Player Matchup

Ymir
Ymir
Bronze II
Eternal Worth
Ymir
Bronze II
Level 64
God Stats
11W - 14L
1,458 SR
Queue Stats
14W - 17L
764 MMR
Solo
Vulcan
Vulcan
Silver I
HONORABL3 Z3US
Vulcan
Silver I
Level 127
God Stats
72W - 61L
1,603 SR
Queue Stats
411W - 424L
1,273 MMR
Solo
Loki
Loki
Bronze III
NissinTHG
Loki
Bronze III
Level 63
God Stats
0W - 3L
1,259 SR
Queue Stats
3W - 8L
882 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 85
1,440 SR
973 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 57
1,458 SR
952 MMR
Baba Yaga
Baba Yaga
Bronze I
Ab0minat1on
Baba Yaga
Bronze I
Level 36
God Stats
12W - 11L
1,491 SR
Queue Stats
74W - 65L
1,028 MMR
Party 1
Chaac
Chaac
Bronze II
LittleRascal454
Chaac
Bronze II
Level 66
God Stats
4W - 3L
1,531 SR
Queue Stats
23W - 40L
657 MMR
Solo
Anhur
Anhur
Bronze III
Scampire
Anhur
Bronze III
Level 69
God Stats
1W - 0L
1,354 SR
Queue Stats
12W - 15L
1,172 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 2
13,916
663
11,611
26,181
31,108
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 6 / 3
13,255
631
23,685
16,705
7,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
9
2 / 1 / 2
10,844
516
1,615
4,802
1,228
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ZeusCthulhuAphroditeTsukuyomi

VS

Bans
KukulkanVamanaKumbhakarnaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ab0minat1on
Baba Yaga
18
7 / 3 / 3
14,076
670
18,503
13,800
5,532
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 2
12,628
601
7,531
29,635
32,304
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
Scampire
Anhur
18
2 / 3 / 6
13,547
645
13,407
17,015
6,140
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
12
12
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Ab0minat1on
Baba Yaga
7
3
3
2.83
L
3
5
2
0.8
L
3
6
3
0.75
W
3
2
2
2
L
Loki
2
1
2
3
W
Anhur
Scampire
Anhur
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,911
Damage
39,441
47,688
Taken
60,450
39,444
Mitigated
43,976
14,956
Healing
19,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Ab0minat1on
Baba Yaga
18,503
514
0
2,026
13,800
5,532
528
7,304
6,496
88,841
0
L
11,611
2,942
636
8,070
26,181
31,108
403
8,856
17,325
44,138
0
L
23,685
13,150
927
3,470
16,705
7,108
46
8,873
7,832
85,410
0
W
7,531
815
131
13,169
29,635
32,304
66
19,181
10,454
0
57,048
L
Loki
1,615
143
152
1,701
4,802
1,228
0
871
3,931
0
13,557
W
Anhur
Scampire
Anhur
13,407
5,168
0
3,772
17,015
6,140
2,892
9,014
8,001
0
98,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,015
Gold Earned
40,251
201
Minions Killed
299
0
Camps Cleared
0
933,373
Distance Traveled
1,035,517
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
14,076
670
96
5
0
352,580
2
L
Ymir
13,916
663
54
3
0
367,044
1
L
Vulcan
13,255
631
128
6
0
379,476
4
W
Chaac
12,628
601
77
4
0
336,579
0
L
Loki
10,844
516
19
1
0
186,853
3
W
Anhur
13,547
645
126
6
0
346,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role