Player Matchup

Artio
Artio
JhonLennon2
Artio
Level 29
God Stats
6W - 5L
1,580 SR
Queue Stats
207W - 195L
1,575 Elo+
Solo
Thor
Thor
LTMdu13
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,345 Elo+
Solo
Izanami
Izanami
TM2G-BEAR
Izanami
Level 29
God Stats
29W - 21L
1,597 SR
Queue Stats
91W - 88L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
los_angel921
Sun Wukong
Level 5
God Stats
6W - 4L
1,706 SR
Queue Stats
6W - 4L
1,807 Elo+
Solo
Zeus
Zeus
poppopyou
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,259 Elo+
Solo
Team Averages
Level 15
1,577 SR
1,490 Elo+

VS

Team Averages
Level 16
1,453 SR
1,525 Elo+
Nemesis
Nemesis
Goodgod2243
Nemesis
Level 14
God Stats
21W - 34L
1,394 SR
Queue Stats
28W - 37L
1,355 Elo+
Solo
Heimdallr
Heimdallr
Lil-tv21
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,519 Elo+
Solo
Nox
Nox
icymudduck
Nox
Level 29
God Stats
2W - 1L
1,573 SR
Queue Stats
24W - 20L
1,483 Elo+
Solo
Cerberus
Cerberus
killstarbandit
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,885 Elo+
Solo
Chaac
Chaac
xXbobdollXx
Chaac
Level 28
God Stats
2W - 5L
1,298 SR
Queue Stats
158W - 178L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 7
11,896
1,081
13,258
18,893
20,146
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
LTMdu13
Thor
16
1 / 15 / 6
10,286
935
10,410
23,455
6,812
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
TM2G-BEAR
Izanami
18
6 / 7 / 9
12,826
1,166
25,549
15,668
4,960
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
los_angel921
Sun Wukong
17
5 / 9 / 6
11,525
1,048
12,924
21,982
23,912
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
17
1 / 14 / 10
10,548
959
10,732
16,498
8,956
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Goodgod2243
Nemesis
18
3 / 0 / 19
11,068
1,006
4,944
10,459
4,034
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Lil-tv21
Heimdallr
18
11 / 7 / 21
12,780
1,162
22,391
12,245
10,382
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
16 / 3 / 20
13,852
1,259
19,143
11,810
5,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
20
10 / 0 / 32
14,884
1,353
20,908
25,930
36,154
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

19
10 / 6 / 26
12,771
1,161
18,705
18,138
21,516
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
168
16
Kills
50
50
Deaths
16
38
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Goodgod2243
Nemesis
3
0
19
12.5
L
3
5
7
1.3
L
Thor
LTMdu13
Thor
1
15
6
0.27
W
Heimdallr
Lil-tv21
Heimdallr
11
7
21
3.07
L
Izanami
TM2G-BEAR
Izanami
6
7
9
1.5
W
16
3
20
8.67
W
Cerberus
10
0
32
26
L
Sun Wukong
los_angel921
Sun Wukong
5
9
6
0.89
L
Zeus
1
14
10
0.43
W
10
6
26
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,873
Damage
86,091
96,496
Taken
78,582
64,786
Mitigated
77,114
10,333
Healing
18,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Goodgod2243
Nemesis
4,944
2,186
0
2,214
10,459
4,034
0
3,967
6,492
0
14,842
L
13,258
1,474
1,559
4,474
18,893
20,146
0
7,415
11,353
24,567
0
L
Thor
LTMdu13
Thor
10,410
4,713
0
0
23,455
6,812
0
7,653
13,300
0
18,938
W
Heimdallr
Lil-tv21
Heimdallr
22,391
17,411
0
0
12,245
10,382
0
2,998
9,097
0
32,944
L
Izanami
TM2G-BEAR
Izanami
25,549
22,375
166
3,222
15,668
4,960
0
9,621
5,972
0
60,690
W
19,143
1,925
1,297
1,048
11,810
5,028
0
4,933
6,802
30,478
0
W
Cerberus
20,908
2,637
593
8,534
25,930
36,154
0
6,592
19,088
50,077
0
L
Sun Wukong
los_angel921
Sun Wukong
12,924
3,161
0
912
21,982
23,912
0
6,676
15,131
0
29,112
L
Zeus
10,732
1,594
0
0
16,498
8,956
0
8,764
7,684
24,877
0
W
18,705
5,519
0
5,178
18,138
21,516
0
5,500
12,435
121
39,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,081
Gold Earned
65,355
163
Minions Killed
248
8
Camps Cleared
3
1,038,876
Distance Traveled
867,566
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,068
1,006
32
3
0
168,870
0
L
Artio
11,896
1,081
17
2
3
240,856
0
L
Thor
10,286
935
22
2
1
213,293
1
W
Heimdallr
12,780
1,162
26
2
0
159,585
0
L
Izanami
12,826
1,166
56
5
3
156,743
1
W
Nox
13,852
1,259
38
3
3
198,522
0
W
Cerberus
14,884
1,353
100
9
0
205,304
0
L
Sun Wukong
11,525
1,048
37
3
1
261,855
3
L
Zeus
10,548
959
31
3
0
166,129
1
W
Chaac
12,771
1,161
52
5
0
135,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role