Player Matchup

Ymir
Ymir
BanbinoxX
Ymir
Level 14
God Stats
2W - 2L
1,564 SR
Queue Stats
21W - 26L
1,534 Elo+
Solo
Discordia
Discordia
CreamyNUTpie
Discordia
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 101L
1,468 Elo+
Solo
Kukulkan
Kukulkan
Nor3y
Kukulkan
Level 6
God Stats
1W - 1L
1,690 SR
Queue Stats
2W - 2L
1,519 Elo+
Solo
Jormungandr
Jormungandr
ReinkDesigns
Jormungandr
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 61L
1,498 Elo+
Solo
Cthulhu
Cthulhu
nexcacau
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,551 SR
1,504 Elo+

VS

Team Averages
Level 21
1,715 SR
1,485 Elo+
Fafnir
Fafnir
AlladinSane1976
Fafnir
Level 21
God Stats
3W - 1L
1,826 SR
Queue Stats
35W - 35L
1,345 Elo+
Solo
Ravana
Ravana
KoudaIka02
Ravana
Level 25
God Stats
2W - 0L
1,862 SR
Queue Stats
35W - 19L
1,670 Elo+
Party 1
Neith
Neith
monju69
Neith
Level 16
God Stats
2W - 0L
1,797 SR
Queue Stats
7W - 2L
1,689 Elo+
Party 1
Arachne
Arachne
smellylasagne
Arachne
Level 21
God Stats
15W - 16L
1,592 SR
Queue Stats
31W - 38L
1,387 Elo+
Solo
Sol
Sol
ym19980712
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
4
1 / 1 / 2
3,069
614
727
2,631
1,142
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
CreamyNUTpie
Discordia
5
2 / 1 / 0
3,351
670
2,432
1,740
398
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
Nor3y
Kukulkan
4
0 / 1 / 2
2,994
599
1,327
2,049
432
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ReinkDesigns
Jormungandr
5
1 / 1 / 0
3,388
678
902
3,551
1,204
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
nexcacau
Cthulhu
2
0 / 2 / 0
2,510
502
168
1,543
448
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
3 / 0 / 3
4,024
805
1,059
2,312
1,380
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
KoudaIka02
Ravana
5
1 / 1 / 2
3,478
696
1,822
2,387
984
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
monju69
Neith
5
0 / 1 / 2
3,424
685
1,266
1,881
488
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
5
2 / 0 / 1
3,591
718
859
2,455
583
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 2 / 1
3,114
623
1,111
2,976
817
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
6
6
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Ymir
1
1
2
2
L
Discordia
CreamyNUTpie
Discordia
2
1
0
2
W
Ravana
KoudaIka02
Ravana
1
1
2
2
L
Kukulkan
Nor3y
Kukulkan
0
1
2
1
L
Jormungandr
ReinkDesigns
Jormungandr
1
1
0
1
W
Neith
monju69
Neith
0
1
2
1
L
Cthulhu
nexcacau
Cthulhu
0
2
0
0
W
Arachne
2
0
1
2.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,556
Damage
6,117
11,514
Taken
12,011
3,624
Mitigated
4,252
3,457
Healing
4,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,059
431
123
522
2,312
1,380
186
720
1,567
5,486
0
L
Ymir
727
270
222
222
2,631
1,142
264
610
1,975
4,112
0
L
Discordia
CreamyNUTpie
Discordia
2,432
401
0
623
1,740
398
0
501
1,214
10,363
0
W
Ravana
KoudaIka02
Ravana
1,822
352
0
1,124
2,387
984
0
1,083
1,304
0
7,902
L
Kukulkan
Nor3y
Kukulkan
1,327
494
0
650
2,049
432
358
261
1,713
6,939
0
L
Jormungandr
ReinkDesigns
Jormungandr
902
480
0
1,628
3,551
1,204
0
404
3,147
11,903
0
W
Neith
monju69
Neith
1,266
708
0
629
1,881
488
56
839
1,042
0
14,617
L
Cthulhu
nexcacau
Cthulhu
168
81
0
112
1,543
448
0
394
1,149
733
0
W
Arachne
859
634
0
1,369
2,455
583
0
917
1,538
0
7,316
W
1,111
309
0
1,133
2,976
817
0
1,972
1,004
8,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,312
Gold Earned
17,631
64
Minions Killed
86
0
Camps Cleared
0
340,268
Distance Traveled
467,143
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
4,024
805
11
2
0
86,833
0
L
Ymir
3,069
614
6
1
0
84,560
0
L
Discordia
3,351
670
17
3
0
76,594
1
W
Ravana
3,478
696
18
4
0
111,975
0
L
Kukulkan
2,994
599
11
2
0
77,780
0
L
Jormungandr
3,388
678
28
6
0
65,206
0
W
Neith
3,424
685
26
5
0
91,953
1
L
Cthulhu
2,510
502
2
0
0
36,128
0
W
Arachne
3,591
718
16
3
0
88,194
0
W
Sol
3,114
623
15
3
0
88,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role