Player Matchup

Neith
Neith
Darksin116
Neith
Level 45
God Stats
60W - 58L
1,538 SR
Queue Stats
130W - 185L
1,432 Elo+
Solo
Cerberus
Cerberus
opglp
Cerberus
Level 155
God Stats
60W - 31L
1,626 SR
Queue Stats
540W - 484L
1,475 Elo+
Solo
Medusa
Medusa
titan ff15
Medusa
Level 45
God Stats
1W - 1L
1,201 SR
Queue Stats
22W - 37L
1,240 Elo+
Solo
Team Averages
Level 82
1,455 SR
1,382 Elo+

VS

Team Averages
Level 109
1,486 SR
1,403 Elo+
Ra
Ra
Neosphyte
Ra
Level 101
God Stats
4W - 6L
1,494 SR
Queue Stats
233W - 274L
1,368 Elo+
Party 1
Mercury
Mercury
Peppieseizoene
Mercury
Level 123
God Stats
13W - 10L
1,544 SR
Queue Stats
410W - 451L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
mochanote23
Sun Wukong
Level 104
God Stats
2W - 4L
1,418 SR
Queue Stats
260W - 291L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
4 / 2 / 9
14,694
612
20,307
14,925
7,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
opglp
Cerberus
19
10 / 1 / 5
16,482
687
28,526
26,257
33,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
titan ff15
Medusa
12
1 / 7 / 6
12,393
516
3,630
9,202
3,932
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 5
13,716
572
10,860
16,901
7,891
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 5 / 7
14,694
612
11,470
18,566
5,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
mochanote23
Sun Wukong
18
6 / 2 / 3
14,800
617
12,617
26,089
27,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
15
Kills
10
10
Deaths
15
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
4
2
9
4.25
L
2
8
5
0.56
L
2
5
7
1.1
L
Sun Wukong
mochanote23
Sun Wukong
6
2
3
3.75
W
Cerberus
opglp
Cerberus
10
1
5
12.5
W
Medusa
titan ff15
Medusa
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,463
Damage
34,947
50,384
Taken
61,556
45,069
Mitigated
41,235
16,400
Healing
22,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
20,307
4,104
765
5,672
14,925
7,737
2,447
2,602
12,323
0
96,548
L
10,860
229
5,590
5,057
16,901
7,891
856
9,983
6,918
79,236
0
L
11,470
5,901
413
4,840
18,566
5,510
1,694
9,098
9,468
0
68,197
L
Sun Wukong
mochanote23
Sun Wukong
12,617
3,795
435
6,553
26,089
27,834
1,342
9,776
16,313
0
65,111
W
Cerberus
opglp
Cerberus
28,526
639
0
8,268
26,257
33,400
554
5,228
21,029
95,910
0
W
Medusa
titan ff15
Medusa
3,630
2,121
207
1,488
9,202
3,932
324
3,157
6,045
0
17,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,569
Gold Earned
43,210
326
Minions Killed
273
0
Camps Cleared
0
1,059,520
Distance Traveled
1,187,499
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,694
612
110
5
0
408,433
0
L
Ra
13,716
572
133
6
0
408,727
2
L
Mercury
14,694
612
65
3
0
425,577
4
L
Sun Wukong
14,800
617
75
3
0
353,195
1
W
Cerberus
16,482
687
188
8
0
425,314
4
W
Medusa
12,393
516
28
1
0
225,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role