Player Matchup

Arachne
Arachne
Ashs Thick
Arachne
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,293 Elo+
Party 1
Zhong Kui
Zhong Kui
FreemanC346
Zhong Kui
Level 26
God Stats
2W - 0L
1,730 SR
Queue Stats
22W - 19L
1,325 Elo+
Party 1
Kuzenbo
Kuzenbo
jhmmej
Kuzenbo
Level 29
God Stats
5W - 6L
1,577 SR
Queue Stats
11W - 12L
1,252 Elo+
Party 1
Team Averages
Level 24
1,602 SR
1,290 Elo+

VS

Team Averages
Level 52
1,407 SR
1,344 Elo+
Kukulkan
Kukulkan
CalbeenDylan_
Kukulkan
Level 27
God Stats
1W - 2L
1,379 SR
Queue Stats
13W - 11L
1,434 Elo+
Party 2
Neith
Neith
Forgotten_Romeo
Neith
Level 68
God Stats
4W - 5L
1,425 SR
Queue Stats
32W - 26L
1,343 Elo+
Party 2
Ymir
Ymir
feekydeeky
Ymir
Level 61
God Stats
12W - 9L
1,418 SR
Queue Stats
14W - 12L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ashs Thick
Arachne
13
5 / 0 / 1
9,825
702
3,446
8,099
2,460
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
FreemanC346
Zhong Kui
14
3 / 2 / 5
9,653
690
13,889
11,510
7,302
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
jhmmej
Kuzenbo
13
2 / 2 / 8
10,217
730
5,195
11,198
11,953
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CalbeenDylan_
Kukulkan
10
0 / 4 / 1
7,841
560
8,290
5,842
1,978
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 4 / 1
9,160
654
11,838
8,724
3,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 2
9,535
681
2,469
10,891
8,157
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
4
4
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ashs Thick
Arachne
5
0
1
5.5
L
Kukulkan
CalbeenDylan_
Kukulkan
0
4
1
0.13
L
2
4
1
0.63
W
Zhong Kui
FreemanC346
Zhong Kui
3
2
5
2.75
L
2
2
2
1.5
W
Kuzenbo
jhmmej
Kuzenbo
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,530
Damage
22,597
30,807
Taken
25,457
21,715
Mitigated
13,147
7,519
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ashs Thick
Arachne
3,446
2,455
0
1,656
8,099
2,460
0
3,342
4,757
0
33,517
L
Kukulkan
CalbeenDylan_
Kukulkan
8,290
1,406
0
207
5,842
1,978
0
5,156
686
25,738
0
L
11,838
6,483
993
2,330
8,724
3,012
46
6,541
2,183
0
45,484
W
Zhong Kui
FreemanC346
Zhong Kui
13,889
965
0
4,293
11,510
7,302
814
4,649
6,861
58,435
0
L
2,469
423
723
674
10,891
8,157
0
7,391
3,500
11,823
0
W
Kuzenbo
jhmmej
Kuzenbo
5,195
1,813
744
826
11,198
11,953
0
2,868
8,330
20,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,695
Gold Earned
26,536
162
Minions Killed
148
0
Camps Cleared
0
734,181
Distance Traveled
652,790
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,825
702
63
5
0
268,913
2
L
Kukulkan
7,841
560
47
3
0
199,596
0
L
Neith
9,160
654
87
6
0
220,737
6
W
Zhong Kui
9,653
690
84
6
0
234,354
0
L
Ymir
9,535
681
14
1
0
232,457
9
W
Kuzenbo
10,217
730
15
1
0
230,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role