
Cerberus
17,612
1,269
1,116
10,596
31,033
31,709
1,361
9,512
21,440
84,856
0
L
39,424
3,541
542
607
17,635
5,213
704
9,181
8,454
121,234
0
W
12,742
9,303
0
5,512
15,151
5,707
5,816
6,019
9,132
0
99,991
L
Sun Wukong
LsnakeKiller
Sun Wukong
13,470
3,645
508
4,293
30,521
15,453
312
15,853
14,668
0
57,563
L
Bakasura
4,687
3,602
0
3,438
11,202
3,403
0
2,679
8,523
0
38,057
W
Danzaburou
eliasf
Danzaburou
9,462
4,647
0
4,106
18,862
6,424
1,405
10,456
8,406
0
72,138
L
Medusa
lssaRose
Medusa
2,071
1,076
0
799
2,514
702
25
0
2,514
0
20,479
W
Mercury
pugweed
Mercury
6,247
3,190
0
10,954
28,186
10,903
2,960
6,536
21,650
0
167,337
W
Merlin
radwaanmir
Merlin
20,377
3,495
576
1,477
16,916
6,017
3,407
11,184
5,732
94,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,558
Gold Earned
76,154
406
Minions Killed
780
0
Camps Cleared
0
1,894,606
Distance Traveled
2,597,052
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,673
368
48
2
0
412,205
1
W
Cerberus
16,567
571
162
6
0
512,256
3
L
Zeus
15,154
523
159
5
0
420,126
3
W
Rama
15,484
534
173
6
0
530,844
7
L
Sun Wukong
11,821
408
71
2
0
596,616
1
L
Bakasura
10,576
365
87
3
0
368,033
0
W
Danzaburou
12,699
438
102
4
0
521,434
6
L
Medusa
9,334
322
41
1
0
97,626
4
W
Mercury
15,815
545
166
6
0
584,109
3
W
Merlin
15,589
538
177
6
0
448,409
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role