Player Matchup

Serqet
Serqet
AidanR23
Serqet
Level 99
God Stats
2W - 1L
1,482 SR
Queue Stats
99W - 91L
1,482 Elo+
Party 1
Hel
Hel
Mushy Grandpop
Hel
Level 67
God Stats
3W - 3L
1,624 SR
Queue Stats
195W - 193L
1,460 Elo+
Party 1
Medusa
Medusa
julesnorm
Medusa
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
135W - 132L
1,477 Elo+
Party 1
Team Averages
Level 76
1,535 SR
1,473 Elo+

VS

Team Averages
Level 15
1,450 SR
1,500 Elo+
Chaac
Chaac
 
Chaac
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
LyricalNerd48
Thor
Level 8
God Stats
0W - 1L
1,552 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Janus
Janus
Vexic Trout
Janus
Level 6
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AidanR23
Serqet
12
10 / 0 / 8
8,990
899
7,662
6,933
3,384
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
8 / 0 / 10
8,443
844
7,979
5,659
1,765
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
julesnorm
Medusa
11
4 / 0 / 12
7,989
799
6,529
5,888
1,951
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 3 / 0
5,987
599
7,170
10,816
8,517
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 11 / 0
5,661
566
1,329
10,923
3,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

6
0 / 10 / 0
5,555
556
1,743
7,536
1,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
22
Kills
0
0
Deaths
24
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
W
Serqet
AidanR23
Serqet
10
0
8
14
L
0
11
0
0
W
8
0
10
13
L
0
10
0
0
W
Medusa
julesnorm
Medusa
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,170
Damage
10,242
18,480
Taken
29,275
7,100
Mitigated
13,968
9,616
Healing
2,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,170
1,552
0
2,788
10,816
8,517
0
3,030
7,626
0
27,508
W
Serqet
AidanR23
Serqet
7,662
2,087
0
445
6,933
3,384
1,031
489
6,319
25
34,734
L
1,329
281
0
36
10,923
3,461
0
2,830
7,969
0
6,495
W
7,979
1,355
3,653
3,967
5,659
1,765
1,108
816
4,768
33,884
0
L
1,743
380
0
30
7,536
1,990
75
2,328
5,042
8,254
0
W
Medusa
julesnorm
Medusa
6,529
3,261
0
1,551
5,888
1,951
466
716
5,047
0
25,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,422
Gold Earned
17,203
138
Minions Killed
49
0
Camps Cleared
0
577,923
Distance Traveled
393,961
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,987
599
29
3
0
159,765
2
W
Serqet
8,990
899
40
4
0
219,789
0
L
Thor
5,661
566
10
1
0
127,015
0
W
Hel
8,443
844
59
6
0
176,070
0
L
Janus
5,555
556
10
1
0
107,181
0
W
Medusa
7,989
799
39
4
0
182,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role