Player Matchup

Apollo
Apollo
Silver III
DrobinaQkac1989
Apollo
Silver III
Level 63
God Stats
6W - 7L
1,517 SR
Queue Stats
66W - 81L
1,000 MMR
Party 2
Ah Puch
Ah Puch
Gold IV
o0NORBERT0o
Ah Puch
Gold IV
Level 160
God Stats
5W - 7L
1,407 SR
Queue Stats
227W - 302L
1,503 MMR
Party 2
Chaac
Chaac
Silver V
tomxpl
Chaac
Silver V
Level 118
God Stats
3W - 2L
1,438 SR
Queue Stats
40W - 52L
1,213 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,454 SR
1,239 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 65
1,457 SR
1,195 MMR
Sobek
Sobek
Bronze III
Lord_Memington
Sobek
Bronze III
Level 59
God Stats
0W - 2L
1,489 SR
Queue Stats
8W - 21L
1,349 MMR
Party 1
Fenrir
Fenrir
Silver II
badrosko_tj
Fenrir
Silver II
Level 103
God Stats
12W - 22L
1,391 SR
Queue Stats
131W - 143L
1,079 MMR
Solo
Olorun
Olorun
Bronze III
curiouskilling
Olorun
Bronze III
Level 34
God Stats
0W - 5L
1,492 SR
Queue Stats
2W - 13L
1,158 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 10
9,172
764
8,022
7,463
2,659
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
o0NORBERT0o
Ah Puch
12
3 / 2 / 9
8,720
727
8,645
5,459
1,904
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
tomxpl
Chaac
14
12 / 0 / 7
10,783
899
14,721
14,599
16,205
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ZeusCu ChulainnBacchusMedusaHercules

VS

Bans
CupidNeithSkadiAh Muzen CabArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 1
8,858
738
5,157
14,383
10,862
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
9
0 / 12 / 3
7,178
598
4,339
15,187
3,993
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 3
8,176
681
7,635
9,634
3,430
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
20
Kills
5
6
Deaths
20
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
4
10
2.5
L
4
4
1
1.13
L
Fenrir
0
12
3
0.13
L
1
4
3
0.63
W
Ah Puch
o0NORBERT0o
Ah Puch
3
2
9
3.75
W
Chaac
tomxpl
Chaac
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,388
Damage
17,131
27,521
Taken
39,204
20,768
Mitigated
18,285
6,683
Healing
6,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,022
4,303
0
1,233
7,463
2,659
1,856
2,103
5,360
0
28,672
L
5,157
293
0
1,787
14,383
10,862
0
4,217
9,966
15,223
0
L
Fenrir
4,339
746
0
1,691
15,187
3,993
0
2,180
12,782
0
20,696
L
7,635
3,215
401
2,897
9,634
3,430
0
2,805
6,604
40,962
0
W
Ah Puch
o0NORBERT0o
Ah Puch
8,645
446
0
492
5,459
1,904
603
2,918
2,541
41,720
0
W
Chaac
tomxpl
Chaac
14,721
3,490
0
4,958
14,599
16,205
0
7,795
6,804
481
43,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,675
Gold Earned
24,212
163
Minions Killed
128
0
Camps Cleared
0
656,872
Distance Traveled
608,494
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,172
764
43
4
0
209,240
3
L
Sobek
8,858
738
23
2
0
210,847
2
L
Fenrir
7,178
598
34
3
0
190,907
4
L
Olorun
8,176
681
71
6
0
206,740
1
W
Ah Puch
8,720
727
69
6
0
209,967
5
W
Chaac
10,783
899
51
4
0
237,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role