Player Matchup

Cerberus
Cerberus
Jualva
Cerberus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,569 Elo+
Party 1
Amaterasu
Amaterasu
Sir Lubertons
Amaterasu
Level 109
God Stats
2W - 2L
1,491 SR
Queue Stats
37W - 26L
1,594 Elo+
Party 1
Cupid
Cupid
TC Dicey
Cupid
Level 120
God Stats
1W - 1L
1,720 SR
Queue Stats
51W - 34L
1,616 Elo+
Party 1
Baba Yaga
Baba Yaga
TH1RD3Y3V1Z10N__
Baba Yaga
Level 43
God Stats
1W - 0L
1,636 SR
Queue Stats
7W - 3L
1,591 Elo+
Solo
Kukulkan
Kukulkan
Tradesman5
Kukulkan
Level 23
God Stats
1W - 1L
1,359 SR
Queue Stats
12W - 18L
1,408 Elo+
Party 1
Team Averages
Level 72
1,541 SR
1,555 Elo+

VS

Team Averages
Level 74
1,586 SR
1,601 Elo+
Nemesis
Nemesis
Dice151
Nemesis
Level 137
God Stats
9W - 4L
1,711 SR
Queue Stats
254W - 221L
1,608 Elo+
Party 2
Kuzenbo
Kuzenbo
Falakar
Kuzenbo
Level 18
God Stats
3W - 1L
1,799 SR
Queue Stats
113W - 53L
1,691 Elo+
Party 2
Nu Wa
Nu Wa
JeffAncap
Nu Wa
Level 49
God Stats
14W - 8L
1,560 SR
Queue Stats
78W - 73L
1,531 Elo+
Solo
Zeus
Zeus
fuukaswisher
Zeus
Level 37
God Stats
4W - 7L
1,226 SR
Queue Stats
129W - 140L
1,568 Elo+
Solo
Osiris
Osiris
ska8erboy
Osiris
Level 129
God Stats
4W - 2L
1,635 SR
Queue Stats
222W - 184L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jualva
Cerberus
20
10 / 11 / 22
16,599
1,107
24,767
33,453
25,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
Sir Lubertons
Amaterasu
20
12 / 8 / 19
16,125
1,075
28,785
31,246
17,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
TC Dicey
Cupid
20
11 / 9 / 22
16,611
1,107
33,607
26,939
13,233
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
20
4 / 3 / 25
16,215
1,081
17,734
18,992
22,279
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
Tradesman5
Kukulkan
20
5 / 3 / 16
14,821
988
17,935
11,945
6,278
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

18

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dice151
Nemesis
20
14 / 6 / 11
17,820
1,188
29,350
28,953
14,623
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
Falakar
Kuzenbo
20
4 / 6 / 21
14,525
968
18,868
32,570
60,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
JeffAncap
Nu Wa
20
3 / 10 / 19
14,996
1,000
26,287
18,915
8,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 13 / 15
15,274
1,018
23,708
23,726
8,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
ska8erboy
Osiris
20
6 / 7 / 17
16,248
1,083
17,059
26,942
30,367
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
117
42
Kills
34
34
Deaths
42
104
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dice151
Nemesis
14
6
11
3.25
L
Kuzenbo
Falakar
Kuzenbo
4
6
21
2.42
L
Nu Wa
JeffAncap
Nu Wa
3
10
19
1.25
W
Cerberus
Jualva
Cerberus
10
11
22
1.91
W
Amaterasu
Sir Lubertons
Amaterasu
12
8
19
2.69
W
Cupid
TC Dicey
Cupid
11
9
22
2.44
W
Baba Yaga
4
3
25
5.5
W
Kukulkan
Tradesman5
Kukulkan
5
3
16
4.33
L
7
13
15
1.12
L
Osiris
ska8erboy
Osiris
6
7
17
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,828
Damage
115,272
122,575
Taken
131,106
84,446
Mitigated
123,270
21,604
Healing
3,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dice151
Nemesis
29,350
18,012
0
1,433
28,953
14,623
0
13,559
15,394
0
45,045
L
Kuzenbo
Falakar
Kuzenbo
18,868
5,555
0
0
32,570
60,987
0
15,900
16,670
29,144
0
L
Nu Wa
JeffAncap
Nu Wa
26,287
7,770
620
893
18,915
8,473
0
4,517
14,398
67,437
0
W
Cerberus
Jualva
Cerberus
24,767
2,241
0
5,261
33,453
25,543
0
20,130
13,323
59,682
0
W
Amaterasu
Sir Lubertons
Amaterasu
28,785
20,497
0
4,118
31,246
17,113
0
17,385
13,861
0
52,695
W
Cupid
TC Dicey
Cupid
33,607
26,497
744
6,170
26,939
13,233
0
13,147
13,792
0
72,913
W
Baba Yaga
17,734
1,242
0
4,103
18,992
22,279
0
11,445
7,547
43,750
0
W
Kukulkan
Tradesman5
Kukulkan
17,935
577
707
501
11,945
6,278
0
6,756
5,189
68,617
0
L
23,708
3,062
0
0
23,726
8,820
0
14,253
9,473
49,858
0
L
Osiris
ska8erboy
Osiris
17,059
7,090
0
1,048
26,942
30,367
0
12,207
14,735
0
53,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,371
Gold Earned
78,863
387
Minions Killed
267
4
Camps Cleared
15
1,449,474
Distance Traveled
1,480,664
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
17,820
1,188
33
2
5
358,309
0
L
Kuzenbo
14,525
968
17
1
0
307,456
0
L
Nu Wa
14,996
1,000
70
5
0
248,882
3
W
Cerberus
16,599
1,107
99
7
0
258,829
0
W
Amaterasu
16,125
1,075
45
3
2
307,271
1
W
Cupid
16,611
1,107
78
5
2
277,233
0
W
Baba Yaga
16,215
1,081
51
3
0
289,320
0
W
Kukulkan
14,821
988
114
8
0
316,821
0
L
Zeus
15,274
1,018
61
4
2
277,628
0
L
Osiris
16,248
1,083
86
6
8
288,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role