Player Matchup

Guan Yu
Guan Yu
DehChosenOne
Guan Yu
Level 27
God Stats
2W - 1L
1,535 SR
Queue Stats
15W - 15L
1,425 Elo+
Solo
Khepri
Khepri
Hitt-That
Khepri
Level 26
God Stats
21W - 13L
1,508 SR
Queue Stats
132W - 169L
1,301 Elo+
Party 1
Mercury
Mercury
kmilo808
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,317 Elo+
Solo
Kukulkan
Kukulkan
oOiMperiusOo
Kukulkan
Level 7
God Stats
1W - 1L
1,704 SR
Queue Stats
12W - 7L
1,274 Elo+
Solo
Chernobog
Chernobog
tomynadal
Chernobog
Level 29
God Stats
35W - 27L
1,454 SR
Queue Stats
206W - 252L
1,280 Elo+
Party 1
Team Averages
Level 19
1,540 SR
1,319 Elo+

VS

Team Averages
Level 26
1,446 SR
1,307 Elo+
Cthulhu
Cthulhu
CoulditbeJC
Cthulhu
Level 35
God Stats
13W - 13L
1,349 SR
Queue Stats
58W - 72L
1,297 Elo+
Party 3
Jormungandr
Jormungandr
Gren9799
Jormungandr
Level 21
God Stats
45W - 41L
1,457 SR
Queue Stats
51W - 62L
1,295 Elo+
Party 3
Discordia
Discordia
TheUltimateFiend
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 104L
1,316 Elo+
Party 2
Ne Zha
Ne Zha
varocchi
Ne Zha
Level 25
God Stats
5W - 1L
1,492 SR
Queue Stats
118W - 114L
1,340 Elo+
Party 2
Neith
Neith
xannesv
Neith
Level 29
God Stats
44W - 43L
1,431 SR
Queue Stats
141W - 141L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DehChosenOne
Guan Yu
20
7 / 7 / 10
14,307
1,022
15,505
23,631
32,060
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Hitt-That
Khepri
19
2 / 4 / 9
13,852
989
4,876
16,659
22,458
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
kmilo808
Mercury
20
2 / 13 / 10
13,056
933
13,930
27,914
10,228
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
oOiMperiusOo
Kukulkan
20
6 / 4 / 10
15,111
1,079
39,006
16,055
6,321
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
tomynadal
Chernobog
19
4 / 10 / 9
13,542
967
15,570
21,713
9,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoulditbeJC
Cthulhu
20
5 / 2 / 20
14,110
1,008
12,952
16,042
17,466
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
Gren9799
Jormungandr
20
5 / 5 / 26
14,393
1,028
19,838
20,884
15,968
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
20
3 / 6 / 21
13,346
953
12,795
16,134
6,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
varocchi
Ne Zha
20
14 / 6 / 15
15,953
1,140
26,394
22,852
13,632
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
xannesv
Neith
20
11 / 2 / 19
14,840
1,060
25,966
19,064
8,371
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
139
21
Kills
38
38
Deaths
21
48
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CoulditbeJC
Cthulhu
5
2
20
7.5
L
Guan Yu
DehChosenOne
Guan Yu
7
7
10
1.71
W
Jormungandr
Gren9799
Jormungandr
5
5
26
3.6
L
Khepri
Hitt-That
Khepri
2
4
9
1.63
W
Discordia
3
6
21
2.25
L
Mercury
kmilo808
Mercury
2
13
10
0.54
L
Kukulkan
oOiMperiusOo
Kukulkan
6
4
10
2.75
L
Chernobog
tomynadal
Chernobog
4
10
9
0.85
W
Ne Zha
varocchi
Ne Zha
14
6
15
3.58
W
Neith
xannesv
Neith
11
2
19
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,887
Damage
97,945
105,972
Taken
94,976
80,384
Mitigated
62,401
20,533
Healing
15,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CoulditbeJC
Cthulhu
12,952
215
1,700
1,095
16,042
17,466
0
7,996
7,876
25,675
0
L
Guan Yu
DehChosenOne
Guan Yu
15,505
1,582
6,782
5,624
23,631
32,060
0
9,924
13,557
1,192
29,608
W
Jormungandr
Gren9799
Jormungandr
19,838
4,716
462
1,539
20,884
15,968
0
8,951
11,830
50,026
0
L
Khepri
Hitt-That
Khepri
4,876
229
670
580
16,659
22,458
0
4,803
11,656
18,962
0
W
Discordia
12,795
1,214
138
2,827
16,134
6,964
0
6,463
9,546
31,017
0
L
Mercury
kmilo808
Mercury
13,930
6,805
0
2,428
27,914
10,228
0
13,024
14,476
0
39,187
L
Kukulkan
oOiMperiusOo
Kukulkan
39,006
3,019
0
2,902
16,055
6,321
0
7,547
8,433
75,354
0
L
Chernobog
tomynadal
Chernobog
15,570
9,671
0
1,547
21,713
9,317
0
9,378
12,176
0
44,774
W
Ne Zha
varocchi
Ne Zha
26,394
11,860
0
2,516
22,852
13,632
0
10,725
11,877
0
59,823
W
Neith
xannesv
Neith
25,966
13,047
293
5,274
19,064
8,371
0
10,912
8,052
0
43,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,868
Gold Earned
72,642
262
Minions Killed
276
5
Camps Cleared
4
1,280,858
Distance Traveled
1,207,946
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,110
1,008
37
3
0
262,125
0
L
Guan Yu
14,307
1,022
28
2
1
278,385
0
W
Jormungandr
14,393
1,028
64
5
2
241,366
0
L
Khepri
13,852
989
36
3
1
243,337
1
W
Discordia
13,346
953
47
3
1
241,216
0
L
Mercury
13,056
933
42
3
0
270,013
0
L
Kukulkan
15,111
1,079
89
6
1
275,968
3
L
Chernobog
13,542
967
67
5
2
213,155
0
W
Ne Zha
15,953
1,140
89
6
0
240,362
1
W
Neith
14,840
1,060
39
3
1
222,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role