Player Matchup

Sun Wukong
Sun Wukong
InnerSilent
Sun Wukong
Level 29
God Stats
20W - 14L
1,561 SR
Queue Stats
94W - 84L
1,373 Elo+
Party 2
Chiron
Chiron
Renigaid
Chiron
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,635 Elo+
Party 2
Cthulhu
Cthulhu
joepete09
Cthulhu
Level 40
God Stats
7W - 6L
1,649 SR
Queue Stats
56W - 39L
1,509 Elo+
Party 2
Team Averages
Level 59
1,570 SR
1,506 Elo+

VS

Team Averages
Level 24
1,606 SR
1,451 Elo+
Tyr
Tyr
AsamaBinLaggingg
Tyr
Level 23
God Stats
3W - 0L
1,795 SR
Queue Stats
15W - 9L
1,502 Elo+
Party 1
He Bo
He Bo
Fruity_Mammoth
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,430 Elo+
Solo
Scylla
Scylla
Sokenro
Scylla
Level 21
God Stats
13W - 17L
1,524 SR
Queue Stats
21W - 20L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
InnerSilent
Sun Wukong
16
2 / 9 / 3
14,076
541
11,480
24,356
12,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Renigaid
Chiron
19
5 / 2 / 4
15,791
607
30,913
18,523
9,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
joepete09
Cthulhu
19
2 / 4 / 5
15,883
611
16,626
27,520
33,089
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 8
15,989
615
24,126
45,331
66,804
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
5 / 6 / 8
15,702
604
18,279
16,832
4,805
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Sokenro
Scylla
19
4 / 3 / 9
15,300
588
15,910
14,199
3,995
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
9
Kills
15
15
Deaths
9
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
W
5
6
8
1.5
L
Sun Wukong
InnerSilent
Sun Wukong
2
9
3
0.39
L
Chiron
Renigaid
Chiron
5
2
4
3.5
W
Scylla
Sokenro
Scylla
4
3
9
2.83
L
Cthulhu
joepete09
Cthulhu
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,019
Damage
58,315
70,399
Taken
76,362
55,246
Mitigated
75,604
22,771
Healing
28,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,126
4,115
0
26,671
45,331
66,804
699
7,551
37,780
1,538
70,084
W
18,279
509
0
643
16,832
4,805
114
4,559
12,273
104,309
0
L
Sun Wukong
InnerSilent
Sun Wukong
11,480
3,022
1,577
6,655
24,356
12,804
204
12,450
11,531
85
53,568
L
Chiron
Renigaid
Chiron
30,913
13,993
2,453
7,524
18,523
9,353
1,634
5,601
12,647
0
116,755
W
Scylla
Sokenro
Scylla
15,910
289
0
1,628
14,199
3,995
1,949
4,676
9,523
79,951
0
L
Cthulhu
joepete09
Cthulhu
16,626
1,436
638
3,924
27,520
33,089
132
16,830
10,380
81,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,750
Gold Earned
46,991
286
Minions Killed
260
0
Camps Cleared
0
1,343,195
Distance Traveled
1,432,033
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,989
615
55
2
0
544,077
6
W
He Bo
15,702
604
108
4
0
433,178
0
L
Sun Wukong
14,076
541
74
3
0
418,338
1
L
Chiron
15,791
607
122
5
0
455,930
3
W
Scylla
15,300
588
97
4
0
454,778
1
L
Cthulhu
15,883
611
90
3
0
468,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role