Player Matchup

Scylla
Scylla
Javau
Scylla
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,484 Elo+
Party 1
Fenrir
Fenrir
Mnshar
Fenrir
Level 5
God Stats
7W - 5L
1,260 SR
Queue Stats
13W - 8L
1,385 Elo+
Solo
Cthulhu
Cthulhu
Sondrai
Cthulhu
Level 49
God Stats
1W - 4L
1,501 SR
Queue Stats
89W - 104L
1,397 Elo+
Party 1
Anhur
Anhur
YoungThug5
Anhur
Level 21
God Stats
1W - 8L
1,723 SR
Queue Stats
39W - 41L
1,279 Elo+
Solo
Hachiman
Hachiman
lHyakkimarUI
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Team Averages
Level 17
1,497 SR
1,409 Elo+

VS

Team Averages
Level 35
1,480 SR
1,416 Elo+
Skadi
Skadi
JugemuOibad
Skadi
Level 28
God Stats
2W - 1L
1,467 SR
Queue Stats
38W - 39L
1,363 Elo+
Solo
Hachiman
Hachiman
LoabeMo
Hachiman
Level 4
God Stats
3W - 5L
1,383 SR
Queue Stats
22W - 30L
1,500 Elo+
Party 2
Awilix
Awilix
SwalleySwanson
Awilix
Level 87
God Stats
18W - 12L
1,574 SR
Queue Stats
255W - 239L
1,336 Elo+
Party 2
Khepri
Khepri
pacomertn
Khepri
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
30W - 41L
1,416 Elo+
Party 3
Chang'e
Chang'e
zpitxaa
Chang'e
Level 28
God Stats
1W - 1L
1,477 SR
Queue Stats
52W - 48L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Javau
Scylla
8
1 / 5 / 0
4,898
445
4,409
6,140
1,743
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Mnshar
Fenrir
7
1 / 6 / 0
5,295
481
1,701
8,731
2,139
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Sondrai
Cthulhu
8
1 / 4 / 2
5,307
482
4,548
9,581
3,947
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
9
4 / 7 / 2
6,104
555
5,728
7,568
2,014
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
lHyakkimarUI
Hachiman
7
0 / 7 / 0
4,343
395
2,545
6,151
1,173
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
7,346
668
4,478
5,266
1,825
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
LoabeMo
Hachiman
8
1 / 2 / 3
5,609
510
2,928
4,352
1,062
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
19 / 3 / 1
8,562
778
13,394
8,349
2,643
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
pacomertn
Khepri
8
0 / 2 / 7
5,792
527
2,863
5,607
2,427
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
zpitxaa
Chang'e
11
3 / 1 / 6
6,617
602
4,888
6,127
2,049
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
7
Kills
28
29
Deaths
8
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
Javau
Scylla
1
5
0
0.2
W
5
0
3
6.5
W
Hachiman
LoabeMo
Hachiman
1
2
3
1.25
L
Fenrir
Mnshar
Fenrir
1
6
0
0.17
L
Cthulhu
Sondrai
Cthulhu
1
4
2
0.5
W
19
3
1
6.5
L
Anhur
4
7
2
0.71
L
Hachiman
lHyakkimarUI
Hachiman
0
7
0
0
W
Khepri
pacomertn
Khepri
0
2
7
1.75
W
Chang'e
zpitxaa
Chang'e
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,931
Damage
28,551
38,171
Taken
29,701
11,016
Mitigated
10,006
4,881
Healing
7,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Javau
Scylla
4,409
476
0
440
6,140
1,743
0
3,070
3,070
18,632
0
W
4,478
2,206
0
1,088
5,266
1,825
2,942
1,048
4,218
0
39,809
W
Hachiman
LoabeMo
Hachiman
2,928
1,916
0
431
4,352
1,062
1,123
1,115
3,237
0
17,809
L
Fenrir
Mnshar
Fenrir
1,701
536
0
1,605
8,731
2,139
0
186
8,545
0
21,244
L
Cthulhu
Sondrai
Cthulhu
4,548
800
93
2,192
9,581
3,947
0
2,192
7,389
22,153
0
W
13,394
5,724
0
1,965
8,349
2,643
916
927
7,422
0
33,423
L
Anhur
5,728
2,310
0
500
7,568
2,014
0
1,839
5,729
0
21,122
L
Hachiman
lHyakkimarUI
Hachiman
2,545
1,565
0
51
6,151
1,173
272
464
5,687
0
11,900
W
Khepri
pacomertn
Khepri
2,863
350
99
351
5,607
2,427
224
1,930
3,677
13,188
0
W
Chang'e
zpitxaa
Chang'e
4,888
918
476
2,781
6,127
2,049
829
3,937
2,190
20,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,947
Gold Earned
33,926
162
Minions Killed
213
0
Camps Cleared
0
932,601
Distance Traveled
1,039,260
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,898
445
34
3
0
178,337
0
W
Skadi
7,346
668
81
7
0
182,483
1
W
Hachiman
5,609
510
44
4
0
201,548
3
L
Fenrir
5,295
481
37
3
0
167,829
0
L
Cthulhu
5,307
482
30
3
0
191,917
1
W
Awilix
8,562
778
48
4
0
257,044
0
L
Anhur
6,104
555
44
4
0
188,790
3
L
Hachiman
4,343
395
17
2
0
205,728
1
W
Khepri
5,792
527
8
1
0
215,406
0
W
Chang'e
6,617
602
32
3
0
182,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role