Player Matchup

Danzaburou
Danzaburou
CampyTurtle
Danzaburou
Level 128
God Stats
23W - 14L
1,565 SR
Queue Stats
140W - 103L
1,590 Elo+
Party 2
Merlin
Merlin
iMissAuto
Merlin
Level 122
God Stats
1W - 2L
1,661 SR
Queue Stats
82W - 65L
1,606 Elo+
Party 2
Jormungandr
Jormungandr
iMissUlts
Jormungandr
Level 122
God Stats
1W - 1L
1,623 SR
Queue Stats
97W - 84L
1,609 Elo+
Party 2
Team Averages
Level 124
1,616 SR
1,602 Elo+

VS

Team Averages
Level 112
1,588 SR
1,511 Elo+
Hera
Hera
Glizzy Scoo
Hera
Level 125
God Stats
2W - 2L
1,557 SR
Queue Stats
103W - 104L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
Name You Hate
Cthulhu
Level 105
God Stats
40W - 19L
1,619 SR
Queue Stats
81W - 62L
1,546 Elo+
Party 1
Chaac
Chaac
SleepieRN
Chaac
Level 107
God Stats
19W - 10L
1,589 SR
Queue Stats
362W - 320L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CampyTurtle
Danzaburou
16
6 / 7 / 2
13,096
689
17,956
18,465
6,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
iMissAuto
Merlin
16
3 / 3 / 6
12,152
640
13,089
15,112
5,272
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
iMissUlts
Jormungandr
14
1 / 9 / 6
12,282
646
6,599
19,989
20,965
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 9
13,767
725
18,514
11,966
4,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
16
1 / 4 / 10
11,711
616
15,542
20,609
24,886
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
SleepieRN
Chaac
18
10 / 1 / 7
14,409
758
13,210
15,448
9,325
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
10
Kills
19
19
Deaths
10
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CampyTurtle
Danzaburou
6
7
2
1
W
8
5
9
2.5
W
Cthulhu
1
4
10
1.5
W
Chaac
SleepieRN
Chaac
10
1
7
13.5
L
Merlin
iMissAuto
Merlin
3
3
6
2
L
Jormungandr
iMissUlts
Jormungandr
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,644
Damage
47,266
53,566
Taken
48,023
32,545
Mitigated
39,131
9,754
Healing
16,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CampyTurtle
Danzaburou
17,956
8,039
0
5,411
18,465
6,308
1,173
9,686
8,779
0
81,254
W
18,514
4,242
0
3,999
11,966
4,920
281
5,377
6,589
55,362
0
W
Cthulhu
15,542
330
700
2,905
20,609
24,886
373
9,022
11,587
58,553
0
W
Chaac
SleepieRN
Chaac
13,210
3,680
0
9,014
15,448
9,325
2,122
5,549
9,899
0
79,700
L
Merlin
iMissAuto
Merlin
13,089
498
384
2,310
15,112
5,272
0
11,919
3,193
57,649
0
L
Jormungandr
iMissUlts
Jormungandr
6,599
884
509
1,140
19,989
20,965
0
12,563
7,426
28,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,530
Gold Earned
39,887
224
Minions Killed
235
0
Camps Cleared
0
943,367
Distance Traveled
1,072,779
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,096
689
123
6
0
297,444
6
W
Hera
13,767
725
75
4
0
322,879
1
W
Cthulhu
11,711
616
62
3
0
341,194
2
W
Chaac
14,409
758
98
5
0
408,706
4
L
Merlin
12,152
640
83
4
0
324,001
1
L
Jormungandr
12,282
646
18
1
0
321,922
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role