Player Matchup

Ne Zha
Ne Zha
Felipeixonn
Ne Zha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
HaChiKoLR
Neith
Level 5
God Stats
0W - 1L
1,478 SR
Queue Stats
1W - 7L
1,489 Elo+
Solo
Chang'e
Chang'e
Lizardking56847
Chang'e
Level 18
God Stats
1W - 4L
1,370 SR
Queue Stats
24W - 37L
1,420 Elo+
Solo
Bellona
Bellona
PeterVenkman_PhD
Bellona
Level 6
God Stats
1W - 5L
1,194 SR
Queue Stats
5W - 11L
1,288 Elo+
Solo
Skadi
Skadi
notaproblem9000
Skadi
Level 6
God Stats
1W - 1L
1,675 SR
Queue Stats
4W - 4L
1,432 Elo+
Solo
Team Averages
Level 8
1,443 SR
1,426 Elo+

VS

Team Averages
Level 21
1,623 SR
1,438 Elo+
Izanami
Izanami
Fad3d Goon
Izanami
Level 7
God Stats
8W - 0L
1,500 SR
Queue Stats
15W - 7L
1,386 Elo+
Party 1
Artemis
Artemis
Fad3d Mom3nts
Artemis
Level 29
God Stats
9W - 1L
1,791 SR
Queue Stats
90W - 80L
1,513 Elo+
Party 1
Ra
Ra
eshcodon
Ra
Level 24
God Stats
1W - 1L
1,759 SR
Queue Stats
85W - 79L
1,411 Elo+
Solo
Chaac
Chaac
killerbit00
Chaac
Level 29
God Stats
11W - 7L
1,510 SR
Queue Stats
22W - 27L
1,449 Elo+
Solo
Erlang Shen
Erlang Shen
xDr OKI PRIDE
Erlang Shen
Level 15
God Stats
11W - 10L
1,553 SR
Queue Stats
18W - 29L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
0 / 2 / 0
5,019
1,004
1,853
4,000
1,641
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
HaChiKoLR
Neith
10
0 / 4 / 0
5,369
1,074
1,741
6,305
2,255
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 7 / 0
5,321
1,064
5,254
8,535
2,472
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 2 / 0
5,135
1,027
197
3,291
1,769
10
0 / 4 / 0
5,216
1,043
1,455
4,475
1,466
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

248

VS

Team 2 Tickets

427

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fad3d Goon
Izanami
12
2 / 0 / 9
6,371
1,274
3,156
2,741
928
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
13
4 / 0 / 9
6,820
1,364
4,733
4,078
1,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
8 / 0 / 8
8,246
1,649
8,924
3,303
1,248
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 8
7,216
1,443
4,806
2,546
1,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
xDr OKI PRIDE
Erlang Shen
8
0 / 0 / 0
3,380
676
0
0
0

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
53
0
Kills
19
19
Deaths
0
0
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
Fad3d Goon
Izanami
2
0
9
6.5
W
Artemis
4
0
9
8.5
L
Ne Zha
0
2
0
0
L
Neith
HaChiKoLR
Neith
0
4
0
0
L
0
7
0
0
L
0
2
0
0
W
8
0
8
12
W
5
0
8
9
L
0
4
0
0
W
Erlang Shen
xDr OKI PRIDE
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,500
Damage
21,619
26,606
Taken
12,668
9,603
Mitigated
4,778
2,415
Healing
3,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Fad3d Goon
Izanami
3,156
2,562
0
0
2,741
928
0
1,951
790
0
6,666
W
Artemis
4,733
3,056
147
147
4,078
1,362
0
1,432
2,571
0
17,215
L
Ne Zha
1,853
631
0
349
4,000
1,641
0
1,597
2,403
0
2,432
L
Neith
HaChiKoLR
Neith
1,741
765
0
542
6,305
2,255
0
1,864
4,441
0
12,139
L
5,254
926
523
1,001
8,535
2,472
0
2,699
5,836
17,638
0
L
197
36
0
0
3,291
1,769
0
947
2,344
0
1,778
W
8,924
915
654
639
3,303
1,248
0
1,394
1,884
23,736
0
W
4,806
752
366
1,648
2,546
1,240
0
477
2,019
0
16,684
L
1,455
317
0
0
4,475
1,466
0
1,817
2,658
0
6,178
W
Erlang Shen
xDr OKI PRIDE
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,060
Gold Earned
32,033
61
Minions Killed
105
3
Camps Cleared
3
330,815
Distance Traveled
422,590
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,371
1,274
12
2
1
86,200
0
W
Artemis
6,820
1,364
26
5
0
104,483
0
L
Ne Zha
5,019
1,004
4
1
0
53,794
0
L
Neith
5,369
1,074
26
5
0
66,415
0
L
Chang'e
5,321
1,064
22
4
1
89,625
0
L
Bellona
5,135
1,027
1
0
0
43,082
0
W
Ra
8,246
1,649
31
6
1
110,922
0
W
Chaac
7,216
1,443
36
7
1
120,985
2
L
Skadi
5,216
1,043
8
2
2
77,899
0
W
Erlang Shen
3,380
676
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role