Player Matchup

Izanami
Izanami
 
Izanami
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Iss_Josh2
He Bo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,065 Elo+
Party 2
Fenrir
Fenrir
Ja_webay
Fenrir
Level 18
God Stats
1W - 3L
1,353 SR
Queue Stats
5W - 18L
1,019 Elo+
Party 2
Team Averages
Level 13
1,451 SR
1,195 Elo+

VS

Team Averages
Level 37
1,613 SR
1,280 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
HollowGhost-_-
Rama
Level 25
God Stats
2W - 1L
1,737 SR
Queue Stats
3W - 5L
1,137 Elo+
Party 1
Kukulkan
Kukulkan
OmaticayaClan56
Kukulkan
Level 26
God Stats
3W - 2L
1,601 SR
Queue Stats
4W - 5L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 3 / 1
6,374
637
1,932
5,807
1,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Iss_Josh2
He Bo
10
3 / 12 / 3
8,145
815
4,217
10,696
3,171
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Ja_webay
Fenrir
10
3 / 8 / 2
7,281
728
5,321
13,673
6,344
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
12 / 1 / 7
10,163
1,016
6,449
9,402
7,366
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
7 / 2 / 12
8,905
891
8,519
7,626
2,550
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
10
4 / 4 / 12
8,120
812
5,541
6,570
2,123
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
7
Kills
23
23
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
1
0.5
W
Cthulhu
 
Cthulhu
12
1
7
15.5
W
7
2
12
6.5
L
He Bo
Iss_Josh2
He Bo
3
12
3
0.38
L
Fenrir
Ja_webay
Fenrir
3
8
2
0.5
W
Kukulkan
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,470
Damage
20,509
30,176
Taken
23,598
11,267
Mitigated
12,039
1,849
Healing
7,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,932
845
0
1,380
5,807
1,752
0
2,604
3,203
0
17,061
W
Cthulhu
 
Cthulhu
6,449
271
707
2,316
9,402
7,366
21
673
8,443
25,367
0
W
8,519
8,034
0
2,801
7,626
2,550
1,289
2,052
5,574
0
26,420
L
He Bo
Iss_Josh2
He Bo
4,217
876
0
0
10,696
3,171
0
4,129
6,567
6,922
0
L
Fenrir
Ja_webay
Fenrir
5,321
822
0
469
13,673
6,344
0
5,353
8,320
0
12,976
W
Kukulkan
5,541
971
0
1,298
6,570
2,123
833
1,549
5,021
22,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,800
Gold Earned
27,188
32
Minions Killed
113
0
Camps Cleared
0
412,979
Distance Traveled
542,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,374
637
20
2
0
101,490
0
W
Cthulhu
10,163
1,016
34
3
0
203,623
0
W
Rama
8,905
891
34
3
0
160,176
0
L
He Bo
8,145
815
4
0
0
130,777
0
L
Fenrir
7,281
728
8
1
0
180,712
0
W
Kukulkan
8,120
812
45
5
0
178,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role