Player Matchup

Mercury
Mercury
CrashBreak96338
Mercury
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Keiranjax
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Zephusdragon
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
animeefire
Cthulhu
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 6L
977 Elo+
Party 1
Geb
Geb
wGodly-
Geb
Level 16
God Stats
0W - 2L
1,285 SR
Queue Stats
18W - 32L
1,224 Elo+
Party 1
Team Averages
Level 6
1,414 SR
1,340 Elo+

VS

Team Averages
Level 20
1,583 SR
1,290 Elo+
Anhur
Anhur
Andres Cano1999
Anhur
Level 29
God Stats
9W - 3L
1,755 SR
Queue Stats
38W - 25L
1,281 Elo+
Solo
Anubis
Anubis
Apex_slayer21
Anubis
Level 26
God Stats
29W - 10L
1,546 SR
Queue Stats
142W - 112L
1,224 Elo+
Solo
Sylvanus
Sylvanus
CAVSFAN2354
Sylvanus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,130 Elo+
Solo
Thor
Thor
Rich_Dino
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
zigforce
Nemesis
Level 19
God Stats
8W - 7L
1,613 SR
Queue Stats
58W - 60L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 13 / 0
5,241
328
1,210
11,570
2,103
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
10
2 / 8 / 2
6,518
407
5,206
12,138
3,311
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 9 / 2
7,458
466
5,232
9,408
2,228
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
animeefire
Cthulhu
8
0 / 6 / 2
5,935
371
1,982
7,210
1,536
Geb
8
1 / 6 / 2
6,083
380
2,658
11,520
2,775
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 4
9,570
598
10,845
6,238
2,212
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
21 / 0 / 2
11,553
722
18,760
7,335
3,271
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
CAVSFAN2354
Sylvanus
11
5 / 1 / 8
8,194
512
4,151
4,747
3,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
6
0 / 5 / 0
6,244
390
169
8,370
1,955
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
zigforce
Nemesis
13
3 / 1 / 7
9,314
582
4,001
9,015
3,329
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
6
Kills
39
42
Deaths
9
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
10
2
4
6
W
21
0
2
22
W
Sylvanus
CAVSFAN2354
Sylvanus
5
1
8
9
L
0
13
0
0
L
Thor
2
8
2
0.38
W
Thor
0
5
0
0
L
3
9
2
0.44
L
Cthulhu
animeefire
Cthulhu
0
6
2
0.17
L
Geb
1
6
2
0.33
W
Nemesis
zigforce
Nemesis
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,288
Damage
37,926
51,846
Taken
35,705
11,953
Mitigated
13,864
3,550
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,845
4,860
0
500
6,238
2,212
3,935
0
6,238
0
53,976
W
18,760
1,651
0
5,849
7,335
3,271
1,256
1,845
5,490
70,373
0
W
Sylvanus
CAVSFAN2354
Sylvanus
4,151
1,925
436
1,194
4,747
3,097
647
634
4,113
18,670
0
L
1,210
175
0
210
11,570
2,103
243
3,295
8,275
0
10,160
L
Thor
5,206
598
0
500
12,138
3,311
0
3,935
8,203
0
16,416
W
Thor
169
54
0
521
8,370
1,955
0
876
7,494
0
21,191
L
5,232
2,917
0
243
9,408
2,228
0
4,983
4,425
0
26,557
L
Cthulhu
animeefire
Cthulhu
1,982
221
0
370
7,210
1,536
470
4,507
2,703
12,535
0
L
Geb
2,658
936
0
2,227
11,520
2,775
374
6,191
5,329
21,950
0
W
Nemesis
zigforce
Nemesis
4,001
1,766
0
3,424
9,015
3,329
773
1,285
7,730
0
55,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,235
Gold Earned
44,875
154
Minions Killed
371
0
Camps Cleared
0
1,115,287
Distance Traveled
1,358,208
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,570
598
104
7
0
239,924
1
W
Anubis
11,553
722
125
8
0
277,225
2
W
Sylvanus
8,194
512
27
2
0
244,438
0
L
Mercury
5,241
328
14
1
0
244,654
6
L
Thor
6,518
407
28
2
0
249,645
0
W
Thor
6,244
390
15
1
0
250,211
0
L
Neith
7,458
466
49
3
0
246,952
0
L
Cthulhu
5,935
371
25
2
0
175,817
4
L
Geb
6,083
380
38
2
0
198,219
1
W
Nemesis
9,314
582
100
6
0
346,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role