Player Matchup

Heimdallr
Heimdallr
Draygn
Heimdallr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Kerols
Horus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 143L
1,647 Elo+
Party 2
Merlin
Merlin
Sezto
Merlin
Level 108
God Stats
5W - 0L
1,908 SR
Queue Stats
65W - 52L
1,572 Elo+
Solo
Chiron
Chiron
SpartaErkrath
Chiron
Level 147
God Stats
2W - 1L
1,478 SR
Queue Stats
145W - 158L
1,478 Elo+
Solo
Freya
Freya
iToughSmurrf
Freya
Level 139
God Stats
1W - 1L
1,287 SR
Queue Stats
270W - 213L
1,600 Elo+
Party 2
Team Averages
Level 121
1,535 SR
1,559 Elo+

VS

Team Averages
Level 96
1,488 SR
1,491 Elo+
Yemoja
Yemoja
 
Yemoja
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BadBowles
Anhur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,451 Elo+
Party 1
Zhong Kui
Zhong Kui
KatelynP
Zhong Kui
Level 141
God Stats
11W - 9L
1,539 SR
Queue Stats
244W - 229L
1,548 Elo+
Party 1
Vulcan
Vulcan
Stanleeee
Vulcan
Level 37
God Stats
2W - 3L
1,529 SR
Queue Stats
112W - 116L
1,467 Elo+
Solo
Geb
Geb
amani420
Geb
Level 76
God Stats
1W - 3L
1,370 SR
Queue Stats
394W - 427L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Draygn
Heimdallr
16
0 / 2 / 10
9,639
689
10,711
7,746
4,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Horus
Kerols
Horus
17
3 / 3 / 9
9,974
712
2,070
20,036
22,572
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Sezto
Merlin
17
3 / 2 / 11
10,264
733
17,929
12,081
6,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 1 / 11
10,508
751
10,167
12,818
6,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
7 / 3 / 8
11,191
799
12,359
13,503
7,617
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 4 / 8
8,636
617
4,630
11,952
9,644
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
BadBowles
Anhur
15
1 / 3 / 7
8,562
612
5,419
10,089
4,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
KatelynP
Zhong Kui
16
1 / 4 / 7
9,003
643
11,608
12,828
9,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
Stanleeee
Vulcan
18
8 / 3 / 2
10,501
750
26,128
12,741
6,184
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 8
8,337
596
5,871
12,419
11,408
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
42
17
Kills
10
11
Deaths
18
49
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
8
1
L
Anhur
BadBowles
Anhur
1
3
7
1.5
W
Heimdallr
Draygn
Heimdallr
0
2
10
2.5
L
Zhong Kui
KatelynP
Zhong Kui
1
4
7
1.13
W
Horus
Kerols
Horus
3
3
9
2.5
W
Merlin
Sezto
Merlin
3
2
11
4.25
W
4
1
11
9.5
L
Vulcan
Stanleeee
Vulcan
8
3
2
3
L
0
4
8
1
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,236
Damage
53,656
66,184
Taken
60,029
48,560
Mitigated
40,626
36,695
Healing
27,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,630
541
11,054
2,808
11,952
9,644
322
6,852
5,100
10,008
0
L
Anhur
BadBowles
Anhur
5,419
1,779
1,551
1,351
10,089
4,272
528
4,636
5,453
0
12,763
W
Heimdallr
Draygn
Heimdallr
10,711
1,845
464
919
7,746
4,617
1,097
5,452
2,294
0
32,113
L
Zhong Kui
KatelynP
Zhong Kui
11,608
921
2,211
3,200
12,828
9,118
316
4,881
7,947
27,857
0
W
Horus
Kerols
Horus
2,070
646
10,226
7,405
20,036
22,572
208
12,237
6,703
0
4,242
W
Merlin
Sezto
Merlin
17,929
615
1,336
2,237
12,081
6,785
1,116
9,209
2,872
39,414
0
W
10,167
3,726
4,658
5,043
12,818
6,969
2,886
10,082
2,736
0
33,039
L
Vulcan
Stanleeee
Vulcan
26,128
6,108
747
1,958
12,741
6,184
426
7,627
5,114
47,430
0
L
5,871
273
1,541
1,312
12,419
11,408
366
6,292
6,127
13,665
0
W
12,359
4,443
1,869
2,538
13,503
7,617
234
11,257
2,246
28,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,576
Gold Earned
45,039
179
Minions Killed
121
0
Camps Cleared
0
1,080,259
Distance Traveled
1,181,271
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,636
617
8
1
0
245,829
2
L
Anhur
8,562
612
16
1
0
219,880
0
W
Heimdallr
9,639
689
51
4
0
226,897
1
L
Zhong Kui
9,003
643
38
3
0
264,402
2
W
Horus
9,974
712
0
0
0
260,669
0
W
Merlin
10,264
733
41
3
0
207,959
2
W
Chiron
10,508
751
57
4
0
181,814
0
L
Vulcan
10,501
750
46
3
0
249,120
0
L
Geb
8,337
596
13
1
0
202,040
0
W
Freya
11,191
799
30
2
0
202,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role