Player Matchup

Cthulhu
Cthulhu
BoostedGuard
Cthulhu
Level 132
God Stats
2W - 0L
1,715 SR
Queue Stats
270W - 193L
1,587 Elo+
Party 2
Medusa
Medusa
Veternhawkeyep
Medusa
Level 29
God Stats
2W - 0L
1,839 SR
Queue Stats
75W - 45L
1,615 Elo+
Party 2
Ah Puch
Ah Puch
menolli11
Ah Puch
Level 128
God Stats
1W - 1L
1,187 SR
Queue Stats
283W - 227L
1,537 Elo+
Party 2
Team Averages
Level 96
1,581 SR
1,580 Elo+

VS

Team Averages
Level 52
1,558 SR
1,508 Elo+
Chaac
Chaac
Arotreth
Chaac
Level 68
God Stats
25W - 24L
1,514 SR
Queue Stats
319W - 342L
1,506 Elo+
Party 1
Anubis
Anubis
Delgaroth
Anubis
Level 68
God Stats
11W - 7L
1,659 SR
Queue Stats
269W - 273L
1,517 Elo+
Party 1
Bellona
Bellona
fakoor
Bellona
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoostedGuard
Cthulhu
19
7 / 8 / 12
15,700
683
20,996
25,439
17,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 11 / 11
13,679
595
8,042
17,026
4,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
menolli11
Ah Puch
20
14 / 6 / 7
17,429
758
29,949
23,217
14,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arotreth
Chaac
20
6 / 5 / 19
16,029
697
19,659
25,924
41,688
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Delgaroth
Anubis
19
11 / 7 / 10
16,318
709
20,128
21,624
11,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
fakoor
Bellona
18
7 / 11 / 16
15,969
694
17,063
22,679
17,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
69
22
Kills
24
25
Deaths
23
30
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chaac
Arotreth
Chaac
6
5
19
3.1
W
Cthulhu
BoostedGuard
Cthulhu
7
8
12
1.63
L
Anubis
Delgaroth
Anubis
11
7
10
2.29
W
1
11
11
0.59
L
Bellona
fakoor
Bellona
7
11
16
1.36
W
Ah Puch
menolli11
Ah Puch
14
6
7
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,987
Damage
56,850
65,682
Taken
70,227
37,269
Mitigated
70,317
14,125
Healing
17,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Arotreth
Chaac
19,659
3,411
0
7,059
25,924
41,688
348
16,611
9,313
0
69,389
W
Cthulhu
BoostedGuard
Cthulhu
20,996
500
264
3,556
25,439
17,652
666
9,074
15,872
58,775
0
L
Anubis
Delgaroth
Anubis
20,128
767
0
9,269
21,624
11,314
974
16,942
4,682
105,882
0
W
8,042
3,610
0
2,423
17,026
4,761
1,330
6,132
10,569
0
61,386
L
Bellona
fakoor
Bellona
17,063
6,772
0
1,506
22,679
17,315
0
17,826
4,853
0
41,737
W
Ah Puch
menolli11
Ah Puch
29,949
1,300
0
7,882
23,217
14,856
1,106
4,998
17,644
87,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,808
Gold Earned
48,316
233
Minions Killed
268
0
Camps Cleared
0
1,116,970
Distance Traveled
1,163,880
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,029
697
75
3
0
461,300
11
W
Cthulhu
15,700
683
73
3
0
374,893
4
L
Anubis
16,318
709
157
7
0
329,627
2
W
Medusa
13,679
595
88
4
0
359,209
5
L
Bellona
15,969
694
36
2
0
372,953
2
W
Ah Puch
17,429
758
72
3
0
382,868
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role