Player Matchup

Merlin
Merlin
CRO-COP-70
Merlin
Level 29
God Stats
0W - 2L
1,376 SR
Queue Stats
28W - 26L
1,356 Elo+
Party 2
King Arthur
King Arthur
JahTheCreeper
King Arthur
Level 105
God Stats
1W - 2L
1,494 SR
Queue Stats
14W - 12L
1,394 Elo+
Party 2
Yemoja
Yemoja
s1mon_WY_
Yemoja
Level 18
God Stats
1W - 1L
1,325 SR
Queue Stats
15W - 13L
1,375 Elo+
Party 2
Team Averages
Level 51
1,398 SR
1,375 Elo+

VS

Team Averages
Level 87
1,365 SR
1,353 Elo+
Baron Samedi
Baron Samedi
Twitch_PikaSquad
Baron Samedi
Level 65
God Stats
15W - 18L
1,424 SR
Queue Stats
279W - 323L
1,356 Elo+
Solo
Achilles
Achilles
juliryx
Achilles
Level 107
God Stats
1W - 6L
1,171 SR
Queue Stats
69W - 84L
1,361 Elo+
Party 1
Da Ji
Da Ji
sandrol345
Da Ji
Level 89
God Stats
1W - 5L
1,500 SR
Queue Stats
34W - 49L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CRO-COP-70
Merlin
20
12 / 10 / 2
16,545
752
25,555
20,941
8,473
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
JahTheCreeper
King Arthur
17
5 / 12 / 7
14,066
639
18,711
30,840
25,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
s1mon_WY_
Yemoja
16
0 / 5 / 8
13,537
615
3,880
15,091
16,781
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Twitch_PikaSquad
Baron Samedi
17
1 / 9 / 17
14,288
649
16,724
21,510
8,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
juliryx
Achilles
20
11 / 3 / 12
16,232
738
18,661
24,704
30,754
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Da Ji
20
15 / 5 / 8
17,177
781
20,851
19,010
8,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
17
Kills
27
27
Deaths
17
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
CRO-COP-70
Merlin
12
10
2
1.3
L
King Arthur
JahTheCreeper
King Arthur
5
12
7
0.71
W
Baron Samedi
Twitch_PikaSquad
Baron Samedi
1
9
17
1.06
W
Achilles
juliryx
Achilles
11
3
12
5.67
L
Yemoja
s1mon_WY_
Yemoja
0
5
8
0.8
W
Da Ji
15
5
8
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,146
Damage
56,236
66,872
Taken
65,224
50,739
Mitigated
48,392
11,671
Healing
24,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CRO-COP-70
Merlin
25,555
1,123
0
3,092
20,941
8,473
412
4,308
16,508
86,048
0
L
King Arthur
JahTheCreeper
King Arthur
18,711
5,191
0
884
30,840
25,485
90
9,609
20,908
0
54,147
W
Baron Samedi
Twitch_PikaSquad
Baron Samedi
16,724
1,487
2,642
6,700
21,510
8,671
591
12,426
9,084
66,016
0
W
Achilles
juliryx
Achilles
18,661
7,283
0
8,493
24,704
30,754
1,478
9,668
15,036
0
94,614
L
Yemoja
s1mon_WY_
Yemoja
3,880
1,632
5,721
1,974
15,091
16,781
56
2,853
11,963
19,168
0
W
Da Ji
20,851
7,720
1,353
5,522
19,010
8,967
1,046
7,544
11,277
0
63,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,148
Gold Earned
47,697
158
Minions Killed
243
0
Camps Cleared
0
961,347
Distance Traveled
1,125,839
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
16,545
752
95
4
0
309,882
4
L
King Arthur
14,066
639
47
2
0
318,926
1
W
Baron Samedi
14,288
649
83
4
0
332,740
2
W
Achilles
16,232
738
101
5
0
387,948
0
L
Yemoja
13,537
615
16
1
0
332,539
2
W
Da Ji
17,177
781
59
3
0
405,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role