Player Matchup

Hel
Hel
FRESHDEATH87
Hel
Level 146
God Stats
1W - 2L
1,439 SR
Queue Stats
132W - 132L
1,594 Elo+
Solo
Merlin
Merlin
JDavid136
Merlin
Level 133
God Stats
2W - 1L
1,608 SR
Queue Stats
124W - 121L
1,576 Elo+
Solo
Xbalanque
Xbalanque
QuackBag-
Xbalanque
Level 68
God Stats
2W - 1L
1,605 SR
Queue Stats
183W - 185L
1,604 Elo+
Solo
Hou Yi
Hou Yi
StankAzTaco
Hou Yi
Level 156
God Stats
4W - 4L
1,533 SR
Queue Stats
552W - 556L
1,572 Elo+
Solo
Bastet
Bastet
TestierLyric1
Bastet
Level 104
God Stats
11W - 6L
1,654 SR
Queue Stats
541W - 516L
1,576 Elo+
Solo
Team Averages
Level 121
1,568 SR
1,584 Elo+

VS

Team Averages
Level 137
1,573 SR
1,613 Elo+
Fenrir
Fenrir
Ahri The Sly
Fenrir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,567 Elo+
Party 1
Sylvanus
Sylvanus
ImYourManMommy
Sylvanus
Level 156
God Stats
2W - 3L
1,633 SR
Queue Stats
209W - 147L
1,618 Elo+
Party 1
Scylla
Scylla
MurdaUr
Scylla
Level 145
God Stats
3W - 2L
1,740 SR
Queue Stats
80W - 40L
1,703 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YoungDisrespect
Ah Muzen Cab
Level 122
God Stats
0W - 2L
1,301 SR
Queue Stats
16W - 15L
1,559 Elo+
Party 1
Anubis
Anubis
xNakis
Anubis
Level 160
God Stats
2W - 4L
1,691 SR
Queue Stats
138W - 113L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 18
11,385
759
7,832
16,216
12,580
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
JDavid136
Merlin
18
6 / 4 / 16
11,212
747
18,003
16,046
5,551
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
QuackBag-
Xbalanque
19
6 / 5 / 16
11,573
772
22,210
16,902
6,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hou Yi
18
5 / 4 / 19
11,379
759
15,618
20,307
6,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
9 / 4 / 12
11,649
777
22,579
17,224
6,663
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 9 / 3
9,772
651
7,708
17,096
9,614
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
18
2 / 4 / 16
11,431
762
8,334
22,614
28,062
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
MurdaUr
Scylla
18
6 / 6 / 7
11,281
752
19,370
13,780
5,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
YoungDisrespect
Ah Muzen Cab
19
6 / 5 / 9
11,510
767
18,816
18,274
9,645
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
xNakis
Anubis
17
2 / 7 / 12
10,252
683
18,066
20,331
10,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
65
31
Kills
18
18
Deaths
31
81
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
9
3
0.39
W
5
1
18
14
L
Sylvanus
2
4
16
2.5
W
Merlin
JDavid136
Merlin
6
4
16
3.5
L
Scylla
MurdaUr
Scylla
6
6
7
1.58
W
Xbalanque
QuackBag-
Xbalanque
6
5
16
2.8
W
Hou Yi
5
4
19
3.63
W
9
4
12
3.75
L
Ah Muzen Cab
YoungDisrespect
Ah Muzen Cab
6
5
9
2.1
L
Anubis
xNakis
Anubis
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,242
Damage
72,294
86,695
Taken
92,095
37,776
Mitigated
63,313
50,610
Healing
43,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,708
1,031
1,263
1,272
17,096
9,614
735
4,627
12,469
0
11,493
W
7,832
303
20,251
11,282
16,216
12,580
168
10,422
5,794
23,790
0
L
Sylvanus
8,334
1,303
11,820
9,536
22,614
28,062
136
7,213
15,401
13,022
0
W
Merlin
JDavid136
Merlin
18,003
1,375
2,474
2,921
16,046
5,551
550
8,263
7,783
39,006
0
L
Scylla
MurdaUr
Scylla
19,370
1,548
1,764
1,779
13,780
5,349
530
2,895
10,885
34,288
0
W
Xbalanque
QuackBag-
Xbalanque
22,210
8,140
0
1,687
16,902
6,204
2,237
8,126
8,776
0
42,341
W
Hou Yi
15,618
6,292
2,761
5,217
20,307
6,778
1,669
11,607
8,700
0
28,782
W
22,579
3,021
2,051
1,966
17,224
6,663
201
7,352
9,872
0
29,284
L
Ah Muzen Cab
YoungDisrespect
Ah Muzen Cab
18,816
7,178
2,183
4,647
18,274
9,645
2,311
3,480
14,794
0
40,942
L
Anubis
xNakis
Anubis
18,066
161
1,803
6,980
20,331
10,643
365
7,620
12,711
39,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,198
Gold Earned
54,246
201
Minions Killed
147
0
Camps Cleared
0
1,374,523
Distance Traveled
1,229,047
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,772
651
13
1
0
244,768
0
W
Hel
11,385
759
25
2
0
298,404
0
L
Sylvanus
11,431
762
8
1
0
250,621
0
W
Merlin
11,212
747
49
3
0
238,238
0
L
Scylla
11,281
752
36
2
0
255,081
4
W
Xbalanque
11,573
772
63
4
0
264,139
0
W
Hou Yi
11,379
759
45
3
0
258,631
0
W
Bastet
11,649
777
19
1
0
315,111
4
L
Ah Muzen Cab
11,510
767
35
2
0
251,747
0
L
Anubis
10,252
683
55
4
0
226,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role