Player Matchup

Cthulhu
Cthulhu
Bial
Cthulhu
Level 17
God Stats
25W - 17L
1,483 SR
Queue Stats
162W - 130L
1,366 Elo+
Solo
Thor
Thor
JamesArn123
Thor
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 53L
1,213 Elo+
Solo
Ra
Ra
REXOILEN
Ra
Level 10
God Stats
1W - 0L
1,337 SR
Queue Stats
4W - 6L
1,244 Elo+
Solo
Zeus
Zeus
Skrimau101
Zeus
Level 17
God Stats
3W - 1L
1,478 SR
Queue Stats
3W - 1L
1,498 Elo+
Solo
Cupid
Cupid
decafsim
Cupid
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,263 Elo+
Solo
Team Averages
Level 15
1,460 SR
1,317 Elo+

VS

Team Averages
Level 12
1,546 SR
1,257 Elo+
Sol
Sol
ALEALMOTZ
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,066 Elo+
Solo
Hades
Hades
BkShad0w99
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 112L
1,209 Elo+
Solo
Fenrir
Fenrir
XxMoon_King121xX
Fenrir
Level 13
God Stats
2W - 1L
1,731 SR
Queue Stats
28W - 27L
1,373 Elo+
Solo
Sun Wukong
Sun Wukong
creatibe18
Sun Wukong
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,434 Elo+
Solo
Thor
Thor
papa2345
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bial
Cthulhu
20
11 / 0 / 18
15,392
1,099
26,600
20,907
25,022
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 4 / 17
14,433
1,031
19,531
16,979
7,457
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 6 / 17
13,326
952
13,237
12,152
5,326
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 7 / 14
14,859
1,061
26,045
13,686
10,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
decafsim
Cupid
19
2 / 7 / 13
12,433
888
11,615
16,106
6,348
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 11
13,063
933
14,626
23,410
8,452
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
17
2 / 6 / 7
12,160
869
7,519
14,236
9,991
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
17 / 10 / 4
16,301
1,164
34,075
33,282
18,103
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
creatibe18
Sun Wukong
20
2 / 6 / 13
14,016
1,001
12,729
28,370
23,026
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
16
1 / 3 / 4
11,137
796
2,588
6,202
2,096

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
63
33
Kills
24
24
Deaths
33
79
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
8
11
0.94
W
Cthulhu
Bial
Cthulhu
11
0
18
20
L
Hades
2
6
7
0.92
W
8
4
17
4.13
W
3
6
17
1.92
W
9
7
14
2.29
L
17
10
4
1.9
L
Sun Wukong
creatibe18
Sun Wukong
2
6
13
1.42
W
Cupid
decafsim
Cupid
2
7
13
1.21
L
Thor
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,028
Damage
71,537
79,830
Taken
105,500
54,374
Mitigated
61,668
17,708
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,626
5,093
0
3,126
23,410
8,452
0
13,352
9,833
32,979
0
W
Cthulhu
Bial
Cthulhu
26,600
4,271
1,506
7,724
20,907
25,022
0
5,428
15,269
41,476
0
L
Hades
7,519
1,807
193
954
14,236
9,991
0
7,444
6,542
18,018
0
W
19,531
6,468
0
107
16,979
7,457
0
6,863
10,116
0
39,717
W
13,237
1,139
2,043
2,534
12,152
5,326
0
2,289
9,863
38,736
0
W
26,045
5,640
0
537
13,686
10,221
0
2,779
10,907
50,541
0
L
34,075
13,043
0
4,880
33,282
18,103
0
23,087
9,995
0
42,128
L
Sun Wukong
creatibe18
Sun Wukong
12,729
3,539
0
5,421
28,370
23,026
0
16,431
11,793
0
47,454
W
Cupid
decafsim
Cupid
11,615
7,506
1,506
1,751
16,106
6,348
0
4,786
11,320
0
28,126
L
Thor
2,588
838
0
220
6,202
2,096
0
4,672
1,455
0
7,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,443
Gold Earned
66,677
229
Minions Killed
180
4
Camps Cleared
4
1,098,964
Distance Traveled
987,167
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,063
933
43
3
0
218,893
0
W
Cthulhu
15,392
1,099
29
2
1
268,483
1
L
Hades
12,160
869
37
3
2
125,161
0
W
Thor
14,433
1,031
35
3
1
220,155
3
W
Ra
13,326
952
81
6
0
225,569
1
W
Zeus
14,859
1,061
48
3
1
177,083
0
L
Fenrir
16,301
1,164
18
1
0
267,933
0
L
Sun Wukong
14,016
1,001
79
6
2
281,655
0
W
Cupid
12,433
888
36
3
1
207,674
1
L
Thor
11,137
796
3
0
0
93,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role