Player Matchup

Ymir
Ymir
EggFuuYoung23
Ymir
Level 146
God Stats
1W - 1L
1,646 SR
Queue Stats
86W - 84L
1,471 Elo+
Solo
Sol
Sol
MyFamilyBeatsMe
Sol
Level 88
God Stats
1W - 1L
1,600 SR
Queue Stats
45W - 50L
1,471 Elo+
Solo
Rama
Rama
NaturalEnemy29
Rama
Level 66
God Stats
0W - 1L
1,618 SR
Queue Stats
11W - 15L
1,452 Elo+
Solo
Discordia
Discordia
ShadowX1990
Discordia
Level 80
God Stats
5W - 7L
1,515 SR
Queue Stats
503W - 544L
1,468 Elo+
Party 2
Hel
Hel
THE 6REEk K1N6
Hel
Level 122
God Stats
13W - 4L
1,797 SR
Queue Stats
389W - 384L
1,417 Elo+
Party 2
Team Averages
Level 100
1,635 SR
1,456 Elo+

VS

Team Averages
Level 113
1,512 SR
1,490 Elo+
Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
KamiiKun
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,612 Elo+
Party 1
Khepri
Khepri
admerrrl710
Khepri
Level 147
God Stats
5W - 1L
1,694 SR
Queue Stats
259W - 255L
1,414 Elo+
Party 1
Achilles
Achilles
ben_was_killed
Achilles
Level 128
God Stats
3W - 4L
1,365 SR
Queue Stats
131W - 130L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 13
10,305
644
12,433
27,894
28,607
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 3 / 10
11,599
725
32,074
29,365
12,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 6 / 8
11,508
719
18,252
20,487
7,460
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
ShadowX1990
Discordia
18
3 / 5 / 11
10,952
685
23,719
16,687
6,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 4 / 12
11,188
699
11,945
22,443
10,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
3 / 3 / 12
11,232
702
16,872
14,906
10,410
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
 
Athena
18
2 / 3 / 19
11,145
697
18,454
27,129
41,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
KamiiKun
Anhur
20
16 / 4 / 7
13,562
848
35,379
21,415
14,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
19
0 / 2 / 17
10,548
659
18,588
25,372
37,764
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
16
3 / 6 / 13
10,468
654
17,702
30,138
45,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
92
18
Kills
24
24
Deaths
18
54
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
3
12
3
W
Athena
 
Athena
2
3
19
3.83
L
1
6
13
1.25
W
Anhur
KamiiKun
Anhur
16
4
7
4.88
L
5
3
10
3.33
L
5
6
8
1.5
L
Discordia
ShadowX1990
Discordia
3
5
11
1.7
L
4
4
12
2.5
W
Khepri
0
2
17
4.25
W
Achilles
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,423
Damage
106,995
116,876
Taken
118,960
64,659
Mitigated
148,973
73,041
Healing
67,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
16,872
1,871
25,130
8,533
14,906
10,410
365
11,309
3,597
32,695
0
W
Athena
 
Athena
18,454
4,950
3,449
3,236
27,129
41,287
558
18,668
8,461
31,160
0
L
12,433
1,939
2,535
1,585
27,894
28,607
0
11,974
15,920
20,562
0
W
Anhur
KamiiKun
Anhur
35,379
20,305
2,590
6,013
21,415
14,367
2,723
14,528
6,887
0
59,191
L
32,074
7,276
4,836
12,072
29,365
12,089
2,275
14,818
14,547
60,713
0
L
18,252
15,877
1,619
2,368
20,487
7,460
1,028
8,109
12,378
0
26,487
L
Discordia
ShadowX1990
Discordia
23,719
1,877
2,329
2,477
16,687
6,038
0
7,421
9,266
39,670
0
L
11,945
2,600
30,600
12,620
22,443
10,465
0
11,592
10,851
21,739
0
W
Khepri
18,588
526
3,086
2,926
25,372
37,764
339
15,111
10,261
30,494
0
W
Achilles
17,702
3,964
4,126
8,741
30,138
45,145
517
20,555
9,583
0
35,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,552
Gold Earned
56,955
148
Minions Killed
141
0
Camps Cleared
0
1,267,460
Distance Traveled
1,377,734
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,232
702
46
3
0
268,911
3
W
Athena
11,145
697
15
1
0
322,648
0
L
Ymir
10,305
644
11
1
0
255,772
2
W
Anhur
13,562
848
35
2
0
229,095
0
L
Sol
11,599
725
59
4
0
261,803
4
L
Rama
11,508
719
22
1
0
235,563
0
L
Discordia
10,952
685
34
2
0
256,399
0
L
Hel
11,188
699
22
1
0
257,923
0
W
Khepri
10,548
659
17
1
0
271,503
0
W
Achilles
10,468
654
28
2
0
285,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role