Player Matchup

Merlin
Merlin
ViRuSs aNtRaXx
Merlin
Level 20
God Stats
2W - 2L
1,452 SR
Queue Stats
17W - 33L
1,081 Elo+
Solo
Zeus
Zeus
pupyrus
Zeus
Level 28
God Stats
71W - 81L
1,392 SR
Queue Stats
81W - 118L
1,071 Elo+
Solo
Kukulkan
Kukulkan
tmain55_loop_sld
Kukulkan
Level 8
God Stats
10W - 8L
1,253 SR
Queue Stats
19W - 37L
933 Elo+
Solo
Team Averages
Level 19
1,366 SR
1,029 Elo+

VS

Team Averages
Level 43
1,414 SR
1,146 Elo+
Bellona
Bellona
CorruptGenoc1de
Bellona
Level 51
God Stats
9W - 7L
1,393 SR
Queue Stats
34W - 34L
1,282 Elo+
Solo
Chronos
Chronos
DrDenzel-
Chronos
Level 59
God Stats
9W - 9L
1,348 SR
Queue Stats
68W - 76L
1,299 Elo+
Solo
Mercury
Mercury
radradarmike
Mercury
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 62L
856 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 8
13,802
657
11,868
13,563
5,929
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
pupyrus
Zeus
17
7 / 7 / 5
13,690
652
23,858
15,905
10,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 9 / 11
12,030
573
8,208
15,561
7,931
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 10
15,185
723
16,327
22,311
28,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
DrDenzel-
Chronos
20
11 / 4 / 5
15,061
717
17,793
16,410
7,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
radradarmike
Mercury
13
0 / 8 / 6
11,191
533
544
16,725
5,590

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
41
14
Kills
20
20
Deaths
14
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
2
10
7
W
Chronos
DrDenzel-
Chronos
11
4
5
3.38
L
6
4
8
2.5
L
Zeus
pupyrus
Zeus
7
7
5
1.36
W
Mercury
radradarmike
Mercury
0
8
6
0.38
L
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,934
Damage
34,664
45,029
Taken
55,446
24,575
Mitigated
41,744
7,144
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,327
9,159
0
1,425
22,311
28,996
406
14,214
8,097
0
82,488
W
Chronos
DrDenzel-
Chronos
17,793
5,645
789
4,880
16,410
7,158
2,050
14,932
1,478
82,310
0
L
11,868
1,146
101
1,702
13,563
5,929
158
5,132
8,431
63,168
0
L
Zeus
pupyrus
Zeus
23,858
2,718
307
5,034
15,905
10,715
252
6,736
9,169
51,678
0
W
Mercury
radradarmike
Mercury
544
84
0
0
16,725
5,590
0
14,921
1,804
0
3,509
L
8,208
1,527
0
0
15,561
7,931
0
6,021
9,540
31,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,522
Gold Earned
41,437
175
Minions Killed
209
0
Camps Cleared
0
887,685
Distance Traveled
1,057,692
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,185
723
84
4
0
377,529
0
W
Chronos
15,061
717
117
6
0
343,925
0
L
Merlin
13,802
657
80
4
0
346,486
1
L
Zeus
13,690
652
60
3
0
244,463
0
W
Mercury
11,191
533
8
0
0
336,238
0
L
Kukulkan
12,030
573
35
2
0
296,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role