Player Matchup

Olorun
Olorun
MR_B4RETOO
Olorun
Level 5
God Stats
3W - 4L
1,763 SR
Queue Stats
19W - 19L
1,643 Elo+
Party 2
Fenrir
Fenrir
MR_P0PERAZ0
Fenrir
Level 13
God Stats
6W - 7L
1,763 SR
Queue Stats
25W - 30L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
RFGxTiger
Cthulhu
Level 18
God Stats
20W - 23L
1,576 SR
Queue Stats
60W - 65L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
halogaza84
Ah Muzen Cab
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ivan-victorgon
Danzaburou
Level 21
God Stats
1W - 3L
1,719 SR
Queue Stats
59W - 53L
1,402 Elo+
Solo
Team Averages
Level 13
1,664 SR
1,507 Elo+

VS

Team Averages
Level 12
1,483 SR
1,429 Elo+
Cthulhu
Cthulhu
GodsUnfitChild
Cthulhu
Level 7
God Stats
4W - 5L
1,324 SR
Queue Stats
4W - 5L
1,266 Elo+
Party 1
Jormungandr
Jormungandr
IWIAIRI
Jormungandr
Level 8
God Stats
4W - 4L
1,548 SR
Queue Stats
18W - 15L
1,472 Elo+
Solo
Bastet
Bastet
Imposs Raaad
Bastet
Level 23
God Stats
1W - 0L
1,295 SR
Queue Stats
29W - 9L
1,750 Elo+
Solo
Neith
Neith
Kingtutu1995
Neith
Level 12
God Stats
4W - 1L
1,667 SR
Queue Stats
10W - 11L
1,251 Elo+
Solo
Baron Samedi
Baron Samedi
tj_142
Baron Samedi
Level 12
God Stats
2W - 2L
1,582 SR
Queue Stats
10W - 16L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MR_B4RETOO
Olorun
15
5 / 8 / 7
9,934
473
11,293
18,294
6,707
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
14
8 / 9 / 6
9,820
468
9,022
17,122
5,996
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
RFGxTiger
Cthulhu
14
2 / 5 / 0
9,399
448
4,241
12,693
7,599
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
halogaza84
Ah Muzen Cab
4
0 / 5 / 0
6,510
310
131
6,381
984
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ivan-victorgon
Danzaburou
17
9 / 6 / 6
12,039
573
17,534
22,217
8,659
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 15
10,303
491
9,914
17,428
16,656
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
IWIAIRI
Jormungandr
14
2 / 8 / 5
9,215
439
9,242
17,492
15,333
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
19
21 / 1 / 6
13,298
633
29,034
17,700
7,757
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
2 / 8 / 8
9,201
438
8,225
11,780
4,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
tj_142
Baron Samedi
13
3 / 6 / 10
9,072
432
6,222
10,421
4,710
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
77
24
Kills
33
33
Deaths
27
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
5
4
15
3.13
W
Jormungandr
IWIAIRI
Jormungandr
2
8
5
0.56
W
Bastet
21
1
6
24
W
2
8
8
0.75
L
Olorun
MR_B4RETOO
Olorun
5
8
7
1.06
L
Fenrir
8
9
6
1.22
L
Cthulhu
RFGxTiger
Cthulhu
2
5
0
0.4
L
Ah Muzen Cab
halogaza84
Ah Muzen Cab
0
5
0
0
L
Danzaburou
ivan-victorgon
Danzaburou
9
6
6
2
W
Baron Samedi
tj_142
Baron Samedi
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,221
Damage
62,637
76,707
Taken
74,821
29,945
Mitigated
48,541
16,182
Healing
10,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,914
413
752
3,316
17,428
16,656
670
4,597
12,831
33,756
0
W
Jormungandr
IWIAIRI
Jormungandr
9,242
1,889
231
595
17,492
15,333
220
4,016
13,476
35,061
0
W
Bastet
29,034
8,963
0
3,833
17,700
7,757
2,257
1,515
16,185
0
107,542
W
8,225
4,974
0
1,111
11,780
4,085
1,658
4,013
7,767
0
38,416
L
Olorun
MR_B4RETOO
Olorun
11,293
4,908
538
5,393
18,294
6,707
880
7,772
10,272
40,313
0
L
Fenrir
9,022
2,689
0
965
17,122
5,996
456
5,498
11,474
0
24,387
L
Cthulhu
RFGxTiger
Cthulhu
4,241
118
0
17
12,693
7,599
1,645
2,003
10,565
39,176
0
L
Ah Muzen Cab
halogaza84
Ah Muzen Cab
131
49
0
612
6,381
984
0
499
5,882
0
9,256
L
Danzaburou
ivan-victorgon
Danzaburou
17,534
10,350
0
8,657
22,217
8,659
2,459
8,956
13,136
0
67,178
W
Baron Samedi
tj_142
Baron Samedi
6,222
485
466
496
10,421
4,710
555
1,393
9,028
32,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,702
Gold Earned
51,089
295
Minions Killed
333
0
Camps Cleared
0
1,471,790
Distance Traveled
1,934,004
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,303
491
32
2
0
425,048
1
W
Jormungandr
9,215
439
55
3
0
343,226
3
W
Bastet
13,298
633
137
7
0
446,510
8
W
Neith
9,201
438
63
3
0
322,574
3
L
Olorun
9,934
473
69
3
0
317,245
2
L
Fenrir
9,820
468
37
2
0
379,892
0
L
Cthulhu
9,399
448
71
3
0
383,180
0
L
Ah Muzen Cab
6,510
310
15
1
0
116,265
0
L
Danzaburou
12,039
573
103
5
0
275,208
1
W
Baron Samedi
9,072
432
46
2
0
396,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role