Player Matchup

Ymir
Ymir
DemonicSwing652
Ymir
Level 18
God Stats
9W - 5L
1,712 SR
Queue Stats
31W - 29L
1,384 Elo+
Solo
Xing Tian
Xing Tian
NickAtNight2002
Xing Tian
Level 29
God Stats
1W - 2L
1,510 SR
Queue Stats
25W - 21L
1,416 Elo+
Solo
Poseidon
Poseidon
josvack
Poseidon
Level 3
God Stats
9W - 7L
1,744 SR
Queue Stats
14W - 16L
1,373 Elo+
Solo
Medusa
Medusa
snowboardROCKS
Medusa
Level 29
God Stats
1W - 4L
1,107 SR
Queue Stats
164W - 151L
1,476 Elo+
Solo
Anubis
Anubis
wumbology1G
Anubis
Level 15
God Stats
2W - 5L
1,200 SR
Queue Stats
32W - 39L
1,461 Elo+
Solo
Team Averages
Level 19
1,455 SR
1,422 Elo+

VS

Team Averages
Level 21
1,576 SR
1,414 Elo+
Anubis
Anubis
AlecZanderDekker
Anubis
Level 10
God Stats
17W - 21L
1,544 SR
Queue Stats
19W - 27L
1,604 Elo+
Party 1
Chaac
Chaac
HippieKingJesus
Chaac
Level 20
God Stats
4W - 4L
1,564 SR
Queue Stats
19W - 23L
1,323 Elo+
Party 1
Fenrir
Fenrir
Zanzardrom
Fenrir
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 15L
1,540 Elo+
Party 1
Ymir
Ymir
imthelegend103
Ymir
Level 29
God Stats
7W - 1L
1,810 SR
Queue Stats
82W - 81L
1,500 Elo+
Solo
Neith
Neith
starhawkfitr
Neith
Level 28
God Stats
9W - 6L
1,463 SR
Queue Stats
88W - 144L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
7,097
444
3,860
12,140
8,374
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
NickAtNight2002
Xing Tian
11
1 / 1 / 1
7,425
464
3,103
10,940
8,620
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
josvack
Poseidon
8
0 / 7 / 0
5,779
361
4,919
7,624
1,895
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
5 / 2 / 1
8,022
501
9,047
10,486
3,254
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
2 / 3 / 1
8,288
518
5,241
8,070
2,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,402
525
6,291
5,464
2,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 0
7,425
464
9,425
9,328
6,560
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Zanzardrom
Fenrir
12
6 / 2 / 4
8,465
529
7,184
10,186
3,115
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 0 / 1
9,912
620
10,851
16,278
11,612
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 0 / 0
5,973
373
550
3,786
817
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
8
Kills
15
15
Deaths
8
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
0
2
0
0
W
1
3
0
0.33
L
Xing Tian
NickAtNight2002
Xing Tian
1
1
1
1.5
W
Fenrir
Zanzardrom
Fenrir
6
2
4
4
W
7
0
1
7.5
L
Poseidon
josvack
Poseidon
0
7
0
0
L
5
2
1
2.75
W
0
0
0
0
L
Anubis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,170
Damage
34,301
49,260
Taken
45,042
24,800
Mitigated
24,454
9,784
Healing
17,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,291
162
0
788
5,464
2,350
432
3,487
1,977
46,547
0
L
3,860
770
0
3,230
12,140
8,374
0
5,709
6,410
34,067
0
W
9,425
1,649
159
3,561
9,328
6,560
688
3,165
6,163
0
39,120
L
Xing Tian
NickAtNight2002
Xing Tian
3,103
147
0
500
10,940
8,620
654
0
10,325
20,016
0
W
Fenrir
Zanzardrom
Fenrir
7,184
2,403
0
3,779
10,186
3,115
0
3,360
6,826
0
28,069
W
10,851
2,460
135
6,044
16,278
11,612
111
6,688
9,590
56,098
0
L
Poseidon
josvack
Poseidon
4,919
654
0
250
7,624
1,895
0
2,579
5,045
24,756
0
L
9,047
3,690
0
2,575
10,486
3,254
1,952
2,945
7,291
0
44,262
W
550
53
0
2,564
3,786
817
0
423
3,363
0
21,016
L
Anubis
5,241
31
0
3,229
8,070
2,657
0
5,909
2,161
44,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,611
Gold Earned
40,177
291
Minions Killed
338
0
Camps Cleared
0
1,264,462
Distance Traveled
1,290,738
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,402
525
105
7
0
263,703
1
L
Ymir
7,097
444
56
4
0
234,538
2
W
Chaac
7,425
464
58
4
0
303,117
0
L
Xing Tian
7,425
464
47
3
0
277,574
1
W
Fenrir
8,465
529
38
2
0
302,179
2
W
Ymir
9,912
620
96
6
0
263,251
2
L
Poseidon
5,779
361
27
2
0
268,132
3
L
Medusa
8,022
501
79
5
0
251,580
2
W
Neith
5,973
373
41
3
0
158,488
3
L
Anubis
8,288
518
82
5
0
232,638
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role