Player Matchup

Cthulhu
Cthulhu
Okkusenman
Cthulhu
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 41L
1,327 Elo+
Solo
Fenrir
Fenrir
iFrankhh
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
taquitosdecabeza
Nu Wa
Level 149
God Stats
4W - 10L
1,335 SR
Queue Stats
360W - 359L
1,521 Elo+
Party 2
Team Averages
Level 126
1,445 SR
1,449 Elo+

VS

Team Averages
Level 92
1,605 SR
1,364 Elo+
Zhong Kui
Zhong Kui
COWSGOlVlOO
Zhong Kui
Level 81
God Stats
1W - 0L
1,742 SR
Queue Stats
36W - 46L
1,334 Elo+
Party 1
Neith
Neith
McMattt
Neith
Level 68
God Stats
1W - 2L
1,333 SR
Queue Stats
10W - 20L
1,211 Elo+
Party 1
Rama
Rama
bendzover
Rama
Level 127
God Stats
13W - 4L
1,740 SR
Queue Stats
241W - 207L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Okkusenman
Cthulhu
13
0 / 6 / 12
11,265
663
12,603
27,242
23,272
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
iFrankhh
Fenrir
15
11 / 6 / 4
12,691
747
16,537
20,090
19,287
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
4 / 2 / 10
11,224
660
10,345
7,737
2,679
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
COWSGOlVlOO
Zhong Kui
14
0 / 7 / 14
11,290
664
14,073
19,931
17,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
McMattt
Neith
14
1 / 4 / 9
10,669
628
9,959
12,508
4,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
17
13 / 5 / 1
13,790
811
20,733
16,794
5,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
38
15
Kills
14
14
Deaths
16
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
COWSGOlVlOO
Zhong Kui
0
7
14
1
W
Neith
McMattt
Neith
1
4
9
1.38
L
Cthulhu
Okkusenman
Cthulhu
0
6
12
1
W
Rama
13
5
1
2.7
L
Fenrir
iFrankhh
Fenrir
11
6
4
2.17
L
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,485
Damage
44,765
55,069
Taken
49,233
45,238
Mitigated
27,092
13,403
Healing
18,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
COWSGOlVlOO
Zhong Kui
14,073
2,803
0
8,461
19,931
17,076
937
9,101
10,503
39,767
0
W
Neith
McMattt
Neith
9,959
3,504
0
2,954
12,508
4,417
1,339
5,754
6,629
0
47,833
L
Cthulhu
Okkusenman
Cthulhu
12,603
257
1,184
6,164
27,242
23,272
224
7,113
20,129
36,036
0
W
Rama
20,733
15,424
0
6,726
16,794
5,599
1,441
8,117
8,527
0
78,055
L
Fenrir
iFrankhh
Fenrir
16,537
5,660
0
5,292
20,090
19,287
245
5,485
14,605
0
48,793
L
10,345
2,370
0
763
7,737
2,679
1,711
1,563
6,174
50,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,180
Gold Earned
35,749
179
Minions Killed
208
0
Camps Cleared
0
823,737
Distance Traveled
817,812
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,290
664
47
3
0
266,812
4
W
Neith
10,669
628
66
4
0
269,951
1
L
Cthulhu
11,265
663
49
3
0
265,881
2
W
Rama
13,790
811
95
6
0
281,049
2
L
Fenrir
12,691
747
52
3
0
283,438
0
L
Nu Wa
11,224
660
78
5
0
274,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role