Player Matchup

Danzaburou
Danzaburou
BrunoMàrs
Danzaburou
Level 143
God Stats
1W - 1L
1,859 SR
Queue Stats
26W - 18L
1,604 Elo+
Party 2
Medusa
Medusa
ChimaJ
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
DM566
Scylla
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,606 Elo+
Party 2
Aphrodite
Aphrodite
Randykoh
Aphrodite
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
triplethreat999
Kukulkan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,504 Elo+
Party 2
Team Averages
Level 109
1,572 SR
1,543 Elo+

VS

Team Averages
Level 106
1,519 SR
1,514 Elo+
Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Arthurito
Raijin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,470 Elo+
Solo
Terra
Terra
JarlJorgamundr
Terra
Level 113
God Stats
0W - 1L
1,592 SR
Queue Stats
15W - 20L
1,460 Elo+
Solo
Merlin
Merlin
PlayMinecraftKid
Merlin
Level 126
God Stats
1W - 3L
1,365 SR
Queue Stats
71W - 50L
1,548 Elo+
Party 1
Fenrir
Fenrir
PlayRunescapeKid
Fenrir
Level 84
God Stats
0W - 2L
1,640 SR
Queue Stats
54W - 33L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrunoMàrs
Danzaburou
19
4 / 6 / 14
12,987
649
16,294
19,134
8,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
ChimaJ
Medusa
20
14 / 4 / 8
15,894
795
32,826
24,525
11,642
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
DM566
Scylla
20
3 / 4 / 17
12,840
642
19,875
16,677
7,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Randykoh
Aphrodite
20
2 / 4 / 14
12,391
620
6,024
17,473
13,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
20
3 / 4 / 15
12,944
647
17,150
13,095
5,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
3 / 7 / 14
11,917
596
14,087
22,886
11,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Arthurito
Raijin
18
4 / 6 / 11
11,520
576
16,328
15,914
7,186
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 5 / 14
11,239
562
13,749
33,224
42,299
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
5 / 4 / 11
12,812
641
30,092
15,485
6,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 4 / 10
12,468
623
6,645
17,816
9,544
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
82
26
Kills
22
22
Deaths
26
68
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
7
14
1.43
L
Raijin
Arthurito
Raijin
4
6
11
1.58
W
Danzaburou
BrunoMàrs
Danzaburou
4
6
14
1.83
W
Medusa
ChimaJ
Medusa
14
4
8
4.5
W
Scylla
DM566
Scylla
3
4
17
2.88
L
3
5
14
2
L
5
4
11
2.63
L
7
4
10
3
W
Aphrodite
Randykoh
Aphrodite
2
4
14
2.25
W
Kukulkan
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,169
Damage
80,901
90,904
Taken
105,325
46,263
Mitigated
77,361
54,831
Healing
49,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,087
4,995
2,994
4,351
22,886
11,528
865
8,511
14,375
0
40,082
L
Raijin
Arthurito
Raijin
16,328
1,149
3,238
2,055
15,914
7,186
75
7,597
8,317
31,034
0
W
Danzaburou
BrunoMàrs
Danzaburou
16,294
4,812
215
2,997
19,134
8,558
1,290
11,529
7,605
0
30,194
W
Medusa
ChimaJ
Medusa
32,826
11,776
4,447
5,906
24,525
11,642
3,045
14,877
9,648
0
67,225
W
Scylla
DM566
Scylla
19,875
444
4,042
1,684
16,677
7,122
701
11,278
5,399
36,830
0
L
13,749
379
8,686
14,141
33,224
42,299
125
13,018
20,206
25,735
0
L
30,092
473
4,035
3,314
15,485
6,804
422
6,807
8,678
65,481
0
L
6,645
1,591
3,597
3,462
17,816
9,544
504
7,116
10,700
0
11,624
W
Aphrodite
Randykoh
Aphrodite
6,024
449
22,248
10,995
17,473
13,406
171
12,782
4,691
20,734
0
W
Kukulkan
17,150
516
1,127
1,170
13,095
5,535
132
9,703
3,392
47,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,056
Gold Earned
59,956
227
Minions Killed
214
0
Camps Cleared
0
1,901,835
Distance Traveled
1,646,783
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,917
596
68
3
0
313,483
0
L
Raijin
11,520
576
47
2
0
286,151
0
W
Danzaburou
12,987
649
35
2
0
350,417
1
W
Medusa
15,894
795
67
3
0
421,449
1
W
Scylla
12,840
642
42
2
0
373,297
1
L
Terra
11,239
562
7
0
0
346,670
2
L
Merlin
12,812
641
80
4
0
323,863
0
L
Fenrir
12,468
623
12
1
0
376,616
0
W
Aphrodite
12,391
620
34
2
0
393,730
2
W
Kukulkan
12,944
647
49
2
0
362,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role