Player Matchup

Janus
Janus
Balls2Chin
Janus
Level 88
God Stats
0W - 1L
1,307 SR
Queue Stats
2W - 10L
1,172 Elo+
Solo
Neith
Neith
BrunoMaster09
Neith
Level 85
God Stats
15W - 20L
1,457 SR
Queue Stats
191W - 241L
1,303 Elo+
Solo
Artio
Artio
Moose1655
Artio
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
71W - 61L
1,306 Elo+
Solo
Nu Wa
Nu Wa
ToxicRemedyy
Nu Wa
Level 85
God Stats
29W - 23L
1,474 SR
Queue Stats
46W - 41L
1,311 Elo+
Solo
Rama
Rama
forum222
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 87
1,448 SR
1,318 Elo+

VS

Team Averages
Level 93
1,516 SR
1,295 Elo+
Hercules
Hercules
AgateOne3152437
Hercules
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,263 Elo+
Party 1
Mercury
Mercury
Connor_Fritter
Mercury
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 81L
1,263 Elo+
Solo
Zeus
Zeus
OrJadore
Zeus
Level 133
God Stats
17W - 12L
1,499 SR
Queue Stats
318W - 317L
1,393 Elo+
Solo
Terra
Terra
VaussredX 99
Terra
Level 99
God Stats
7W - 3L
1,683 SR
Queue Stats
132W - 143L
1,315 Elo+
Party 1
Neith
Neith
joalarso1
Neith
Level 68
God Stats
13W - 12L
1,399 SR
Queue Stats
24W - 32L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
2 / 5 / 1
6,650
665
4,033
6,525
2,100
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 1
6,865
687
4,147
4,874
1,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artio
Moose1655
Artio
12
1 / 3 / 3
6,439
644
4,333
12,012
5,489
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 3 / 2
6,443
644
2,958
6,348
2,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
11
0 / 3 / 2
6,025
603
2,236
6,749
2,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 0 / 4
5,911
591
4,455
5,538
2,849
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 3 / 7
6,612
661
2,571
7,216
2,377
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
17
12 / 0 / 3
9,984
998
15,458
2,937
1,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 6
7,766
777
3,165
9,596
6,492
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
joalarso1
Neith
13
1 / 0 / 7
6,960
696
5,389
4,634
1,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
4
Kills
15
15
Deaths
4
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
0
0
4
2
L
Janus
2
5
1
0.5
L
1
1
1
1.5
W
0
3
7
1.17
L
Artio
Moose1655
Artio
1
3
3
0.83
W
Zeus
12
0
3
13.5
L
0
3
2
0.33
W
2
1
6
5
L
Rama
0
3
2
0.33
W
Neith
joalarso1
Neith
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,707
Damage
31,038
36,508
Taken
29,921
14,054
Mitigated
14,511
8,232
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
4,455
567
0
901
5,538
2,849
0
2,772
2,766
0
11,066
L
Janus
4,033
147
0
540
6,525
2,100
114
4,501
1,974
20,151
0
L
4,147
677
0
1,422
4,874
1,845
132
2,856
1,968
0
26,542
W
2,571
551
556
1,952
7,216
2,377
753
3,197
4,019
0
14,975
L
Artio
Moose1655
Artio
4,333
241
633
4,710
12,012
5,489
0
4,874
7,011
12,510
0
W
Zeus
15,458
234
0
714
2,937
1,098
0
950
1,987
44,449
0
L
2,958
617
0
0
6,348
2,303
0
3,682
2,616
23,484
0
W
3,165
182
748
1,194
9,596
6,492
0
3,245
6,351
15,890
0
L
Rama
2,236
744
266
661
6,749
2,317
480
3,058
3,641
0
14,507
W
Neith
joalarso1
Neith
5,389
2,294
0
844
4,634
1,695
641
1,302
3,332
0
21,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,422
Gold Earned
37,233
220
Minions Killed
187
7
Camps Cleared
3
821,666
Distance Traveled
903,113
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,911
591
26
3
0
183,197
0
L
Janus
6,650
665
39
4
6
137,857
0
L
Neith
6,865
687
64
6
0
176,736
0
W
Mercury
6,612
661
21
2
1
204,082
3
L
Artio
6,439
644
24
2
0
198,643
3
W
Zeus
9,984
998
77
8
2
175,815
0
L
Nu Wa
6,443
644
64
6
1
164,670
2
W
Terra
7,766
777
20
2
0
175,222
0
L
Rama
6,025
603
29
3
0
143,760
0
W
Neith
6,960
696
43
4
0
164,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role