Player Matchup

Osiris
Osiris
TOxG Legend
Osiris
Level 39
God Stats
2W - 1L
1,495 SR
Queue Stats
8W - 13L
1,152 Elo+
Party 1
Fafnir
Fafnir
TOxG Psycho
Fafnir
Level 25
God Stats
3W - 5L
1,330 SR
Queue Stats
6W - 11L
1,144 Elo+
Party 1
Ra
Ra
TttV Th3 Jt
Ra
Level 16
God Stats
4W - 3L
1,433 SR
Queue Stats
6W - 12L
1,142 Elo+
Party 1
Team Averages
Level 27
1,419 SR
1,146 Elo+

VS

Team Averages
Level 56
1,331 SR
1,122 Elo+
Danzaburou
Danzaburou
The Jay Mac
Danzaburou
Level 25
God Stats
12W - 10L
1,543 SR
Queue Stats
13W - 14L
1,218 Elo+
Solo
Ah Puch
Ah Puch
dinosaurdong
Ah Puch
Level 33
God Stats
1W - 8L
1,101 SR
Queue Stats
1W - 9L
914 Elo+
Solo
Mulan
Mulan
winner22996
Mulan
Level 110
God Stats
13W - 16L
1,349 SR
Queue Stats
65W - 89L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
12 / 5 / 6
14,073
782
13,544
15,589
14,162
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
15
3 / 5 / 13
12,134
674
10,003
22,554
23,240
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
6 / 7 / 12
12,959
720
15,647
16,151
5,847
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
The Jay Mac
Danzaburou
15
5 / 10 / 7
12,346
686
14,450
19,227
7,276
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
dinosaurdong
Ah Puch
16
10 / 5 / 3
12,795
711
15,892
14,891
5,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 6 / 10
11,061
615
9,890
17,215
12,712
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
21
Kills
17
17
Deaths
21
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Osiris
12
5
6
3
W
Fafnir
3
5
13
1.9
L
Danzaburou
The Jay Mac
Danzaburou
5
10
7
0.85
W
6
7
12
1.71
L
Ah Puch
dinosaurdong
Ah Puch
10
5
3
2.3
L
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,194
Damage
40,232
54,294
Taken
51,333
43,249
Mitigated
25,085
14,890
Healing
9,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
13,544
5,112
790
2,543
15,589
14,162
966
4,655
10,764
0
34,392
W
Fafnir
10,003
3,353
144
4,467
22,554
23,240
1,119
5,113
17,016
25,506
0
L
Danzaburou
The Jay Mac
Danzaburou
14,450
9,607
135
6,050
19,227
7,276
648
9,331
9,596
0
55,538
W
15,647
1,359
2,832
4,114
16,151
5,847
528
6,716
9,310
65,190
0
L
Ah Puch
dinosaurdong
Ah Puch
15,892
834
0
1,507
14,891
5,097
397
6,970
7,739
67,341
0
L
9,890
1,956
0
1,611
17,215
12,712
0
9,385
7,430
0
23,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,166
Gold Earned
36,202
157
Minions Killed
176
0
Camps Cleared
0
952,055
Distance Traveled
779,876
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,073
782
34
2
0
337,179
1
W
Fafnir
12,134
674
24
1
0
311,434
0
L
Danzaburou
12,346
686
69
4
0
227,227
0
W
Ra
12,959
720
99
6
0
303,442
0
L
Ah Puch
12,795
711
87
5
0
271,141
1
L
Mulan
11,061
615
20
1
0
281,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role