Player Matchup

Loki
Loki
Tumslumper
Loki
Level 27
God Stats
24W - 16L
1,593 SR
Queue Stats
72W - 80L
1,312 Elo+
Solo
Chaac
Chaac
killerbit00
Chaac
Level 29
God Stats
18W - 18L
1,505 SR
Queue Stats
109W - 117L
1,286 Elo+
Solo
Mercury
Mercury
radradarmike
Mercury
Level 18
God Stats
2W - 1L
1,662 SR
Queue Stats
15W - 62L
890 Elo+
Solo
Team Averages
Level 25
1,587 SR
1,163 Elo+

VS

Team Averages
Level 19
1,357 SR
1,083 Elo+
Zeus
Zeus
Send_the_Light
Zeus
Level 29
God Stats
1W - 2L
1,318 SR
Queue Stats
19W - 32L
1,141 Elo+
Solo
Hel
Hel
d4v1d59
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
862 Elo+
Solo
Ymir
Ymir
maximus_angelus0
Ymir
Level 22
God Stats
2W - 4L
1,252 SR
Queue Stats
22W - 45L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 10
13,856
660
14,500
12,206
7,249
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
11 / 0 / 5
15,061
717
15,393
11,622
9,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
radradarmike
Mercury
10
0 / 4 / 5
10,578
504
628
7,335
2,198
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
11,460
546
11,602
10,238
2,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
10
0 / 12 / 2
9,852
469
3,039
13,799
3,004
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 1
11,630
554
3,045
14,415
14,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
17
Kills
5
5
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
6
1
10
11
L
Hel
0
12
2
0.08
W
11
0
5
13.5
L
2
2
1
1.25
W
Mercury
radradarmike
Mercury
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,521
Damage
17,686
31,163
Taken
38,452
18,863
Mitigated
20,562
12,677
Healing
8,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,602
952
860
1,616
10,238
2,655
0
0
10,042
57,991
0
W
14,500
1,404
0
2,929
12,206
7,249
2,250
7,550
4,656
0
84,133
L
Hel
3,039
420
2,731
2,117
13,799
3,004
406
0
13,449
15,437
0
W
15,393
1,186
983
8,023
11,622
9,416
1,309
5,028
6,594
0
123,503
L
3,045
436
0
681
14,415
14,903
0
24
13,816
28,813
0
W
Mercury
radradarmike
Mercury
628
0
0
742
7,335
2,198
0
5,230
2,105
0
1,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,495
Gold Earned
32,942
238
Minions Killed
155
0
Camps Cleared
0
1,091,869
Distance Traveled
872,379
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,460
546
94
4
0
292,338
0
W
Loki
13,856
660
84
4
0
407,055
1
L
Hel
9,852
469
15
1
0
217,084
0
W
Chaac
15,061
717
154
7
0
437,461
4
L
Ymir
11,630
554
46
2
0
362,957
0
W
Mercury
10,578
504
0
0
0
247,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role