Player Matchup

Ra
Ra
AleemIbrahim
Ra
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 37L
1,367 Elo+
Solo
Thanatos
Thanatos
DjElit666
Thanatos
Level 17
God Stats
1W - 2L
1,313 SR
Queue Stats
1W - 4L
1,231 Elo+
Solo
Ymir
Ymir
Kadifa43r
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,036 Elo+
Solo
Medusa
Medusa
SevrinPL
Medusa
Level 28
God Stats
11W - 7L
1,700 SR
Queue Stats
169W - 140L
1,487 Elo+
Solo
Arachne
Arachne
novelorpheus
Arachne
Level 25
God Stats
16W - 13L
1,550 SR
Queue Stats
126W - 115L
1,350 Elo+
Solo
Team Averages
Level 20
1,513 SR
1,294 Elo+

VS

Team Averages
Level 21
1,486 SR
1,325 Elo+
Rama
Rama
LastPlay3rYTx
Rama
Level 18
God Stats
33W - 34L
1,534 SR
Queue Stats
69W - 60L
1,377 Elo+
Party 1
Kuzenbo
Kuzenbo
Santiago120
Kuzenbo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,096 Elo+
Solo
Izanami
Izanami
ccdemigodcc
Izanami
Level 27
God Stats
20W - 16L
1,609 SR
Queue Stats
47W - 41L
1,398 Elo+
Party 1
Zeus
Zeus
cj48cvtv
Zeus
Level 26
God Stats
54W - 65L
1,396 SR
Queue Stats
91W - 108L
1,309 Elo+
Solo
Anhur
Anhur
gotrunks777
Anhur
Level 27
God Stats
17W - 18L
1,389 SR
Queue Stats
48W - 34L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
8,987
899
8,826
6,929
2,515
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
DjElit666
Thanatos
15
1 / 6 / 1
8,910
891
5,337
10,271
4,933
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
15
0 / 10 / 3
8,894
889
2,477
17,280
8,905
Medusa
SevrinPL
Medusa
14
1 / 3 / 2
9,017
902
10,780
8,309
2,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
novelorpheus
Arachne
15
1 / 3 / 1
8,921
892
5,548
11,562
5,304
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

140

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 12
10,396
1,040
10,326
9,784
4,020
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Santiago120
Kuzenbo
14
1 / 3 / 9
8,717
872
1,172
5,504
3,696
Magic Focus

Magic Focus

+20
Magical Power

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
ccdemigodcc
Izanami
17
4 / 0 / 9
10,467
1,047
14,287
7,196
3,245
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
17
3 / 1 / 13
10,449
1,045
8,018
6,205
2,308
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 0 / 8
11,926
1,193
15,230
8,405
3,708
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
75
4
Kills
24
24
Deaths
4
8
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Thanatos
DjElit666
Thanatos
1
6
1
0.25
L
Ymir
0
10
3
0.15
W
5
0
12
11
W
Kuzenbo
Santiago120
Kuzenbo
1
3
9
1.83
L
Medusa
SevrinPL
Medusa
1
3
2
0.67
W
Izanami
ccdemigodcc
Izanami
4
0
9
8.5
W
Zeus
3
1
13
9.5
W
11
0
8
15
L
Arachne
novelorpheus
Arachne
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,968
Damage
49,033
54,351
Taken
37,094
24,540
Mitigated
16,977
5,384
Healing
12,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,826
1,696
784
831
6,929
2,515
0
2,020
4,909
36,611
0
L
Thanatos
DjElit666
Thanatos
5,337
1,209
0
3,238
10,271
4,933
0
1,956
8,315
291
15,010
L
Ymir
2,477
564
0
0
17,280
8,905
0
2,744
14,536
5,579
0
W
10,326
9,009
709
4,428
9,784
4,020
0
3,969
5,815
0
29,950
W
Kuzenbo
Santiago120
Kuzenbo
1,172
462
0
0
5,504
3,696
0
1,833
3,671
3,790
0
L
Medusa
SevrinPL
Medusa
10,780
4,430
0
0
8,309
2,883
0
1,504
6,805
0
35,233
W
Izanami
ccdemigodcc
Izanami
14,287
9,351
0
2,623
7,196
3,245
0
1,978
5,218
0
46,800
W
Zeus
8,018
2,431
287
997
6,205
2,308
0
1,576
4,629
20,149
0
W
15,230
6,042
0
3,484
8,405
3,708
0
2,238
6,167
0
38,147
L
Arachne
novelorpheus
Arachne
5,548
4,817
0
531
11,562
5,304
0
966
10,596
0
20,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,729
Gold Earned
51,955
169
Minions Killed
237
6
Camps Cleared
9
874,555
Distance Traveled
736,736
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,987
899
55
6
0
200,900
0
L
Thanatos
8,910
891
25
3
1
158,921
1
L
Ymir
8,894
889
7
1
0
146,429
1
W
Rama
10,396
1,040
51
5
4
164,403
4
W
Kuzenbo
8,717
872
4
0
0
93,834
2
L
Medusa
9,017
902
43
4
2
182,092
0
W
Izanami
10,467
1,047
82
8
3
177,205
2
W
Zeus
10,449
1,045
36
4
1
150,174
0
W
Anhur
11,926
1,193
64
6
1
151,120
1
L
Arachne
8,921
892
39
4
3
186,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role