Player Matchup

Chaac
Chaac
Checo01
Chaac
Level 22
God Stats
19W - 29L
1,401 SR
Queue Stats
21W - 41L
1,262 Elo+
Party 1
Chang'e
Chang'e
MacNChris
Chang'e
Level 68
God Stats
8W - 3L
1,676 SR
Queue Stats
30W - 42L
1,383 Elo+
Party 1
Olorun
Olorun
Ordaf
Olorun
Level 27
God Stats
21W - 23L
1,510 SR
Queue Stats
74W - 88L
1,424 Elo+
Party 1
Team Averages
Level 39
1,529 SR
1,356 Elo+

VS

Team Averages
Level 59
1,556 SR
1,382 Elo+
Merlin
Merlin
AxeliniReyes
Merlin
Level 25
God Stats
7W - 10L
1,413 SR
Queue Stats
41W - 54L
1,395 Elo+
Party 2
Zeus
Zeus
BackdoorJus
Zeus
Level 24
God Stats
3W - 8L
1,307 SR
Queue Stats
82W - 116L
1,309 Elo+
Solo
Skadi
Skadi
Trokalimba
Skadi
Level 127
God Stats
3W - 2L
1,947 SR
Queue Stats
100W - 117L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Checo01
Chaac
13
1 / 2 / 3
9,634
602
7,710
12,495
13,633
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
MacNChris
Chang'e
15
5 / 1 / 2
11,128
696
11,807
11,921
6,370
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Olorun
Ordaf
Olorun
15
2 / 0 / 3
10,637
665
4,290
6,545
2,413
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 2 / 3
9,470
592
3,783
7,018
2,626
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 4 / 0
8,708
544
5,206
10,560
3,251
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
14
3 / 2 / 0
10,068
629
11,539
10,111
3,684
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
3
3
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
2
3
0.75
L
0
4
0
0
W
Chaac
Checo01
Chaac
1
2
3
1.25
W
Chang'e
MacNChris
Chang'e
5
1
2
6
W
Olorun
Ordaf
Olorun
2
0
3
3.5
L
Skadi
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,807
Damage
20,528
30,961
Taken
27,689
22,416
Mitigated
9,561
19,698
Healing
1,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,783
357
0
801
7,018
2,626
0
3,442
3,276
31,022
0
L
5,206
641
0
438
10,560
3,251
0
5,648
4,387
20,072
0
W
Chaac
Checo01
Chaac
7,710
0
0
3,763
12,495
13,633
98
2,984
9,511
0
26,186
W
Chang'e
MacNChris
Chang'e
11,807
198
3,866
7,876
11,921
6,370
334
4,536
7,385
57,051
0
W
Olorun
Ordaf
Olorun
4,290
1,744
982
3,211
6,545
2,413
2,961
2,412
4,133
58,453
0
L
Skadi
11,539
4,032
0
115
10,111
3,684
225
6,486
3,375
0
69,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,399
Gold Earned
28,246
214
Minions Killed
201
0
Camps Cleared
0
894,237
Distance Traveled
873,097
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,470
592
73
5
0
283,400
3
L
Zeus
8,708
544
37
2
0
261,676
2
W
Chaac
9,634
602
28
2
0
275,908
0
W
Chang'e
11,128
696
96
6
0
312,379
6
W
Olorun
10,637
665
90
6
0
305,950
3
L
Skadi
10,068
629
91
6
0
328,021
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role