Player Matchup

Sylvanus
Sylvanus
DibsOnHunter
Sylvanus
Level 148
God Stats
4W - 3L
1,384 SR
Queue Stats
226W - 248L
1,459 Elo+
Party 2
Chiron
Chiron
LUCIETOWNUSA
Chiron
Level 147
God Stats
5W - 0L
1,563 SR
Queue Stats
130W - 119L
1,540 Elo+
Party 2
Janus
Janus
ToxinRM
Janus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,379 Elo+
Party 2
Hades
Hades
brokenEra
Hades
Level 126
God Stats
10W - 6L
1,617 SR
Queue Stats
175W - 172L
1,504 Elo+
Party 2
Sun Wukong
Sun Wukong
weixindalao
Sun Wukong
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,412 Elo+
Solo
Team Averages
Level 107
1,513 SR
1,459 Elo+

VS

Team Averages
Level 88
1,514 SR
1,489 Elo+
Ra
Ra
DelaakK
Ra
Level 99
God Stats
1W - 1L
1,700 SR
Queue Stats
213W - 209L
1,506 Elo+
Party 1
Discordia
Discordia
MiwMante
Discordia
Level 99
God Stats
1W - 1L
1,494 SR
Queue Stats
20W - 16L
1,487 Elo+
Solo
The Morrigan
The Morrigan
Theraint
The Morrigan
Level 47
God Stats
0W - 3L
1,221 SR
Queue Stats
40W - 25L
1,513 Elo+
Solo
Medusa
Medusa
Trost1998
Medusa
Level 88
God Stats
2W - 3L
1,628 SR
Queue Stats
166W - 158L
1,455 Elo+
Solo
Mulan
Mulan
Yasutsuna1012
Mulan
Level 107
God Stats
3W - 1L
1,526 SR
Queue Stats
167W - 164L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DibsOnHunter
Sylvanus
20
8 / 2 / 16
14,487
724
14,358
42,571
24,185
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
19
4 / 7 / 9
12,626
631
19,339
21,577
9,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
ToxinRM
Janus
20
7 / 3 / 15
14,300
715
17,985
15,855
7,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hades
brokenEra
Hades
20
3 / 9 / 16
13,277
664
23,776
23,345
23,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
weixindalao
Sun Wukong
20
5 / 5 / 16
13,360
668
19,902
34,234
35,516
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 10
11,825
591
18,952
19,356
8,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
MiwMante
Discordia
20
9 / 4 / 15
14,041
702
41,371
19,453
6,928
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Theraint
The Morrigan
19
5 / 8 / 13
12,215
611
13,306
16,329
12,081
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Trost1998
Medusa
20
6 / 4 / 10
12,488
624
28,686
20,534
8,359
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
3 / 5 / 14
11,559
578
18,161
27,460
20,091
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
88
27
Kills
26
26
Deaths
27
72
Assists
62
Player
Kills
Deaths
Assists
KDA
L
3
6
10
1.33
W
Sylvanus
DibsOnHunter
Sylvanus
8
2
16
8
W
Chiron
4
7
9
1.21
L
Discordia
MiwMante
Discordia
9
4
15
4.13
L
The Morrigan
Theraint
The Morrigan
5
8
13
1.44
W
Janus
ToxinRM
Janus
7
3
15
4.83
L
Medusa
Trost1998
Medusa
6
4
10
2.75
L
3
5
14
2
W
Hades
brokenEra
Hades
3
9
16
1.22
W
Sun Wukong
weixindalao
Sun Wukong
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,360
Damage
120,476
137,582
Taken
103,132
99,366
Mitigated
55,840
80,374
Healing
53,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,952
303
16,097
8,258
19,356
8,381
48
12,906
6,300
50,300
0
W
Sylvanus
DibsOnHunter
Sylvanus
14,358
2,250
20,131
26,139
42,571
24,185
779
24,795
17,776
29,467
0
W
Chiron
19,339
5,529
4,520
4,283
21,577
9,111
1,753
13,020
8,545
0
50,198
L
Discordia
MiwMante
Discordia
41,371
2,755
3,187
4,657
19,453
6,928
152
11,008
8,295
62,485
0
L
The Morrigan
Theraint
The Morrigan
13,306
2,957
2,354
1,816
16,329
12,081
0
8,643
7,556
23,338
0
W
Janus
ToxinRM
Janus
17,985
1,584
3,058
2,086
15,855
7,315
882
9,021
6,834
53,363
0
L
Medusa
Trost1998
Medusa
28,686
11,842
2,725
8,058
20,534
8,359
106
10,558
9,801
0
60,375
L
18,161
2,064
700
5,741
27,460
20,091
0
13,781
13,429
0
27,476
W
Hades
brokenEra
Hades
23,776
313
732
6,231
23,345
23,239
0
12,076
11,269
43,644
0
W
Sun Wukong
weixindalao
Sun Wukong
19,902
2,914
2,596
10,598
34,234
35,516
1,970
14,705
19,529
928
42,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,050
Gold Earned
62,128
221
Minions Killed
227
0
Camps Cleared
0
1,590,823
Distance Traveled
1,667,630
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,825
591
63
3
0
339,820
0
W
Sylvanus
14,487
724
21
1
0
330,227
0
W
Chiron
12,626
631
52
3
0
273,965
0
L
Discordia
14,041
702
53
3
0
319,457
0
L
The Morrigan
12,215
611
28
1
0
277,346
1
W
Janus
14,300
715
77
4
0
346,233
0
L
Medusa
12,488
624
52
3
0
380,991
1
L
Mulan
11,559
578
31
2
0
350,016
0
W
Hades
13,277
664
41
2
0
291,238
0
W
Sun Wukong
13,360
668
30
2
0
349,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role