Player Matchup

Pele
Pele
BioCollis
Pele
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 24L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
DkTapeApe
Danzaburou
Level 29
God Stats
19W - 11L
1,408 SR
Queue Stats
93W - 89L
1,421 Elo+
Solo
Thoth
Thoth
IQOR
Thoth
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 29L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
MattDip88
Cthulhu
Level 14
God Stats
3W - 3L
1,696 SR
Queue Stats
69W - 59L
1,346 Elo+
Solo
Ra
Ra
bigweene69xx
Ra
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 7L
1,681 Elo+
Solo
Team Averages
Level 21
1,521 SR
1,456 Elo+

VS

Team Averages
Level 14
1,549 SR
1,577 Elo+
Odin
Odin
Adums
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 14L
1,590 Elo+
Solo
Nemesis
Nemesis
JaacK
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,811 Elo+
Solo
Scylla
Scylla
Reaper12344
Scylla
Level 15
God Stats
16W - 21L
1,758 SR
Queue Stats
116W - 92L
1,559 Elo+
Solo
Kuzenbo
Kuzenbo
blackout022
Kuzenbo
Level 26
God Stats
21W - 21L
1,485 SR
Queue Stats
58W - 66L
1,425 Elo+
Solo
Kukulkan
Kukulkan
quester187
Kukulkan
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
4
0 / 0 / 1
3,224
645
643
2,640
533
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
DkTapeApe
Danzaburou
6
5 / 0 / 1
4,098
820
2,454
1,327
340
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
IQOR
Thoth
4
0 / 3 / 0
2,835
567
159
2,098
426
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MattDip88
Cthulhu
5
1 / 0 / 5
3,571
714
1,030
2,522
1,276
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 0 / 0
3,532
706
545
1,454
406
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Adums
Odin
7
3 / 0 / 0
4,149
830
1,672
1,905
547
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
JaacK
Nemesis
1
0 / 0 / 0
2,436
487
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
6
0 / 0 / 0
3,203
641
580
1,185
290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
blackout022
Kuzenbo
3
0 / 4 / 0
2,735
547
1,266
3,914
2,073
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
quester187
Kukulkan
4
0 / 2 / 0
2,709
542
885
1,798
388
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
6
Kills
3
3
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Odin
Adums
Odin
3
0
0
3
W
Pele
0
0
1
0.5
W
Danzaburou
DkTapeApe
Danzaburou
5
0
1
5.5
W
Thoth
IQOR
Thoth
0
3
0
0
L
Nemesis
JaacK
Nemesis
0
0
0
0
W
Cthulhu
MattDip88
Cthulhu
1
0
5
3.5
L
Scylla
0
0
0
0
W
0
0
0
0
L
Kuzenbo
blackout022
Kuzenbo
0
4
0
0
L
Kukulkan
quester187
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,831
Damage
4,403
10,041
Taken
8,802
2,981
Mitigated
3,298
4,106
Healing
676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Adums
Odin
1,672
387
0
544
1,905
547
84
115
1,790
0
16,123
W
Pele
643
266
0
1,495
2,640
533
0
259
2,381
0
14,178
W
Danzaburou
DkTapeApe
Danzaburou
2,454
1,432
0
438
1,327
340
541
560
767
0
13,358
W
Thoth
IQOR
Thoth
159
95
0
0
2,098
426
50
257
1,841
4,512
0
L
Nemesis
JaacK
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
MattDip88
Cthulhu
1,030
191
196
948
2,522
1,276
44
1,332
1,190
5,562
0
L
Scylla
580
164
0
0
1,185
290
0
589
596
11,131
0
W
545
76
0
1,029
1,454
406
0
323
1,131
15,144
0
L
Kuzenbo
blackout022
Kuzenbo
1,266
625
0
132
3,914
2,073
0
647
3,267
3,753
0
L
Kukulkan
quester187
Kukulkan
885
485
0
0
1,798
388
0
383
1,415
3,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,260
Gold Earned
15,232
101
Minions Killed
64
0
Camps Cleared
0
426,443
Distance Traveled
426,497
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,149
830
34
7
0
107,850
0
W
Pele
3,224
645
29
6
0
97,042
0
W
Danzaburou
4,098
820
30
6
0
78,335
0
W
Thoth
2,835
567
5
1
0
85,384
0
L
Nemesis
2,436
487
0
0
0
15,862
0
W
Cthulhu
3,571
714
6
1
0
82,484
0
L
Scylla
3,203
641
20
4
0
93,293
0
W
Ra
3,532
706
31
6
0
83,198
1
L
Kuzenbo
2,735
547
4
1
0
103,431
0
L
Kukulkan
2,709
542
6
1
0
106,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role