Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Albebla_2804
Athena
Level 66
God Stats
12W - 14L
1,397 SR
Queue Stats
146W - 182L
1,383 Elo+
Solo
Nike
Nike
Ghants502
Nike
Level 89
God Stats
15W - 15L
1,412 SR
Queue Stats
515W - 495L
1,339 Elo+
Solo
Neith
Neith
aurelios90
Neith
Level 64
God Stats
157W - 214L
1,383 SR
Queue Stats
213W - 290L
1,271 Elo+
Solo
Ra
Ra
x_Serhan0_x
Ra
Level 68
God Stats
176W - 177L
1,535 SR
Queue Stats
176W - 177L
1,428 Elo+
Solo
Team Averages
Level 83
1,445 SR
1,384 Elo+

VS

Team Averages
Level 90
1,398 SR
1,353 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
PfirsichElf6
Medusa
Level 22
God Stats
7W - 11L
1,391 SR
Queue Stats
28W - 40L
1,346 Elo+
Party 1
Loki
Loki
erkanoezcan
Loki
Level 123
God Stats
153W - 170L
1,439 SR
Queue Stats
172W - 192L
1,324 Elo+
Solo
Danzaburou
Danzaburou
mikenize
Danzaburou
Level 104
God Stats
45W - 52L
1,433 SR
Queue Stats
448W - 485L
1,395 Elo+
Solo
Amaterasu
Amaterasu
ohMeloo
Amaterasu
Level 46
God Stats
0W - 3L
1,225 SR
Queue Stats
26W - 43L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
5
1 / 0 / 0
3,331
666
1,701
1,228
286
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
4
0 / 0 / 0
3,402
680
336
2,165
621
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nike
7
0 / 0 / 0
3,836
767
0
615
261
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
5
0 / 1 / 1
3,271
654
956
1,490
294
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 0
3,811
762
321
1,150
279
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
4
0 / 1 / 1
3,143
629
833
2,238
807
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
6
0 / 0 / 0
2,870
574
671
1,368
360
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

1
0 / 0 / 0
2,415
483
0
0
0
Danzaburou
mikenize
Danzaburou
4
1 / 0 / 0
3,372
674
972
1,969
463
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Amaterasu
ohMeloo
Amaterasu
1
0 / 0 / 0
2,415
483
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
0
1
L
Baron Samedi
 
Baron Samedi
0
1
1
0.5
W
Athena
0
0
0
0
W
Nike
0
0
0
0
L
Medusa
0
0
0
0
W
Neith
0
1
1
0.5
L
0
0
0
0
L
Danzaburou
mikenize
Danzaburou
1
0
0
1
L
Amaterasu
ohMeloo
Amaterasu
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,314
Damage
2,476
6,648
Taken
5,575
1,741
Mitigated
1,630
3,278
Healing
2,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,701
141
186
691
1,228
286
0
266
962
13,005
0
L
Baron Samedi
 
Baron Samedi
833
0
464
834
2,238
807
0
978
1,260
6,782
0
W
Athena
336
164
0
1,345
2,165
621
0
57
2,108
11,438
0
W
Nike
0
0
0
149
615
261
278
0
615
0
13,463
L
Medusa
671
293
0
500
1,368
360
0
494
874
0
7,408
W
Neith
956
312
0
345
1,490
294
108
510
980
0
6,010
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
mikenize
Danzaburou
972
331
0
662
1,969
463
0
886
1,083
0
9,676
L
Amaterasu
ohMeloo
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
321
0
0
562
1,150
279
0
0
1,150
17,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,651
Gold Earned
14,215
128
Minions Killed
45
0
Camps Cleared
0
411,756
Distance Traveled
254,305
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
3,331
666
20
4
0
73,492
0
L
Baron Samedi
3,143
629
11
2
0
80,503
2
W
Athena
3,402
680
25
5
0
86,975
0
W
Nike
3,836
767
30
6
0
80,160
1
L
Medusa
2,870
574
10
2
0
91,642
1
W
Neith
3,271
654
19
4
0
79,798
2
L
Loki
2,415
483
0
0
0
0
0
L
Danzaburou
3,372
674
24
5
0
81,293
2
L
Amaterasu
2,415
483
0
0
0
867
0
W
Ra
3,811
762
34
7
0
91,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role