Player Matchup

Hachiman
Hachiman
DRUIDELF
Hachiman
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 32L
1,378 Elo+
Party 1
Jormungandr
Jormungandr
Soneaa12
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,361 Elo+
Party 2
Mercury
Mercury
Thryque
Mercury
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,410 Elo+
Party 2
Odin
Odin
Widowsting
Odin
Level 20
God Stats
1W - 2L
1,523 SR
Queue Stats
46W - 43L
1,390 Elo+
Party 2
Discordia
Discordia
Zatrameck
Discordia
Level 18
God Stats
4W - 1L
1,884 SR
Queue Stats
24W - 36L
1,399 Elo+
Party 1
Team Averages
Level 21
1,581 SR
1,388 Elo+

VS

Team Averages
Level 14
1,546 SR
1,407 Elo+
Ares
Ares
Claudio2729
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,510 Elo+
Solo
Ullr
Ullr
Halli000
Ullr
Level 4
God Stats
3W - 1L
1,539 SR
Queue Stats
3W - 1L
1,384 Elo+
Solo
Ra
Ra
JodiBernal
Ra
Level 7
God Stats
3W - 1L
1,727 SR
Queue Stats
9W - 11L
1,360 Elo+
Solo
Mercury
Mercury
Whotang
Mercury
Level 24
God Stats
28W - 23L
1,455 SR
Queue Stats
46W - 33L
1,376 Elo+
Solo
Chaac
Chaac
bwoahh
Chaac
Level 26
God Stats
5W - 6L
1,510 SR
Queue Stats
68W - 66L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DRUIDELF
Hachiman
16
6 / 11 / 5
10,665
485
10,218
22,374
7,844
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Soneaa12
Jormungandr
14
0 / 10 / 13
9,078
413
10,949
18,931
7,968
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Thryque
Mercury
14
4 / 6 / 5
10,478
476
7,807
21,829
7,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 9 / 4
9,632
438
9,534
21,614
19,927
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Zatrameck
Discordia
18
7 / 4 / 2
11,473
522
13,910
12,557
4,705
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 22
12,476
567
10,635
18,748
23,759
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
14
3 / 5 / 9
10,044
457
7,571
10,360
4,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 8 / 16
11,824
537
20,107
14,744
9,275
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Whotang
Mercury
20
15 / 2 / 9
13,929
633
17,744
18,989
9,706
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
bwoahh
Chaac
19
8 / 2 / 9
12,650
575
20,500
25,956
30,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
105
20
Kills
40
40
Deaths
21
29
Assists
65
Player
Kills
Deaths
Assists
KDA
W
8
4
22
4.75
L
Hachiman
DRUIDELF
Hachiman
6
11
5
0.77
W
Ullr
3
5
9
1.5
W
6
8
16
1.75
L
Jormungandr
Soneaa12
Jormungandr
0
10
13
0.65
L
Mercury
Thryque
Mercury
4
6
5
1.08
W
Mercury
Whotang
Mercury
15
2
9
9.75
L
3
9
4
0.56
L
Discordia
Zatrameck
Discordia
7
4
2
2
W
Chaac
bwoahh
Chaac
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,418
Damage
76,557
97,305
Taken
88,797
47,795
Mitigated
78,044
16,450
Healing
29,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,635
987
0
0
18,748
23,759
675
3,498
15,225
24,062
0
L
Hachiman
DRUIDELF
Hachiman
10,218
7,731
0
5,842
22,374
7,844
356
7,987
14,387
0
37,752
W
Ullr
7,571
4,971
0
109
10,360
4,707
1,771
3,468
6,867
0
39,237
W
20,107
3,794
4,395
3,437
14,744
9,275
1,590
6,734
7,935
69,683
0
L
Jormungandr
Soneaa12
Jormungandr
10,949
237
87
1,181
18,931
7,968
0
10,668
8,263
42,046
0
L
Mercury
Thryque
Mercury
7,807
3,465
0
5,358
21,829
7,351
0
5,230
16,574
0
53,599
W
Mercury
Whotang
Mercury
17,744
11,569
0
7,593
18,989
9,706
3,780
5,126
13,813
0
106,841
L
9,534
2,097
0
3,732
21,614
19,927
0
2,737
18,427
196
35,555
L
Discordia
Zatrameck
Discordia
13,910
610
0
250
12,557
4,705
256
4,120
8,437
69,740
0
W
Chaac
bwoahh
Chaac
20,500
1,522
0
13,691
25,956
30,597
1,948
6,229
19,302
0
78,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,326
Gold Earned
60,923
365
Minions Killed
454
0
Camps Cleared
0
1,620,499
Distance Traveled
1,942,584
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,476
567
25
1
0
395,495
1
L
Hachiman
10,665
485
63
3
0
312,388
6
W
Ullr
10,044
457
64
3
0
366,551
3
W
Ra
11,824
537
111
5
0
367,511
1
L
Jormungandr
9,078
413
57
3
0
269,986
5
L
Mercury
10,478
476
71
3
0
328,546
3
W
Mercury
13,929
633
144
7
0
422,370
0
L
Odin
9,632
438
54
2
0
320,751
0
L
Discordia
11,473
522
120
5
0
388,828
1
W
Chaac
12,650
575
110
5
0
390,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role