Player Matchup

King Arthur
King Arthur
I Fumetsu I
King Arthur
Level 14
God Stats
4W - 8L
1,527 SR
Queue Stats
11W - 25L
1,261 Elo+
Solo
Hel
Hel
ItsFireBug91
Hel
Level 29
God Stats
40W - 28L
1,590 SR
Queue Stats
89W - 81L
1,286 Elo+
Solo
Tyr
Tyr
J Takx
Tyr
Level 15
God Stats
4W - 2L
1,514 SR
Queue Stats
19W - 19L
1,354 Elo+
Party 1
Scylla
Scylla
Mykiro
Scylla
Level 23
God Stats
2W - 0L
1,471 SR
Queue Stats
19W - 14L
1,217 Elo+
Party 1
Medusa
Medusa
blame879
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,245 Elo+
Solo
Team Averages
Level 19
1,520 SR
1,273 Elo+

VS

Team Averages
Level 16
1,400 SR
1,219 Elo+
Danzaburou
Danzaburou
AfraidCloth
Danzaburou
Level 8
God Stats
0W - 3L
1,193 SR
Queue Stats
7W - 17L
1,177 Elo+
Solo
Artemis
Artemis
Destroyer3682
Artemis
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 32L
1,282 Elo+
Solo
Sun Wukong
Sun Wukong
Jabuscus22
Sun Wukong
Level 29
God Stats
19W - 15L
1,508 SR
Queue Stats
60W - 60L
1,234 Elo+
Solo
Cerberus
Cerberus
THRASHERRASHER
Cerberus
Level 11
God Stats
21W - 12L
1,300 SR
Queue Stats
53W - 43L
1,153 Elo+
Solo
Zeus
Zeus
lykos291
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
I Fumetsu I
King Arthur
18
4 / 3 / 11
11,824
985
12,836
11,795
8,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

20
8 / 1 / 17
14,040
1,170
13,603
7,482
2,890
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
J Takx
Tyr
19
6 / 4 / 12
12,216
1,018
17,540
18,092
12,977
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Mykiro
Scylla
19
7 / 4 / 13
12,696
1,058
15,189
8,959
2,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
blame879
Medusa
19
9 / 4 / 8
13,871
1,156
23,937
10,408
3,516
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AfraidCloth
Danzaburou
17
1 / 7 / 4
10,900
908
2,266
13,895
6,896
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
16
3 / 5 / 6
11,426
952
10,760
14,951
6,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Jabuscus22
Sun Wukong
17
2 / 7 / 6
11,087
924
9,549
22,572
11,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
18
9 / 9 / 7
13,464
1,122
19,200
31,417
40,404
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zeus
18
1 / 6 / 8
11,125
927
8,254
10,252
5,190
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
47
34
Kills
16
16
Deaths
34
61
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AfraidCloth
Danzaburou
1
7
4
0.43
L
Artemis
3
5
6
1.2
W
King Arthur
I Fumetsu I
King Arthur
4
3
11
3.17
W
8
1
17
16.5
W
Tyr
J Takx
Tyr
6
4
12
3
L
Sun Wukong
Jabuscus22
Sun Wukong
2
7
6
0.71
W
Scylla
Mykiro
Scylla
7
4
13
3.38
L
Cerberus
9
9
7
1.39
W
Medusa
blame879
Medusa
9
4
8
3.25
L
Zeus
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,105
Damage
50,029
56,736
Taken
93,087
30,588
Mitigated
70,999
12,947
Healing
11,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AfraidCloth
Danzaburou
2,266
921
0
474
13,895
6,896
0
4,232
9,663
0
13,086
L
Artemis
10,760
6,916
0
294
14,951
6,837
0
4,508
10,443
0
18,461
W
King Arthur
I Fumetsu I
King Arthur
12,836
3,524
0
0
11,795
8,395
0
5,651
5,975
0
21,456
W
13,603
435
3,535
4,290
7,482
2,890
0
3,879
3,553
35,292
0
W
Tyr
J Takx
Tyr
17,540
8,480
0
3,797
18,092
12,977
0
8,073
9,667
0
38,217
L
Sun Wukong
Jabuscus22
Sun Wukong
9,549
3,535
0
2,392
22,572
11,672
0
8,355
14,217
0
26,576
W
Scylla
Mykiro
Scylla
15,189
790
0
1,087
8,959
2,810
0
3,653
5,231
33,872
0
L
Cerberus
19,200
1,736
390
7,436
31,417
40,404
0
8,637
22,780
44,966
0
W
Medusa
blame879
Medusa
23,937
11,554
0
238
10,408
3,516
0
5,452
4,856
0
55,287
L
Zeus
8,254
1,742
0
892
10,252
5,190
0
3,060
7,192
20,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,647
Gold Earned
58,002
235
Minions Killed
186
14
Camps Cleared
1
914,742
Distance Traveled
828,722
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,900
908
9
1
0
159,279
0
L
Artemis
11,426
952
20
2
0
140,268
1
W
King Arthur
11,824
985
17
1
1
167,500
5
W
Hel
14,040
1,170
48
4
1
250,303
0
W
Tyr
12,216
1,018
58
5
3
192,118
0
L
Sun Wukong
11,087
924
44
4
0
183,871
0
W
Scylla
12,696
1,058
56
5
0
157,366
0
L
Cerberus
13,464
1,122
85
7
1
196,431
1
W
Medusa
13,871
1,156
56
5
9
147,455
0
L
Zeus
11,125
927
28
2
0
148,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role