Player Matchup

Cupid
Cupid
Cubchoo segundo
Cupid
Level 29
God Stats
1W - 0L
1,585 SR
Queue Stats
8W - 8L
1,211 Elo+
Solo
Scylla
Scylla
Villora_1129
Scylla
Level 17
God Stats
13W - 20L
1,366 SR
Queue Stats
28W - 41L
1,227 Elo+
Solo
Sun Wukong
Sun Wukong
maggotdragon
Sun Wukong
Level 25
God Stats
1W - 1L
1,267 SR
Queue Stats
10W - 18L
1,097 Elo+
Solo
Team Averages
Level 24
1,406 SR
1,178 Elo+

VS

Team Averages
Level 42
1,522 SR
1,263 Elo+
Nemesis
Nemesis
IceEagle544
Nemesis
Level 26
God Stats
0W - 2L
1,476 SR
Queue Stats
2W - 8L
1,063 Elo+
Party 1
Merlin
Merlin
jordanzzs
Merlin
Level 81
God Stats
1W - 4L
1,590 SR
Queue Stats
27W - 37L
1,227 Elo+
Party 1
Cupid
Cupid
そーちゃま
Cupid
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 11
12,218
815
14,065
10,292
3,869
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
13
2 / 9 / 11
10,102
673
7,315
15,715
5,383
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
maggotdragon
Sun Wukong
16
11 / 4 / 5
12,484
832
11,304
22,508
11,401
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IceEagle544
Nemesis
13
4 / 9 / 8
10,818
721
9,525
16,287
5,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
jordanzzs
Merlin
16
14 / 7 / 3
12,502
833
21,824
13,578
5,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 10
9,386
626
6,960
11,296
4,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
39
21
Kills
18
18
Deaths
21
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
5
11
2.7
L
Nemesis
IceEagle544
Nemesis
4
9
8
0.89
W
Scylla
2
9
11
0.83
L
Merlin
jordanzzs
Merlin
14
7
3
2.21
W
Sun Wukong
maggotdragon
Sun Wukong
11
4
5
3.38
L
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,684
Damage
38,309
48,515
Taken
41,161
20,653
Mitigated
15,805
14,213
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,065
8,779
2,153
1,536
10,292
3,869
2,451
6,122
4,170
0
47,352
L
Nemesis
IceEagle544
Nemesis
9,525
4,545
330
2,933
16,287
5,884
140
3,690
12,597
0
16,531
W
Scylla
7,315
1,284
147
2,440
15,715
5,383
344
8,499
7,216
41,258
0
L
Merlin
jordanzzs
Merlin
21,824
1,880
513
2,733
13,578
5,916
1,160
1,711
11,867
60,099
0
W
Sun Wukong
maggotdragon
Sun Wukong
11,304
3,729
1,011
6,926
22,508
11,401
642
7,335
15,173
0
33,484
L
6,960
2,526
939
3,333
11,296
4,005
1,251
1,914
9,382
0
21,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,804
Gold Earned
32,706
144
Minions Killed
115
0
Camps Cleared
0
706,516
Distance Traveled
650,597
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,218
815
66
4
0
248,277
5
L
Nemesis
10,818
721
7
0
0
228,640
0
W
Scylla
10,102
673
57
4
0
214,791
0
L
Merlin
12,502
833
74
5
0
207,308
0
W
Sun Wukong
12,484
832
21
1
0
243,448
2
L
Cupid
9,386
626
34
2
0
214,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role