Player Matchup

Merlin
Merlin
Khaario
Merlin
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 14L
1,355 Elo+
Party 1
Zeus
Zeus
Vulk24
Zeus
Level 24
God Stats
0W - 1L
1,528 SR
Queue Stats
2W - 5L
1,324 Elo+
Solo
Thor
Thor
Yisclif
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,320 Elo+
Party 1
Team Averages
Level 22
1,509 SR
1,333 Elo+

VS

Team Averages
Level 28
1,445 SR
1,366 Elo+
King Arthur
King Arthur
GomoDead
King Arthur
Level 28
God Stats
1W - 0L
1,296 SR
Queue Stats
16W - 20L
1,193 Elo+
Party 2
Anubis
Anubis
GomoPapa
Anubis
Level 28
God Stats
14W - 11L
1,474 SR
Queue Stats
28W - 28L
1,323 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Piteriuz
Ah Muzen Cab
Level 28
God Stats
3W - 1L
1,566 SR
Queue Stats
3W - 1L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Khaario
Merlin
16
2 / 7 / 2
12,302
615
13,910
17,013
4,710
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
Vulk24
Zeus
15
2 / 9 / 3
12,173
609
14,929
16,007
4,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Yisclif
Thor
14
2 / 9 / 3
11,849
592
4,235
15,155
4,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GomoDead
King Arthur
17
8 / 3 / 13
14,123
706
9,094
22,901
17,579
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
GomoPapa
Anubis
19
10 / 2 / 13
14,610
731
21,493
15,650
7,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Piteriuz
Ah Muzen Cab
17
7 / 1 / 13
13,670
684
10,468
9,220
2,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
6
Kills
25
25
Deaths
6
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GomoDead
King Arthur
8
3
13
4.83
W
Anubis
GomoPapa
Anubis
10
2
13
8.25
L
Merlin
Khaario
Merlin
2
7
2
0.43
W
Ah Muzen Cab
Piteriuz
Ah Muzen Cab
7
1
13
13.5
L
Zeus
Vulk24
Zeus
2
9
3
0.39
L
Thor
Yisclif
Thor
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,074
Damage
41,055
48,175
Taken
47,771
13,507
Mitigated
27,827
3,539
Healing
19,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GomoDead
King Arthur
9,094
1,802
400
5,868
22,901
17,579
735
12,054
10,847
0
34,194
W
Anubis
GomoPapa
Anubis
21,493
706
647
10,020
15,650
7,264
593
10,531
5,119
86,525
0
L
Merlin
Khaario
Merlin
13,910
729
467
2,652
17,013
4,710
0
8,281
8,546
65,595
0
W
Ah Muzen Cab
Piteriuz
Ah Muzen Cab
10,468
1,940
0
2,341
9,220
2,984
2,351
6,306
2,914
0
69,801
L
Zeus
Vulk24
Zeus
14,929
2,027
0
0
16,007
4,574
0
6,821
9,186
56,598
0
L
Thor
Yisclif
Thor
4,235
927
0
420
15,155
4,223
0
7,053
8,102
0
25,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,324
Gold Earned
42,403
203
Minions Killed
233
0
Camps Cleared
0
841,397
Distance Traveled
1,068,559
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,123
706
33
2
0
403,176
0
W
Anubis
14,610
731
116
6
0
321,896
2
L
Merlin
12,302
615
105
5
0
295,115
1
W
Ah Muzen Cab
13,670
684
84
4
0
343,487
0
L
Zeus
12,173
609
71
4
0
234,971
0
L
Thor
11,849
592
27
1
0
311,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role